#include "loadland.hpp" #include #include #include #include #include "components/esm/defs.hpp" #include "esmreader.hpp" #include "esmwriter.hpp" namespace ESM { namespace { void transposeTextureData(const std::uint16_t* in, std::uint16_t* out) { int readPos = 0; // bit ugly, but it works for (int y1 = 0; y1 < 4; y1++) for (int x1 = 0; x1 < 4; x1++) for (int y2 = 0; y2 < 4; y2++) for (int x2 = 0; x2 < 4; x2++) out[(y1 * 4 + y2) * 16 + (x1 * 4 + x2)] = in[readPos++]; } // Loads data and marks it as loaded. Return true if data is actually loaded from reader, false otherwise // including the case when data is already loaded. bool condLoad(ESMReader& reader, int flags, int& targetFlags, int dataFlag, void* ptr, unsigned int size) { if ((targetFlags & dataFlag) == 0 && (flags & dataFlag) != 0) { reader.getHExact(ptr, size); targetFlags |= dataFlag; return true; } reader.skipHSubSize(size); return false; } } void Land::load(ESMReader& esm, bool& isDeleted) { isDeleted = false; bool hasLocation = false; bool isLoaded = false; while (!isLoaded && esm.hasMoreSubs()) { esm.getSubName(); switch (esm.retSubName().toInt()) { case fourCC("INTV"): esm.getSubHeader(); if (esm.getSubSize() != 8) esm.fail("Subrecord size is not equal to 8"); esm.getT(mX); esm.getT(mY); hasLocation = true; break; case fourCC("DATA"): esm.getHT(mFlags); break; case SREC_DELE: esm.skipHSub(); isDeleted = true; break; default: esm.cacheSubName(); isLoaded = true; break; } } if (!hasLocation) esm.fail("Missing INTV subrecord"); mContext = esm.getContext(); mLandData = nullptr; std::fill(std::begin(mWnam), std::end(mWnam), 0); // Skip the land data here. Load it when the cell is loaded. while (esm.hasMoreSubs()) { esm.getSubName(); switch (esm.retSubName().toInt()) { case fourCC("VNML"): esm.skipHSub(); mDataTypes |= DATA_VNML; break; case fourCC("VHGT"): esm.skipHSub(); mDataTypes |= DATA_VHGT; break; case fourCC("WNAM"): esm.getHExact(mWnam.data(), mWnam.size()); mDataTypes |= DATA_WNAM; break; case fourCC("VCLR"): esm.skipHSub(); mDataTypes |= DATA_VCLR; break; case fourCC("VTEX"): esm.skipHSub(); mDataTypes |= DATA_VTEX; break; default: esm.fail("Unknown subrecord"); break; } } } void Land::save(ESMWriter& esm, bool isDeleted) const { esm.startSubRecord("INTV"); esm.writeT(mX); esm.writeT(mY); esm.endRecord("INTV"); esm.writeHNT("DATA", mFlags); if (isDeleted) { esm.writeHNString("DELE", "", 3); return; } if (mLandData) { if (mDataTypes & Land::DATA_VNML) { esm.writeHNT("VNML", mLandData->mNormals); } if (mDataTypes & Land::DATA_VHGT) { VHGT offsets; offsets.mHeightOffset = mLandData->mHeights[0] / HEIGHT_SCALE; offsets.mUnk1 = mLandData->mUnk1; offsets.mUnk2 = mLandData->mUnk2; float prevY = mLandData->mHeights[0]; int number = 0; // avoid multiplication for (int i = 0; i < LAND_SIZE; ++i) { float diff = (mLandData->mHeights[number] - prevY) / HEIGHT_SCALE; offsets.mHeightData[number] = diff >= 0 ? static_cast(diff + 0.5) : static_cast(diff - 0.5); float prevX = prevY = mLandData->mHeights[number]; ++number; for (int j = 1; j < LAND_SIZE; ++j) { diff = (mLandData->mHeights[number] - prevX) / HEIGHT_SCALE; offsets.mHeightData[number] = diff >= 0 ? static_cast(diff + 0.5) : static_cast(diff - 0.5); prevX = mLandData->mHeights[number]; ++number; } } esm.writeHNT("VHGT", offsets, sizeof(VHGT)); } if (mDataTypes & Land::DATA_WNAM) { // Generate WNAM record std::int8_t wnam[LAND_GLOBAL_MAP_LOD_SIZE]; constexpr float max = std::numeric_limits::max(); constexpr float min = std::numeric_limits::min(); constexpr float vertMult = static_cast(Land::LAND_SIZE - 1) / LAND_GLOBAL_MAP_LOD_SIZE_SQRT; for (int row = 0; row < LAND_GLOBAL_MAP_LOD_SIZE_SQRT; ++row) { for (int col = 0; col < LAND_GLOBAL_MAP_LOD_SIZE_SQRT; ++col) { float height = mLandData->mHeights[static_cast(row * vertMult) * Land::LAND_SIZE + static_cast(col * vertMult)]; height /= height > 0 ? 128.f : 16.f; height = std::clamp(height, min, max); wnam[row * LAND_GLOBAL_MAP_LOD_SIZE_SQRT + col] = static_cast(height); } } esm.writeHNT("WNAM", wnam); } if (mDataTypes & Land::DATA_VCLR) { esm.writeHNT("VCLR", mLandData->mColours); } if (mDataTypes & Land::DATA_VTEX) { uint16_t vtex[LAND_NUM_TEXTURES]; transposeTextureData(mLandData->mTextures, vtex); esm.writeHNT("VTEX", vtex); } } } void Land::blank() { setPlugin(0); std::fill(std::begin(mWnam), std::end(mWnam), 0); if (mLandData == nullptr) mLandData = std::make_unique(); mLandData->mHeightOffset = 0; std::fill(std::begin(mLandData->mHeights), std::end(mLandData->mHeights), 0); mLandData->mMinHeight = 0; mLandData->mMaxHeight = 0; for (int i = 0; i < LAND_NUM_VERTS; ++i) { mLandData->mNormals[i * 3 + 0] = 0; mLandData->mNormals[i * 3 + 1] = 0; mLandData->mNormals[i * 3 + 2] = 127; } std::fill(std::begin(mLandData->mTextures), std::end(mLandData->mTextures), 0); std::fill(std::begin(mLandData->mColours), std::end(mLandData->mColours), 255); mLandData->mUnk1 = 0; mLandData->mUnk2 = 0; mLandData->mDataLoaded = Land::DATA_VNML | Land::DATA_VHGT | Land::DATA_WNAM | Land::DATA_VCLR | Land::DATA_VTEX; mDataTypes = mLandData->mDataLoaded; // No file associated with the land now mContext.filename.clear(); } void Land::loadData(int flags) const { if (mLandData == nullptr) mLandData = std::make_unique(); loadData(flags, *mLandData); } void Land::loadData(int flags, LandData& data) const { // Try to load only available data flags = flags & mDataTypes; // Return if all required data is loaded if ((data.mDataLoaded & flags) == flags) { return; } if (mContext.filename.empty()) { // Make sure there is data, and that it doesn't point to the same object. if (mLandData != nullptr && mLandData.get() != &data) data = *mLandData; return; } ESMReader reader; reader.restoreContext(mContext); if (reader.isNextSub("VNML")) { condLoad(reader, flags, data.mDataLoaded, DATA_VNML, data.mNormals, sizeof(data.mNormals)); } if (reader.isNextSub("VHGT")) { VHGT vhgt; if (condLoad(reader, flags, data.mDataLoaded, DATA_VHGT, &vhgt, sizeof(vhgt))) { data.mMinHeight = std::numeric_limits::max(); data.mMaxHeight = -std::numeric_limits::max(); float rowOffset = vhgt.mHeightOffset; for (int y = 0; y < LAND_SIZE; y++) { rowOffset += vhgt.mHeightData[y * LAND_SIZE]; data.mHeights[y * LAND_SIZE] = rowOffset * HEIGHT_SCALE; if (rowOffset * HEIGHT_SCALE > data.mMaxHeight) data.mMaxHeight = rowOffset * HEIGHT_SCALE; if (rowOffset * HEIGHT_SCALE < data.mMinHeight) data.mMinHeight = rowOffset * HEIGHT_SCALE; float colOffset = rowOffset; for (int x = 1; x < LAND_SIZE; x++) { colOffset += vhgt.mHeightData[y * LAND_SIZE + x]; data.mHeights[x + y * LAND_SIZE] = colOffset * HEIGHT_SCALE; if (colOffset * HEIGHT_SCALE > data.mMaxHeight) data.mMaxHeight = colOffset * HEIGHT_SCALE; if (colOffset * HEIGHT_SCALE < data.mMinHeight) data.mMinHeight = colOffset * HEIGHT_SCALE; } } data.mUnk1 = vhgt.mUnk1; data.mUnk2 = vhgt.mUnk2; } } if (reader.isNextSub("WNAM")) reader.skipHSub(); if (reader.isNextSub("VCLR")) condLoad(reader, flags, data.mDataLoaded, DATA_VCLR, data.mColours, 3 * LAND_NUM_VERTS); if (reader.isNextSub("VTEX")) { uint16_t vtex[LAND_NUM_TEXTURES]; if (condLoad(reader, flags, data.mDataLoaded, DATA_VTEX, vtex, sizeof(vtex))) { transposeTextureData(vtex, data.mTextures); } } } void Land::unloadData() { mLandData = nullptr; } bool Land::isDataLoaded(int flags) const { return mLandData && (mLandData->mDataLoaded & flags) == flags; } Land::Land(const Land& land) : mFlags(land.mFlags) , mX(land.mX) , mY(land.mY) , mContext(land.mContext) , mDataTypes(land.mDataTypes) , mWnam(land.mWnam) , mLandData(land.mLandData != nullptr ? std::make_unique(*land.mLandData) : nullptr) { } Land& Land::operator=(const Land& land) { Land copy(land); *this = std::move(copy); return *this; } const Land::LandData* Land::getLandData(int flags) const { if (!(flags & mDataTypes)) return nullptr; loadData(flags); return mLandData.get(); } void Land::add(int flags) { if (mLandData == nullptr) mLandData = std::make_unique(); mDataTypes |= flags; mLandData->mDataLoaded |= flags; } }