#ifndef OPENMW_ESM_BSGN_H
#define OPENMW_ESM_BSGN_H

#include <string>

#include "components/esm/defs.hpp"
#include "components/esm/refid.hpp"
#include "spelllist.hpp"

namespace ESM
{

    class ESMReader;
    class ESMWriter;

    struct BirthSign
    {
        constexpr static RecNameInts sRecordId = REC_BSGN;

        /// Return a string descriptor for this record type. Currently used for debugging / error logs only.
        static std::string_view getRecordType() { return "BirthSign"; }

        unsigned int mRecordFlags;
        RefId mId;
        std::string mName, mDescription, mTexture;

        // List of powers and abilities that come with this birth sign.
        SpellList mPowers;

        void load(ESMReader& esm, bool& isDeleted);
        void save(ESMWriter& esm, bool isDeleted = false) const;

        void blank();
        ///< Set record to default state (does not touch the ID/index).
    };
}
#endif