GraphicsPage
 
  
   
    0
    0
    650
    340
   
  
  
   - 
    
     
      0
     
     
      
       Display
      
      
       - 
        
         
          - 
           
            
             Anti-aliasing:
            
           
          
- 
           
            
             Framerate Limit:
            
           
          
- 
           
            - 
             
              - 
               
                
                 800
                
               
              
- 
               
                
                  x 
                
               
              
- 
               
                
                 600
                
               
              
- 
             
              
               Custom:
              
             
            
- 
             
              
               Standard:
              
              
               true
              
             
            
- 
             
            
- 
           
            
             false
            
            
              FPS
            
            
             1
            
            
             1
            
            
             1000
            
            
             15
            
            
             300
            
           
          
- 
           
            
             Window Border
            
           
          
- 
            
            
                0
            
            - 
                
                Fullscreen
                
            
- 
                
                Windowed Fullscreen
                
            
- 
                
                Windowed
                
            
- 
           
            
             Window Mode:
            
           
          
- 
           
            
             Resolution:
            
            
             Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
            
           
          
- 
           
          
- 
           
            
             Screen:
            
           
          
- 
           
            - 
             
              0
             
            
- 
             
              2
             
            
- 
             
              4
             
            
- 
             
              8
             
            
- 
             
              16
             
            
- 
           
            
             Vertical Sync
            
           
          
Lighting- 
        
         - 
          
           
            Lighting Method:
           
          
         
- 
          
           - 
            
             legacy
            
           
- 
            
             shaders compatibility
            
           
- 
            
             shaders
            
           
- 
        
         
          Qt::Vertical
         
         
          
           20
           40
          
         
        
       Shadows
- 
        
         
          
           1
           1
          
         
         
          - 
           
            
             <html><head/><body><p>Enable shadows exclusively for the player character. May have a very minor performance impact.</p></body></html>
            
            
             Enable Player Shadows
            
           
          
- 
           
            
             <html><head/><body><p>Enable shadows for NPCs and creatures besides the player character. May have a minor performance impact.</p></body></html>
            
            
             Enable Actor Shadows
            
           
          
- 
           
            
             <html><head/><body><p>Enable shadows for primarily inanimate objects. May have a significant performance impact.</p></body></html>
            
            
             Enable Object Shadows
            
           
          
- 
           
            
             <html><head/><body><p>Enable shadows for the terrain including distant terrain. May have a significant performance and shadow quality impact.</p></body></html>
            
            
             Enable Terrain Shadows
            
           
          
- 
           
            
             <html><head/><body><p>Due to limitations with Morrowind's data, only actors can cast shadows indoors, which some might feel is distracting.</p><p>Has no effect if actor/player shadows are not enabled.</p></body></html>
            
            
             Enable Indoor Shadows
            
           
          
- 
           
            
             <html><head/><body><p>Type of "compute scene bounds" computation method to be used. Bounds (default) for good balance between performance and shadow quality, primitives for better looking shadows or none for no computation.</p></body></html>
            
            
             Shadow Near Far Computation Method:
            
           
          
- compute scene bounds
           
            - 
             
              bounds
             
            
- 
             
              primitives
             
            
- 
             
              none
             
            
- 
           
            
             <html><head/><body><p>The resolution of each individual shadow map. Increasing it significantly improves shadow quality but may have a minor performance impact.</p></body></html>
            
            
             Shadow Map Resolution:
            
           
          
- 
           
            - 
             
              512
             
            
- 
             
              1024
             
            
- 
             
              2048
             
            
- 
             
              4096
             
            
- 
           
            
             <html><head/><body><p>The distance from the camera at which shadows completely disappear.</p></body></html>
            
            
             Shadow Distance Limit:
            
           
          
- 
           
            
             false
            
            
             <html><head/><body><p>64 game units is 1 real life yard or about 0.9 m</p></body></html>
            
            
              unit(s)
            
            
             512
            
            
             81920
            
            
             8192
            
           
          
- 
           
            
             <html><head/><body><p>The fraction of the limit above at which shadows begin to gradually fade away.</p></body></html>
            
            
             Fade Start Multiplier:
            
           
          
- 
           
            
             false
            
            
             2
            
            
             0
            
            
             1
            
            
             0.90