#include "fallback.hpp" #include #include #include #include #include #include "validate.hpp" namespace Fallback { std::map> Map::mIntFallbackMap; std::map> Map::mFloatFallbackMap; std::map> Map::mNonNumericFallbackMap; void Map::init(const std::map& fallback) { for (const auto& [key, value] : fallback) { if (isAllowedIntFallbackKey(key)) mIntFallbackMap.emplace(key, Misc::StringUtils::toNumeric(value, 0)); else if (isAllowedFloatFallbackKey(key)) mFloatFallbackMap.emplace(key, Misc::StringUtils::toNumeric(value, 0.0f)); else if (isAllowedNonNumericFallbackKey(key)) mNonNumericFallbackMap.emplace(key, value); else if (!isAllowedUnusedFallbackKey(key)) Log(Debug::Error) << "Ignoring unknown fallback: " << key; } } std::string_view Map::getString(std::string_view fall) { const auto it = mNonNumericFallbackMap.find(fall); if (it == mNonNumericFallbackMap.end()) { if (!isAllowedNonNumericFallbackKey(fall)) throw std::logic_error("Requested invalid string fallback: " + std::string(fall)); return {}; } return it->second; } float Map::getFloat(std::string_view fall) { const auto it = mFloatFallbackMap.find(fall); if (it == mFloatFallbackMap.end()) { if (!isAllowedFloatFallbackKey(fall)) throw std::logic_error("Requested invalid float fallback: " + std::string(fall)); return {}; } return it->second; } int Map::getInt(std::string_view fall) { const auto it = mIntFallbackMap.find(fall); if (it == mIntFallbackMap.end()) { if (!isAllowedIntFallbackKey(fall)) throw std::logic_error("Requested invalid int fallback: " + std::string(fall)); return {}; } return it->second; } bool Map::getBool(std::string_view fall) { return getInt(fall) != 0; } osg::Vec4f Map::getColour(std::string_view fall) { const std::string_view sum = getString(fall); if (!sum.empty()) { std::vector ret; Misc::StringUtils::split(sum, ret, ","); if (ret.size() == 3) { const auto r = Misc::StringUtils::toNumeric(ret[0]); const auto g = Misc::StringUtils::toNumeric(ret[1]); const auto b = Misc::StringUtils::toNumeric(ret[2]); if (r.has_value() && g.has_value() && b.has_value()) { return osg::Vec4f(*r / 255.0f, *g / 255.0f, *b / 255.0f, 1.0f); } } Log(Debug::Error) << "Error: '" << fall << "' setting value (" << sum << ") is not a valid color, using middle gray as a fallback"; } return osg::Vec4f(0.5f, 0.5f, 0.5f, 1.f); } }