#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_NAVIGATOR_H #define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_NAVIGATOR_H #include <components/settings/navmeshrendermode.hpp> #include <components/settings/sanitizerimpl.hpp> #include <components/settings/settingvalue.hpp> #include <osg/Math> #include <osg/Vec2f> #include <osg/Vec3f> #include <cstdint> #include <string> #include <string_view> namespace Settings { struct NavigatorCategory : WithIndex { using WithIndex::WithIndex; SettingValue<bool> mEnable{ mIndex, "Navigator", "enable" }; SettingValue<float> mRecastScaleFactor{ mIndex, "Navigator", "recast scale factor", makeMaxStrictSanitizerFloat(0) }; SettingValue<float> mCellHeight{ mIndex, "Navigator", "cell height", makeMaxStrictSanitizerFloat(0) }; SettingValue<float> mCellSize{ mIndex, "Navigator", "cell size", makeMaxStrictSanitizerFloat(0) }; SettingValue<float> mDetailSampleDist{ mIndex, "Navigator", "detail sample dist", makeEqualOrMaxSanitizerFloat(0, 0.9f) }; SettingValue<float> mDetailSampleMaxError{ mIndex, "Navigator", "detail sample max error", makeMaxSanitizerFloat(0) }; SettingValue<float> mMaxSimplificationError{ mIndex, "Navigator", "max simplification error", makeMaxSanitizerFloat(0) }; SettingValue<int> mTileSize{ mIndex, "Navigator", "tile size", makeMaxSanitizerInt(1) }; SettingValue<int> mBorderSize{ mIndex, "Navigator", "border size", makeMaxSanitizerInt(0) }; SettingValue<int> mMaxEdgeLen{ mIndex, "Navigator", "max edge len", makeMaxSanitizerInt(0) }; SettingValue<int> mMaxNavMeshQueryNodes{ mIndex, "Navigator", "max nav mesh query nodes", makeClampSanitizerInt(1, 65535) }; SettingValue<int> mMaxPolygonsPerTile{ mIndex, "Navigator", "max polygons per tile", makeClampSanitizerInt(1, 1 << 21) }; SettingValue<int> mMaxVertsPerPoly{ mIndex, "Navigator", "max verts per poly", makeMaxSanitizerInt(3) }; SettingValue<int> mRegionMergeArea{ mIndex, "Navigator", "region merge area", makeMaxSanitizerInt(0) }; SettingValue<int> mRegionMinArea{ mIndex, "Navigator", "region min area", makeMaxSanitizerInt(0) }; SettingValue<std::size_t> mAsyncNavMeshUpdaterThreads{ mIndex, "Navigator", "async nav mesh updater threads", makeMaxSanitizerSize(1) }; SettingValue<std::size_t> mMaxNavMeshTilesCacheSize{ mIndex, "Navigator", "max nav mesh tiles cache size" }; SettingValue<std::size_t> mMaxPolygonPathSize{ mIndex, "Navigator", "max polygon path size" }; SettingValue<std::size_t> mMaxSmoothPathSize{ mIndex, "Navigator", "max smooth path size" }; SettingValue<bool> mEnableWriteRecastMeshToFile{ mIndex, "Navigator", "enable write recast mesh to file" }; SettingValue<bool> mEnableWriteNavMeshToFile{ mIndex, "Navigator", "enable write nav mesh to file" }; SettingValue<bool> mEnableRecastMeshFileNameRevision{ mIndex, "Navigator", "enable recast mesh file name revision" }; SettingValue<bool> mEnableNavMeshFileNameRevision{ mIndex, "Navigator", "enable nav mesh file name revision" }; SettingValue<std::string> mRecastMeshPathPrefix{ mIndex, "Navigator", "recast mesh path prefix" }; SettingValue<std::string> mNavMeshPathPrefix{ mIndex, "Navigator", "nav mesh path prefix" }; SettingValue<bool> mEnableNavMeshRender{ mIndex, "Navigator", "enable nav mesh render" }; SettingValue<NavMeshRenderMode> mNavMeshRenderMode{ mIndex, "Navigator", "nav mesh render mode" }; SettingValue<bool> mEnableAgentsPathsRender{ mIndex, "Navigator", "enable agents paths render" }; SettingValue<bool> mEnableRecastMeshRender{ mIndex, "Navigator", "enable recast mesh render" }; SettingValue<int> mMaxTilesNumber{ mIndex, "Navigator", "max tiles number", makeMaxSanitizerInt(0) }; SettingValue<int> mMinUpdateIntervalMs{ mIndex, "Navigator", "min update interval ms", makeMaxSanitizerInt(0) }; SettingValue<int> mWaitUntilMinDistanceToPlayer{ mIndex, "Navigator", "wait until min distance to player", makeMaxSanitizerInt(0) }; SettingValue<bool> mEnableNavMeshDiskCache{ mIndex, "Navigator", "enable nav mesh disk cache" }; SettingValue<bool> mWriteToNavmeshdb{ mIndex, "Navigator", "write to navmeshdb" }; SettingValue<std::uint64_t> mMaxNavmeshdbFileSize{ mIndex, "Navigator", "max navmeshdb file size" }; SettingValue<bool> mWaitForAllJobsOnExit{ mIndex, "Navigator", "wait for all jobs on exit" }; }; } #endif