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104 lines
3.2 KiB
ReStructuredText
104 lines
3.2 KiB
ReStructuredText
General
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#######
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.. omw-setting::
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:title: anisotropy
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:type: int
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:range: 0 to 16
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:default: 4
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:location: :bdg-info:`In Game > Options > Video > Detail Level`
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Set the maximum anisotropic filtering on textures.
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Anisotropic filtering enhances the image quality of textures on surfaces at oblique viewing angles.
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Valid values range from 0 to 16.
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Modern video cards can often perform 8 or 16 anisotropic filtering with minimal performance impact.
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This setting's effect can be seen by finding locations with straight lines
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(striped rugs or Balmora cobblestones) radiating into the distance,
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and adjusting the anisotropy slider.
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.. omw-setting::
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:title: screenshot format
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:type: string
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:range: jpg, png, tga
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:default: png
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:location: :bdg-success:`Launcher > Settings > Miscellaneous`
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Specify the format for screenshots taken using the screenshot key (F12 by default).
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This should be the file extension commonly associated with the format.
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Supported formats depend on compilation, but typically include "jpg", "png", and "tga".
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.. omw-setting::
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:title: texture mag filter
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:type: string
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:range: nearest, linear
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:default: linear
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Set the texture magnification filter type.
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.. omw-setting::
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:title: texture min filter
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:type: string
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:range: nearest, linear
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:default: linear
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Set the texture minification filter type.
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.. omw-setting::
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:title: texture mipmap
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:type: string
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:range: none, nearest, linear
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:default: nearest
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Set the texture mipmap type to control the method mipmaps are created.
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Mipmapping reduces processing power needed during minification by pre-generating a series of smaller textures.
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.. omw-setting::
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:title: notify on saved screenshot
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:type: boolean
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:range: true, false
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:default: false
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:location: :bdg-success:`Launcher > Settings > Miscellaneous`
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Show a message box when a screenshot is saved to a file.
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.. omw-setting::
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:title: preferred locales
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:type: string
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:default: en
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:location: :bdg-info:`In Game > Options > Language`
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Comma-separated list of preferred locales (e.g. "de,en").
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Each locale must consist of a two-letter language code and can optionally include a two-letter country code (e.g. "en_US").
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Country codes improve accuracy, but partial matches are allowed.
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.. omw-setting::
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:title: gmst overrides l10n
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:type: boolean
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:range: true, false
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:default: true
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:location: :bdg-info:`In Game > Options > Language`
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If true, localization GMSTs in content take priority over l10n files.
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Set to false if your preferred locale does not match the content language.
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.. omw-setting::
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:title: log buffer size
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:type: int
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:range: ≥ 0
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:default: 65536
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Buffer size for the in-game log viewer (F10).
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If the log exceeds the buffer size, only the end will be visible.
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Setting this to zero disables the log viewer.
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.. omw-setting::
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:title: console history buffer size
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:type: int
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:range: ≥ 0
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:default: 4096
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Number of console history entries retrieved from the previous session.
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Older entries are discarded when the file exceeds this value.
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See :doc:`../paths` for the location of the history file.
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