#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_OBJECTTRANSFORM_H #define OPENMW_COMPONENTS_DETOURNAVIGATOR_OBJECTTRANSFORM_H #include #include namespace DetourNavigator { struct ObjectTransform { ESM::Position mPosition; float mScale; friend inline auto tie(const ObjectTransform& v) { return std::tie(v.mPosition, v.mScale); } friend inline bool operator<(const ObjectTransform& l, const ObjectTransform& r) { return tie(l) < tie(r); } }; } #endif