/* This file is part of Caelum. See http://www.ogre3d.org/wiki/index.php/Caelum Copyright (c) 2006-2008 Caelum team. See Contributors.txt for details. Caelum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Caelum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with Caelum. If not, see . */ #include "CaelumPrecompiled.h" #include "CameraBoundElement.h" namespace Caelum { const Ogre::Real CameraBoundElement::CAMERA_NEAR_DISTANCE_MULTIPLIER = 10; CameraBoundElement::CameraBoundElement(): mAutoRadius(true) { } CameraBoundElement::~CameraBoundElement() { } void CameraBoundElement::notifyCameraChanged (Ogre::Camera *cam) { if (mAutoRadius) { if (cam->getFarClipDistance () > 0) { setFarRadius((cam->getFarClipDistance () + cam->getNearClipDistance ()) / 2); } else { setFarRadius(cam->getNearClipDistance () * CAMERA_NEAR_DISTANCE_MULTIPLIER); } } } void CameraBoundElement::forceFarRadius (Ogre::Real radius) { if (radius > 0) { mAutoRadius = false; setFarRadius(radius); } else { mAutoRadius = true; } } bool CameraBoundElement::getAutoRadius () const { return mAutoRadius; } void CameraBoundElement::setAutoRadius () { forceFarRadius (-1); } void CameraBoundElement::setFarRadius(Ogre::Real radius) { } }