Stereo View Settings #################### eye resolution x ---------------- :Type: integer :Range: > 0 :Default: 3128 The default values are based on an HP Reverb G2 HMD. eye resolution y ---------------- :Type: integer :Range: > 0 :Default: 3060 The default values are based on an HP Reverb G2 HMD. left eye offset x ----------------- :Type: double precision floating point :Range: any :Default: -2.35 Left eye offset from center, expressed in MW units (1 meter = ~70). left eye offset y ----------------- :Type: double precision floating point :Range: any :Default: 0.0 Left eye offset from center, expressed in MW units (1 meter = ~70). left eye offset z ----------------- :Type: double precision floating point :Range: any :Default: 0.0 Left eye offset from center, expressed in MW units (1 meter = ~70). left eye orientation x ---------------------- :Type: double precision floating point :Range: -1.0 to 1.0 :Default: 0.0 Left eye orientation, expressed as a quaternion. left eye orientation y ---------------------- :Type: double precision floating point :Range: -1.0 to 1.0 :Default: 0.0 Left eye orientation, expressed as a quaternion. left eye orientation z ---------------------- :Type: double precision floating point :Range: -1.0 to 1.0 :Default: 0.0 Left eye orientation, expressed as a quaternion. left eye orientation w ---------------------- :Type: double precision floating point :Range: -1.0 to 1.0 :Default: 1.0 Left eye orientation, expressed as a quaternion. left eye fov left ----------------- :Type: double precision floating point :Range: -π to π :Default: -0.86 Left eye field of view, expressed in radians. left eye fov right ------------------ :Type: double precision floating point :Range: -π to π :Default: 0.78 Left eye field of view, expressed in radians. left eye fov up --------------- :Type: double precision floating point :Range: -π to π :Default: 0.8 Left eye field of view, expressed in radians. left eye fov down ----------------- :Type: double precision floating point :Range: -π to π :Default: -0.8 Left eye field of view, expressed in radians. right eye offset x ------------------ :Type: double precision floating point :Range: any :Default: 2.35 Left eye offset from center, expressed in MW units (1 meter = ~70). right eye offset y ------------------ :Type: double precision floating point :Range: any :Default: 0.0 Left eye offset from center, expressed in MW units (1 meter = ~70). right eye offset z ------------------ :Type: double precision floating point :Range: any :Default: 0.0 Left eye offset from center, expressed in MW units (1 meter = ~70). right eye orientation x ----------------------- :Type: double precision floating point :Range: -1.0 to 1.0 :Default: 0.0 Left eye orientation, expressed as a quaternion. right eye orientation y ----------------------- :Type: double precision floating point :Range: -1.0 to 1.0 :Default: 0.0 Left eye orientation, expressed as a quaternion. right eye orientation z ----------------------- :Type: double precision floating point :Range: -1.0 to 1.0 :Default: 0.0 Left eye orientation, expressed as a quaternion. right eye orientation w ----------------------- :Type: double precision floating point :Range: -1.0 to 1.0 :Default: 1.0 Left eye orientation, expressed as a quaternion. right eye fov left ------------------ :Type: double precision floating point :Range: -π to π :Default: -0.78 Left eye field of view. right eye fov right ------------------- :Type: double precision floating point :Range: -π to π :Default: 0.86 Left eye field of view. right eye fov up ---------------- :Type: double precision floating point :Range: -π to π :Default: 0.8 Left eye field of view. right eye fov down ------------------ :Type: double precision floating point :Range: -π to π :Default: -0.8 Left eye field of view.