#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_HUD_H #define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_HUD_H #include "components/settings/settingvalue.hpp" #include #include #include #include #include #include namespace Settings { struct HUDCategory : WithIndex { using WithIndex::WithIndex; SettingValue mCrosshair{ mIndex, "HUD", "crosshair" }; }; } #endif