#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_HUD_H #define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_HUD_H #include "components/settings/settingvalue.hpp" #include <osg/Math> #include <osg/Vec2f> #include <osg/Vec3f> #include <cstdint> #include <string> #include <string_view> namespace Settings { struct HUDCategory : WithIndex { using WithIndex::WithIndex; SettingValue<bool> mCrosshair{ mIndex, "HUD", "crosshair" }; }; } #endif