#ifndef CSM_WOLRD_REFIDCOLLECTION_H
#define CSM_WOLRD_REFIDCOLLECTION_H

#include <QVariant>

#include <deque>
#include <map>
#include <memory>
#include <string>
#include <string_view>
#include <utility>
#include <vector>

#include <apps/opencs/model/world/universalid.hpp>

#include "collectionbase.hpp"
#include "columnbase.hpp"
#include "nestedcollection.hpp"
#include "refiddata.hpp"

namespace ESM
{
    class ESMReader;
    class ESMWriter;
}

namespace CSMWorld
{
    class RefIdAdapter;
    struct RecordBase;
    struct NestedTableWrapperBase;
    class NestedRefIdAdapterBase;

    class RefIdColumn : public NestableColumn
    {
        bool mEditable;
        bool mUserEditable;

    public:
        RefIdColumn(int columnId, Display displayType, int flag = Flag_Table | Flag_Dialogue, bool editable = true,
            bool userEditable = true);

        bool isEditable() const override;

        bool isUserEditable() const override;
    };

    class RefIdCollection : public CollectionBase, public NestedCollection
    {
    private:
        RefIdData mData;
        std::deque<RefIdColumn> mColumns;
        std::map<UniversalId::Type, RefIdAdapter*> mAdapters;

        std::vector<std::pair<const ColumnBase*, std::map<UniversalId::Type, NestedRefIdAdapterBase*>>> mNestedAdapters;

    private:
        const RefIdAdapter& findAdapter(UniversalId::Type) const;
        ///< Throws an exception if no adaptor for \a Type can be found.

        const NestedRefIdAdapterBase& getNestedAdapter(const ColumnBase& column, UniversalId::Type type) const;

    public:
        RefIdCollection();

        ~RefIdCollection() override;

        int getSize() const override;

        ESM::RefId getId(int index) const override;

        int getIndex(const ESM::RefId& id) const override;

        int getColumns() const override;

        const ColumnBase& getColumn(int column) const override;

        QVariant getData(int index, int column) const override;

        void setData(int index, int column, const QVariant& data) override;

        void removeRows(int index, int count) override;

        void cloneRecord(
            const ESM::RefId& origin, const ESM::RefId& destination, const UniversalId::Type type) override;

        bool touchRecord(const ESM::RefId& id) override;

        void appendBlankRecord(const ESM::RefId& id, UniversalId::Type type) override;
        ///< \param type Will be ignored, unless the collection supports multiple record types

        int searchId(const ESM::RefId& id) const override;
        ////< Search record with \a id.
        /// \return index of record (if found) or -1 (not found)

        void replace(int index, std::unique_ptr<RecordBase> record) override;
        ///< If the record type does not match, an exception is thrown.
        ///
        /// \attention \a record must not change the ID.

        void appendRecord(std::unique_ptr<RecordBase> record, UniversalId::Type type) override;
        ///< If the record type does not match, an exception is thrown.
        ///
        ///< \param type Will be ignored, unless the collection supports multiple record types

        const RecordBase& getRecord(const ESM::RefId& id) const override;

        const RecordBase& getRecord(int index) const override;

        void load(ESM::ESMReader& reader, bool base, UniversalId::Type type);

        int getAppendIndex(const ESM::RefId& id, UniversalId::Type type) const override;
        ///< \param type Will be ignored, unless the collection supports multiple record types

        std::vector<ESM::RefId> getIds(bool listDeleted) const override;
        ///< Return a sorted collection of all IDs
        ///
        /// \param listDeleted include deleted record in the list

        bool reorderRows(int baseIndex, const std::vector<int>& newOrder) override;
        ///< Reorder the rows [baseIndex, baseIndex+newOrder.size()) according to the indices
        /// given in \a newOrder (baseIndex+newOrder[0] specifies the new index of row baseIndex).
        ///
        /// \return Success?

        QVariant getNestedData(int row, int column, int subRow, int subColumn) const override;

        NestedTableWrapperBase* nestedTable(int row, int column) const override;

        void setNestedTable(int row, int column, const NestedTableWrapperBase& nestedTable) override;

        int getNestedRowsCount(int row, int column) const override;

        int getNestedColumnsCount(int row, int column) const override;

        NestableColumn* getNestableColumn(int column) override;

        void setNestedData(int row, int column, const QVariant& data, int subRow, int subColumn) override;

        void removeNestedRows(int row, int column, int subRow) override;

        void addNestedRow(int row, int col, int position) override;

        void save(int index, ESM::ESMWriter& writer) const;

        const RefIdData& getDataSet() const; // I can't figure out a better name for this one :(
        void copyTo(int index, RefIdCollection& target) const;
    };
}

#endif