#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_GROUNDCOVER_H #define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_GROUNDCOVER_H #include "components/settings/sanitizerimpl.hpp" #include "components/settings/settingvalue.hpp" #include <osg/Math> #include <osg/Vec2f> #include <osg/Vec3f> #include <cstdint> #include <string> #include <string_view> namespace Settings { struct GroundcoverCategory : WithIndex { using WithIndex::WithIndex; SettingValue<bool> mEnabled{ mIndex, "Groundcover", "enabled" }; SettingValue<float> mDensity{ mIndex, "Groundcover", "density", makeClampSanitizerFloat(0, 1) }; SettingValue<float> mRenderingDistance{ mIndex, "Groundcover", "rendering distance", makeMaxSanitizerFloat(0) }; SettingValue<int> mStompMode{ mIndex, "Groundcover", "stomp mode", makeEnumSanitizerInt({ 0, 1, 2 }) }; SettingValue<int> mStompIntensity{ mIndex, "Groundcover", "stomp intensity", makeEnumSanitizerInt({ 0, 1, 2 }) }; }; } #endif