#ifndef OPENMW_LUAUI_ALIGNMENT #define OPENMW_LUAUI_ALIGNMENT #include namespace LuaUi { enum class Alignment { Start = 0, Center = 1, End = 2 }; inline MyGUI::Align alignmentToMyGui(Alignment horizontal, Alignment vertical) { MyGUI::Align align(MyGUI::Align::Center); if (horizontal == Alignment::Start) align |= MyGUI::Align::Left; if (horizontal == Alignment::End) align |= MyGUI::Align::Right; if (vertical == Alignment::Start) align |= MyGUI::Align::Top; if (vertical == Alignment::End) align |= MyGUI::Align::Bottom; return align; } } #endif