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43 lines
2 KiB
ReStructuredText
43 lines
2 KiB
ReStructuredText
.. list-table::
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:widths: 30 40 60
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:header-rows: 1
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* - Interface
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- Context
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- Description
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* - :doc:`Activation </reference/lua-scripting/interface_activation>`
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- |bdg-ctx-global|
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- Allows to extend or override built-in activation mechanics.
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* - :doc:`AI </reference/lua-scripting/interface_ai>`
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- |bdg-ctx-local|
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- Control basic AI of NPCs and creatures.
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* - :doc:`AnimationController </reference/lua-scripting/interface_animation>`
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- |bdg-ctx-local|
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- Control animations of NPCs and creatures.
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* - :doc:`Camera </reference/lua-scripting/interface_camera>`
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- |bdg-ctx-player|
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- Allows to alter behavior of the built-in camera script without overriding the script completely.
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* - :doc:`Controls </reference/lua-scripting/interface_controls>`
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- |bdg-ctx-player|
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- Allows to alter behavior of the built-in script that handles player controls.
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* - :doc:`Crimes </reference/lua-scripting/interface_crimes>`
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- |bdg-ctx-global|
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- Commit crimes.
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* - :doc:`GamepadControls </reference/lua-scripting/interface_gamepadcontrols>`
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- |bdg-ctx-player|
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- Allows to alter behavior of the built-in script that handles player gamepad controls.
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* - :doc:`ItemUsage </reference/lua-scripting/interface_item_usage>`
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- |bdg-ctx-global|
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- Allows to extend or override built-in item usage mechanics.
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* - :doc:`MWUI </reference/lua-scripting/interface_mwui>`
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- |bdg-ctx-menu| |bdg-ctx-player|
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- Morrowind-style UI templates.
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* - :doc:`Settings </reference/lua-scripting/interface_settings>`
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- |bdg-ctx-global| |bdg-ctx-menu| |bdg-ctx-player|
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- Save, display and track changes of setting values.
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* - :doc:`SkillProgression </reference/lua-scripting/interface_skill_progression>`
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- |bdg-ctx-local|
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- Control, extend, and override skill progression of the player.
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* - :doc:`UI </reference/lua-scripting/interface_ui>`
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- |bdg-ctx-player|
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- High-level UI modes interface. Allows to override parts of the interface.
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