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67 lines
1.7 KiB
ReStructuredText
67 lines
1.7 KiB
ReStructuredText
Map Settings
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############
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.. omw-setting::
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:title: global
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:type: boolean
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:range: true, false
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:default: false
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If true, the map window displays the world map; otherwise, it displays the local map.
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Updates automatically when switching map views in-game.
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.. omw-setting::
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:title: global map cell size
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:type: int
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:range: 1 to 50
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:default: 18
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Sets the width in pixels of each cell on the world map.
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Larger values show more detail, smaller values less.
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Recommended values: 12 to 36.
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Changing this affects saved games due to scaling of explored area overlays.
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.. omw-setting::
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:title: local map hud fog of war
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:type: boolean
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:range: true, false
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:default: false
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Enables fog of war rendering on the HUD map.
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Default off since map size limits fog impact.
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.. omw-setting::
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:title: local map resolution
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:type: int
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:range: ≥ 1
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:default: 256
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Controls resolution of the GUI local map window.
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Larger values increase detail but may cause load time and VRAM issues.
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.. omw-setting::
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:title: local map widget size
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:type: int
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:range: ≥ 1
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:default: 512
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Sets the canvas size of the GUI local map window.
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Larger sizes increase on-screen map size and panning.
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.. omw-setting::
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:title: allow zooming
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:type: boolean
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:range: true, false
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:default: false
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:location: :bdg-success:`Launcher > Settings > Interface`
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Enables zooming on local and global maps via mouse wheel.
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.. omw-setting::
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:title: max local viewing distance
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:type: int
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:range: > 0
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:default: 10
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Controls viewing distance on the local map when 'distant terrain' is enabled.
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Increasing this may increase cell load times.
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