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openmw/apps/launcher/datafilespage.cpp

1113 lines
39 KiB
C++

#include "datafilespage.hpp"
#include "maindialog.hpp"
#include <QClipboard>
#include <QDebug>
#include <QDesktopServices>
#include <QFileDialog>
#include <QList>
#include <QMessageBox>
#include <QPair>
#include <QPushButton>
#include <algorithm>
#include <mutex>
#include <thread>
#include <unordered_set>
#include <apps/launcher/utils/cellnameloader.hpp>
#include <components/files/configurationmanager.hpp>
#include <components/contentselector/model/esmfile.hpp>
#include <components/contentselector/view/contentselector.hpp>
#include <components/config/gamesettings.hpp>
#include <components/config/launchersettings.hpp>
#include <components/bsa/compressedbsafile.hpp>
#include <components/debug/debuglog.hpp>
#include <components/files/qtconversion.hpp>
#include <components/misc/strings/conversion.hpp>
#include <components/navmeshtool/protocol.hpp>
#include <components/settings/values.hpp>
#include <components/vfs/bsaarchive.hpp>
#include <components/vfs/qtconversion.hpp>
#include "utils/profilescombobox.hpp"
#include "utils/textinputdialog.hpp"
#include "ui_directorypicker.h"
const char* Launcher::DataFilesPage::mDefaultContentListName = "Default";
namespace
{
void contentSubdirs(const QString& path, QStringList& dirs)
{
static const QStringList fileFilter{
"*.esm",
"*.esp",
"*.bsa",
"*.ba2",
"*.omwgame",
"*.omwaddon",
"*.omwscripts",
};
static const QStringList dirFilter{
"animations",
"bookart",
"fonts",
"icons",
"interface",
"l10n",
"meshes",
"music",
"mygui",
"scripts",
"shaders",
"sound",
"splash",
"strings",
"textures",
"trees",
"video",
};
QDir currentDir(path);
if (!currentDir.entryInfoList(fileFilter, QDir::Files).empty()
|| !currentDir.entryInfoList(dirFilter, QDir::Dirs | QDir::NoDotAndDotDot).empty())
{
dirs.push_back(currentDir.canonicalPath());
return;
}
for (const auto& subdir : currentDir.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot))
contentSubdirs(subdir.canonicalFilePath(), dirs);
}
QList<QPair<int, QListWidgetItem*>> sortedSelectedItems(QListWidget* list, bool reverse = false)
{
QList<QPair<int, QListWidgetItem*>> sortedItems;
for (QListWidgetItem* item : list->selectedItems())
sortedItems.append(qMakePair(list->row(item), item));
if (reverse)
std::sort(sortedItems.begin(), sortedItems.end(), [](auto a, auto b) { return a.first > b.first; });
else
std::sort(sortedItems.begin(), sortedItems.end(), [](auto a, auto b) { return a.first < b.first; });
return sortedItems;
}
}
namespace Launcher
{
namespace
{
struct HandleNavMeshToolMessage
{
int mCellsCount;
int mExpectedMaxProgress;
int mMaxProgress;
int mProgress;
HandleNavMeshToolMessage operator()(NavMeshTool::ExpectedCells&& message) const
{
return HandleNavMeshToolMessage{ static_cast<int>(message.mCount), mExpectedMaxProgress,
static_cast<int>(message.mCount) * 100, mProgress };
}
HandleNavMeshToolMessage operator()(NavMeshTool::ProcessedCells&& message) const
{
return HandleNavMeshToolMessage{ mCellsCount, mExpectedMaxProgress, mMaxProgress,
std::max(mProgress, static_cast<int>(message.mCount)) };
}
HandleNavMeshToolMessage operator()(NavMeshTool::ExpectedTiles&& message) const
{
const int expectedMaxProgress = mCellsCount + static_cast<int>(message.mCount);
return HandleNavMeshToolMessage{ mCellsCount, expectedMaxProgress,
std::max(mMaxProgress, expectedMaxProgress), mProgress };
}
HandleNavMeshToolMessage operator()(NavMeshTool::GeneratedTiles&& message) const
{
int progress = mCellsCount + static_cast<int>(message.mCount);
if (mExpectedMaxProgress < mMaxProgress)
progress += static_cast<int>(std::round((mMaxProgress - mExpectedMaxProgress)
* (static_cast<float>(progress) / static_cast<float>(mExpectedMaxProgress))));
return HandleNavMeshToolMessage{ mCellsCount, mExpectedMaxProgress, mMaxProgress,
std::max(mProgress, progress) };
}
};
int getMaxNavMeshDbFileSizeMiB()
{
return Settings::navigator().mMaxNavmeshdbFileSize / (1024 * 1024);
}
}
}
Launcher::DataFilesPage::DataFilesPage(const Files::ConfigurationManager& cfg, Config::GameSettings& gameSettings,
Config::LauncherSettings& launcherSettings, MainDialog* parent)
: QWidget(parent)
, mMainDialog(parent)
, mCfgMgr(cfg)
, mGameSettings(gameSettings)
, mLauncherSettings(launcherSettings)
, mNavMeshToolInvoker(new Process::ProcessInvoker(this))
{
ui.setupUi(this);
setObjectName("DataFilesPage");
mSelector = new ContentSelectorView::ContentSelector(ui.contentSelectorWidget, /*showOMWScripts=*/true);
const QString encoding = mGameSettings.value("encoding", { "win1252" }).value;
mSelector->setEncoding(encoding);
QVector<std::pair<QString, QString>> languages = { { "English", tr("English") }, { "French", tr("French") },
{ "German", tr("German") }, { "Italian", tr("Italian") }, { "Polish", tr("Polish") },
{ "Russian", tr("Russian") }, { "Spanish", tr("Spanish") } };
for (auto lang : languages)
{
mSelector->languageBox()->addItem(lang.second, lang.first);
}
mNewProfileDialog = new TextInputDialog(tr("New Content List"), tr("Content List name:"), this);
mCloneProfileDialog = new TextInputDialog(tr("Clone Content List"), tr("Content List name:"), this);
connect(mNewProfileDialog->lineEdit(), &LineEdit::textChanged, this, &DataFilesPage::updateNewProfileOkButton);
connect(mCloneProfileDialog->lineEdit(), &LineEdit::textChanged, this, &DataFilesPage::updateCloneProfileOkButton);
connect(ui.directoryAddSubdirsButton, &QPushButton::released, this, [this]() { this->addSubdirectories(true); });
connect(ui.directoryInsertButton, &QPushButton::released, this, [this]() { this->addSubdirectories(false); });
connect(ui.directoryUpButton, &QPushButton::released, this,
[this]() { this->moveSources(ui.directoryListWidget, -1); });
connect(ui.directoryDownButton, &QPushButton::released, this,
[this]() { this->moveSources(ui.directoryListWidget, 1); });
connect(ui.directoryRemoveButton, &QPushButton::released, this, &DataFilesPage::removeDirectory);
connect(
ui.archiveUpButton, &QPushButton::released, this, [this]() { this->moveSources(ui.archiveListWidget, -1); });
connect(
ui.archiveDownButton, &QPushButton::released, this, [this]() { this->moveSources(ui.archiveListWidget, 1); });
connect(ui.directoryListWidget->model(), &QAbstractItemModel::rowsMoved, this, &DataFilesPage::sortDirectories);
connect(ui.archiveListWidget->model(), &QAbstractItemModel::rowsMoved, this, &DataFilesPage::sortArchives);
buildView();
loadSettings();
// Connect signal and slot after the settings have been loaded. We only care about the user changing
// the addons and don't want to get signals of the system doing it during startup.
connect(mSelector, &ContentSelectorView::ContentSelector::signalAddonDataChanged, this,
&DataFilesPage::slotAddonDataChanged);
// Call manually to indicate all changes to addon data during startup.
slotAddonDataChanged();
}
void Launcher::DataFilesPage::buildView()
{
QToolButton* refreshButton = mSelector->refreshButton();
// tool buttons
ui.newProfileButton->setToolTip("Create a new Content List");
ui.cloneProfileButton->setToolTip("Clone the current Content List");
ui.deleteProfileButton->setToolTip("Delete an existing Content List");
// combo box
ui.profilesComboBox->addItem(mDefaultContentListName);
ui.profilesComboBox->setPlaceholderText(QString("Select a Content List..."));
ui.profilesComboBox->setCurrentIndex(ui.profilesComboBox->findText(QLatin1String(mDefaultContentListName)));
// Add the actions to the toolbuttons
ui.newProfileButton->setDefaultAction(ui.newProfileAction);
ui.cloneProfileButton->setDefaultAction(ui.cloneProfileAction);
ui.deleteProfileButton->setDefaultAction(ui.deleteProfileAction);
refreshButton->setDefaultAction(ui.refreshDataFilesAction);
// establish connections
connect(ui.profilesComboBox, qOverload<int>(&::ProfilesComboBox::currentIndexChanged), this,
&DataFilesPage::slotProfileChanged);
connect(ui.profilesComboBox, &::ProfilesComboBox::profileRenamed, this, &DataFilesPage::slotProfileRenamed);
connect(ui.profilesComboBox, qOverload<const QString&, const QString&>(&::ProfilesComboBox::signalProfileChanged),
this, &DataFilesPage::slotProfileChangedByUser);
connect(ui.refreshDataFilesAction, &QAction::triggered, this, &DataFilesPage::slotRefreshButtonClicked);
connect(ui.updateNavMeshButton, &QPushButton::clicked, this, &DataFilesPage::startNavMeshTool);
connect(ui.cancelNavMeshButton, &QPushButton::clicked, this, &DataFilesPage::killNavMeshTool);
connect(mNavMeshToolInvoker->getProcess(), &QProcess::readyReadStandardOutput, this,
&DataFilesPage::readNavMeshToolStdout);
connect(mNavMeshToolInvoker->getProcess(), &QProcess::readyReadStandardError, this,
&DataFilesPage::readNavMeshToolStderr);
connect(mNavMeshToolInvoker->getProcess(), qOverload<int, QProcess::ExitStatus>(&QProcess::finished), this,
&DataFilesPage::navMeshToolFinished);
buildArchiveContextMenu();
buildDataFilesContextMenu();
}
void Launcher::DataFilesPage::slotCopySelectedItemsPaths()
{
QClipboard* clipboard = QApplication::clipboard();
QStringList filepaths;
for (QListWidgetItem* item : ui.directoryListWidget->selectedItems())
{
QString path = qvariant_cast<Config::SettingValue>(item->data(Qt::UserRole)).originalRepresentation;
filepaths.push_back(path);
}
if (!filepaths.isEmpty())
{
clipboard->setText(filepaths.join("\n"));
}
}
void Launcher::DataFilesPage::slotOpenSelectedItemsPaths()
{
QListWidgetItem* item = ui.directoryListWidget->currentItem();
QUrl confFolderUrl = QUrl::fromLocalFile(qvariant_cast<Config::SettingValue>(item->data(Qt::UserRole)).value);
QDesktopServices::openUrl(confFolderUrl);
}
void Launcher::DataFilesPage::buildArchiveContextMenu()
{
connect(ui.archiveListWidget, &QListWidget::customContextMenuRequested, this,
&DataFilesPage::slotShowArchiveContextMenu);
mArchiveContextMenu = new QMenu(ui.archiveListWidget);
mArchiveContextMenu->addAction(tr("&Check Selected"), this, SLOT(slotCheckMultiSelectedItems()));
mArchiveContextMenu->addAction(tr("&Uncheck Selected"), this, SLOT(slotUncheckMultiSelectedItems()));
}
void Launcher::DataFilesPage::buildDataFilesContextMenu()
{
connect(ui.directoryListWidget, &QListWidget::customContextMenuRequested, this,
&DataFilesPage::slotShowDataFilesContextMenu);
mDataFilesContextMenu = new QMenu(ui.directoryListWidget);
mDataFilesContextMenu->addAction(
tr("&Copy Path(s) to Clipboard"), this, &Launcher::DataFilesPage::slotCopySelectedItemsPaths);
mDataFilesContextMenu->addAction(
tr("&Open Path in File Explorer"), this, &Launcher::DataFilesPage::slotOpenSelectedItemsPaths);
}
bool Launcher::DataFilesPage::loadSettings()
{
ui.navMeshMaxSizeSpinBox->setValue(getMaxNavMeshDbFileSizeMiB());
QStringList profiles = mLauncherSettings.getContentLists();
QString currentProfile = mLauncherSettings.getCurrentContentListName();
qDebug() << "The current profile is: " << currentProfile;
for (const QString& item : profiles)
addProfile(item, false);
// Hack: also add the current profile
if (!currentProfile.isEmpty())
addProfile(currentProfile, true);
auto language = mLauncherSettings.getLanguage();
for (int i = 0; i < mSelector->languageBox()->count(); ++i)
{
QString languageItem = mSelector->languageBox()->itemData(i).toString();
if (language == languageItem)
{
mSelector->languageBox()->setCurrentIndex(i);
break;
}
}
return true;
}
void Launcher::DataFilesPage::populateFileViews(const QString& contentModelName)
{
mSelector->clearFiles();
ui.archiveListWidget->clear();
ui.directoryListWidget->clear();
QList<Config::SettingValue> directories = mGameSettings.getDataDirs();
QStringList contentModelDirectories = mLauncherSettings.getDataDirectoryList(contentModelName);
if (!contentModelDirectories.isEmpty())
{
directories.erase(std::remove_if(directories.begin(), directories.end(),
[&](const Config::SettingValue& dir) { return mGameSettings.isUserSetting(dir); }),
directories.end());
for (const auto& dir : contentModelDirectories)
directories.push_back(mGameSettings.processPathSettingValue({ dir }));
}
mDataLocal = mGameSettings.getDataLocal();
if (!mDataLocal.isEmpty())
directories.insert(0, { mDataLocal });
const auto& resourcesVfs = mGameSettings.getResourcesVfs();
if (!resourcesVfs.isEmpty())
directories.insert(0, { resourcesVfs });
std::unordered_set<QString> visitedDirectories;
for (const Config::SettingValue& currentDir : directories)
{
if (!visitedDirectories.insert(currentDir.value).second)
continue;
// add new achives files presents in current directory
addArchivesFromDir(currentDir.value);
QStringList tooltip;
// add content files presents in current directory
mSelector->addFiles(currentDir.value, mNewDataDirs.contains(currentDir.value));
// add current directory to list
ui.directoryListWidget->addItem(currentDir.originalRepresentation);
auto row = ui.directoryListWidget->count() - 1;
auto* item = ui.directoryListWidget->item(row);
item->setData(Qt::UserRole, QVariant::fromValue(currentDir));
if (currentDir.value != currentDir.originalRepresentation)
tooltip << tr("Resolved as %1").arg(currentDir.value);
// Display new content with custom formatting
if (mNewDataDirs.contains(currentDir.value))
{
tooltip << tr("Will be added to the current profile");
QFont font = item->font();
font.setBold(true);
font.setItalic(true);
item->setFont(font);
}
// deactivate data-local and resources/vfs: they are always included
// same for ones from non-user config files
if (currentDir.value == mDataLocal || currentDir.value == resourcesVfs
|| !mGameSettings.isUserSetting(currentDir))
{
auto flags = item->flags();
item->setFlags(flags & ~(Qt::ItemIsDragEnabled | Qt::ItemIsDropEnabled | Qt::ItemIsEnabled));
if (currentDir.value == mDataLocal)
tooltip << tr("This is the data-local directory and cannot be disabled");
else if (currentDir.value == resourcesVfs)
tooltip << tr("This directory is part of OpenMW and cannot be disabled");
else
tooltip << tr("This directory is enabled in an openmw.cfg other than the user one");
}
// Add a "data file" icon if the directory contains a content file
if (mSelector->containsDataFiles(currentDir.value))
{
item->setIcon(QIcon(":/images/openmw-plugin.png"));
tooltip << tr("Contains content file(s)");
}
else
{
// Pad to correct vertical alignment
QPixmap pixmap(QSize(200, 200)); // Arbitrary big number, will be scaled down to widget size
pixmap.fill(QColor(0, 0, 0, 0));
auto emptyIcon = QIcon(pixmap);
item->setIcon(emptyIcon);
}
item->setToolTip(tooltip.join('\n'));
}
mSelector->sortFiles();
QList<Config::SettingValue> selectedArchives = mGameSettings.getArchiveList();
QStringList contentModelSelectedArchives = mLauncherSettings.getArchiveList(contentModelName);
if (!contentModelSelectedArchives.isEmpty())
{
selectedArchives.erase(std::remove_if(selectedArchives.begin(), selectedArchives.end(),
[&](const Config::SettingValue& dir) { return mGameSettings.isUserSetting(dir); }),
selectedArchives.end());
for (const auto& dir : contentModelSelectedArchives)
selectedArchives.push_back({ dir });
}
// sort and tick BSA according to profile
int row = 0;
for (const auto& archive : selectedArchives)
{
const auto match = ui.archiveListWidget->findItems(archive.value, Qt::MatchFixedString);
if (match.isEmpty())
continue;
const auto name = match[0]->text();
const auto oldrow = ui.archiveListWidget->row(match[0]);
// entries may be duplicated, e.g. if a content list predated a BSA being added to a non-user config file
if (oldrow < row)
continue;
ui.archiveListWidget->takeItem(oldrow);
ui.archiveListWidget->insertItem(row, name);
ui.archiveListWidget->item(row)->setCheckState(Qt::Checked);
ui.archiveListWidget->item(row)->setData(Qt::UserRole, QVariant::fromValue(archive));
if (!mGameSettings.isUserSetting(archive))
{
auto flags = ui.archiveListWidget->item(row)->flags();
ui.archiveListWidget->item(row)->setFlags(
flags & ~(Qt::ItemIsDragEnabled | Qt::ItemIsDropEnabled | Qt::ItemIsEnabled));
ui.archiveListWidget->item(row)->setToolTip(
tr("This archive is enabled in an openmw.cfg other than the user one"));
}
row++;
}
QStringList nonUserContent;
for (const auto& content : mGameSettings.getContentList())
{
if (!mGameSettings.isUserSetting(content))
nonUserContent.push_back(content.value);
}
mSelector->setNonUserContent(nonUserContent);
mSelector->setProfileContent(mLauncherSettings.getContentListFiles(contentModelName));
}
void Launcher::DataFilesPage::saveSettings(const QString& profile)
{
Settings::navigator().mMaxNavmeshdbFileSize.set(
static_cast<std::uint64_t>(std::max(0, ui.navMeshMaxSizeSpinBox->value())) * 1024 * 1024);
QString profileName = profile;
if (profileName.isEmpty())
profileName = ui.profilesComboBox->currentText();
// retrieve the data paths
auto dirList = selectedDirectoriesPaths();
// retrieve the files selected for the profile
ContentSelectorModel::ContentFileList items = mSelector->selectedFiles();
// set the value of the current profile (not necessarily the profile being saved!)
mLauncherSettings.setCurrentContentListName(ui.profilesComboBox->currentText());
QStringList fileNames;
for (const ContentSelectorModel::EsmFile* item : items)
{
fileNames.append(item->fileName());
}
QStringList dirNames;
for (const auto& dir : dirList)
{
if (mGameSettings.isUserSetting(dir))
dirNames.push_back(dir.originalRepresentation);
}
QStringList archiveNames;
for (const auto& archive : selectedArchivePaths())
{
if (mGameSettings.isUserSetting(archive))
archiveNames.push_back(archive.originalRepresentation);
}
mLauncherSettings.setContentList(profileName, dirNames, archiveNames, fileNames);
mGameSettings.setContentList(dirList, selectedArchivePaths(), fileNames);
QString language(mSelector->languageBox()->currentData().toString());
mLauncherSettings.setLanguage(language);
if (language == QLatin1String("Polish"))
{
mGameSettings.setValue(QLatin1String("encoding"), { "win1250" });
}
else if (language == QLatin1String("Russian"))
{
mGameSettings.setValue(QLatin1String("encoding"), { "win1251" });
}
else
{
mGameSettings.setValue(QLatin1String("encoding"), { "win1252" });
}
}
QList<Config::SettingValue> Launcher::DataFilesPage::selectedDirectoriesPaths() const
{
QList<Config::SettingValue> dirList;
for (int i = 0; i < ui.directoryListWidget->count(); ++i)
{
const QListWidgetItem* item = ui.directoryListWidget->item(i);
if (item->flags() & Qt::ItemIsEnabled)
dirList.append(qvariant_cast<Config::SettingValue>(item->data(Qt::UserRole)));
}
return dirList;
}
QList<Config::SettingValue> Launcher::DataFilesPage::selectedArchivePaths() const
{
QList<Config::SettingValue> archiveList;
for (int i = 0; i < ui.archiveListWidget->count(); ++i)
{
const QListWidgetItem* item = ui.archiveListWidget->item(i);
if (item->checkState() == Qt::Checked)
archiveList.append(qvariant_cast<Config::SettingValue>(item->data(Qt::UserRole)));
}
return archiveList;
}
QStringList Launcher::DataFilesPage::selectedFilePaths() const
{
// retrieve the files selected for the profile
ContentSelectorModel::ContentFileList items = mSelector->selectedFiles();
QStringList filePaths;
for (const ContentSelectorModel::EsmFile* item : items)
if (QFile::exists(item->filePath()))
filePaths.append(item->filePath());
return filePaths;
}
void Launcher::DataFilesPage::removeProfile(const QString& profile)
{
mLauncherSettings.removeContentList(profile);
}
QAbstractItemModel* Launcher::DataFilesPage::profilesModel() const
{
return ui.profilesComboBox->model();
}
int Launcher::DataFilesPage::profilesIndex() const
{
return ui.profilesComboBox->currentIndex();
}
void Launcher::DataFilesPage::setProfile(int index, bool savePrevious)
{
if (index >= -1 && index < ui.profilesComboBox->count())
{
QString previous = mPreviousProfile;
QString current = ui.profilesComboBox->itemText(index);
mPreviousProfile = current;
setProfile(previous, current, savePrevious);
}
}
void Launcher::DataFilesPage::setProfile(const QString& previous, const QString& current, bool savePrevious)
{
// abort if no change (poss. duplicate signal)
if (previous == current)
return;
if (!previous.isEmpty() && savePrevious)
saveSettings(previous);
ui.profilesComboBox->setCurrentProfile(ui.profilesComboBox->findText(current));
mNewDataDirs.clear();
mKnownArchives.clear();
populateFileViews(current);
// save list of "old" bsa to be able to display "new" bsa in a different colour
for (int i = 0; i < ui.archiveListWidget->count(); ++i)
{
auto* item = ui.archiveListWidget->item(i);
mKnownArchives.push_back(item->text());
}
checkForDefaultProfile();
}
void Launcher::DataFilesPage::slotProfileDeleted(const QString& item)
{
removeProfile(item);
}
void Launcher::DataFilesPage::refreshDataFilesView()
{
QString currentProfile = ui.profilesComboBox->currentText();
saveSettings(currentProfile);
populateFileViews(currentProfile);
}
void Launcher::DataFilesPage::slotRefreshButtonClicked()
{
refreshDataFilesView();
}
void Launcher::DataFilesPage::slotProfileChangedByUser(const QString& previous, const QString& current)
{
setProfile(previous, current, true);
emit signalProfileChanged(ui.profilesComboBox->findText(current));
}
void Launcher::DataFilesPage::slotProfileRenamed(const QString& previous, const QString& current)
{
if (previous.isEmpty())
return;
// Save the new profile name
saveSettings();
// Remove the old one
removeProfile(previous);
loadSettings();
}
void Launcher::DataFilesPage::slotProfileChanged(int index)
{
// in case the event was triggered externally
if (ui.profilesComboBox->currentIndex() != index)
ui.profilesComboBox->setCurrentIndex(index);
setProfile(index, true);
}
void Launcher::DataFilesPage::on_newProfileAction_triggered()
{
if (mNewProfileDialog->exec() != QDialog::Accepted)
return;
QString profile = mNewProfileDialog->lineEdit()->text();
if (profile.isEmpty())
return;
saveSettings();
mLauncherSettings.setCurrentContentListName(profile);
addProfile(profile, true);
}
void Launcher::DataFilesPage::addProfile(const QString& profile, bool setAsCurrent)
{
if (profile.isEmpty())
return;
if (ui.profilesComboBox->findText(profile) == -1)
ui.profilesComboBox->addItem(profile);
if (setAsCurrent)
setProfile(ui.profilesComboBox->findText(profile), false);
}
void Launcher::DataFilesPage::on_cloneProfileAction_triggered()
{
if (mCloneProfileDialog->exec() != QDialog::Accepted)
return;
QString profile = mCloneProfileDialog->lineEdit()->text();
if (profile.isEmpty())
return;
const auto& dirList = selectedDirectoriesPaths();
QStringList dirNames;
for (const auto& dir : dirList)
{
if (mGameSettings.isUserSetting(dir))
dirNames.push_back(dir.originalRepresentation);
}
QStringList archiveNames;
for (const auto& archive : selectedArchivePaths())
{
if (mGameSettings.isUserSetting(archive))
archiveNames.push_back(archive.originalRepresentation);
}
mLauncherSettings.setContentList(profile, dirNames, archiveNames, selectedFilePaths());
addProfile(profile, true);
}
void Launcher::DataFilesPage::on_deleteProfileAction_triggered()
{
QString profile = ui.profilesComboBox->currentText();
if (profile.isEmpty())
return;
if (!showDeleteMessageBox(profile))
return;
// this should work since the Default profile can't be deleted and is always index 0
int next = ui.profilesComboBox->currentIndex() - 1;
// changing the profile forces a reload of plugin file views.
ui.profilesComboBox->setCurrentIndex(next);
removeProfile(profile);
ui.profilesComboBox->removeItem(ui.profilesComboBox->findText(profile));
checkForDefaultProfile();
}
void Launcher::DataFilesPage::updateNewProfileOkButton(const QString& text)
{
// We do this here because we need the profiles combobox text
mNewProfileDialog->setOkButtonEnabled(!text.isEmpty() && ui.profilesComboBox->findText(text) == -1);
}
void Launcher::DataFilesPage::updateCloneProfileOkButton(const QString& text)
{
// We do this here because we need the profiles combobox text
mCloneProfileDialog->setOkButtonEnabled(!text.isEmpty() && ui.profilesComboBox->findText(text) == -1);
}
void Launcher::DataFilesPage::addSubdirectories(bool append)
{
int selectedRow = -1;
if (append)
{
selectedRow = ui.directoryListWidget->count();
}
else
{
const QList<QPair<int, QListWidgetItem*>> sortedItems = sortedSelectedItems(ui.directoryListWidget);
if (!sortedItems.isEmpty())
selectedRow = sortedItems.first().first;
}
if (selectedRow == -1)
return;
QString rootPath = QFileDialog::getExistingDirectory(
this, tr("Select Directory"), QDir::homePath(), QFileDialog::ShowDirsOnly | QFileDialog::Option::ReadOnly);
if (rootPath.isEmpty())
return;
const QDir rootDir(rootPath);
rootPath = rootDir.canonicalPath();
QStringList subdirs;
contentSubdirs(rootPath, subdirs);
// Always offer to append the root directory just in case
if (subdirs.isEmpty() || subdirs[0] != rootPath)
subdirs.prepend(rootPath);
else if (subdirs.size() == 1)
{
// We didn't find anything else that looks like a content directory
// Automatically add the directory selected by user
if (!ui.directoryListWidget->findItems(rootPath, Qt::MatchFixedString).isEmpty())
return;
ui.directoryListWidget->insertItem(selectedRow, rootPath);
auto* item = ui.directoryListWidget->item(selectedRow);
item->setData(Qt::UserRole, QVariant::fromValue(Config::SettingValue{ rootPath }));
mNewDataDirs.push_back(rootPath);
refreshDataFilesView();
return;
}
QDialog dialog;
Ui::SelectSubdirs select;
select.setupUi(&dialog);
for (const auto& dir : subdirs)
{
if (!ui.directoryListWidget->findItems(dir, Qt::MatchFixedString).isEmpty())
continue;
const auto lastRow = select.dirListWidget->count();
select.dirListWidget->addItem(dir);
select.dirListWidget->item(lastRow)->setCheckState(Qt::Unchecked);
}
dialog.show();
if (dialog.exec() == QDialog::Rejected)
return;
for (int i = 0; i < select.dirListWidget->count(); ++i)
{
const auto* dir = select.dirListWidget->item(i);
if (dir->checkState() == Qt::Checked)
{
ui.directoryListWidget->insertItem(selectedRow, dir->text());
auto* item = ui.directoryListWidget->item(selectedRow);
item->setData(Qt::UserRole, QVariant::fromValue(Config::SettingValue{ dir->text() }));
mNewDataDirs.push_back(dir->text());
++selectedRow;
}
}
refreshDataFilesView();
}
void Launcher::DataFilesPage::sortDirectories()
{
// Ensure disabled entries (aka default directories) are always at the top.
for (auto i = 1; i < ui.directoryListWidget->count(); ++i)
{
if (!(ui.directoryListWidget->item(i)->flags() & Qt::ItemIsEnabled)
&& (ui.directoryListWidget->item(i - 1)->flags() & Qt::ItemIsEnabled))
{
const auto item = ui.directoryListWidget->takeItem(i);
ui.directoryListWidget->insertItem(i - 1, item);
ui.directoryListWidget->setCurrentRow(i);
}
}
}
void Launcher::DataFilesPage::sortArchives()
{
// Ensure disabled entries (aka ones from non-user config files) are always at the top.
for (auto i = 1; i < ui.archiveListWidget->count(); ++i)
{
if (!(ui.archiveListWidget->item(i)->flags() & Qt::ItemIsEnabled)
&& (ui.archiveListWidget->item(i - 1)->flags() & Qt::ItemIsEnabled))
{
const auto item = ui.archiveListWidget->takeItem(i);
ui.archiveListWidget->insertItem(i - 1, item);
ui.archiveListWidget->setCurrentRow(i);
}
}
}
void Launcher::DataFilesPage::removeDirectory()
{
for (const auto& path : ui.directoryListWidget->selectedItems())
ui.directoryListWidget->takeItem(ui.directoryListWidget->row(path));
refreshDataFilesView();
}
void Launcher::DataFilesPage::slotShowArchiveContextMenu(const QPoint& pos)
{
QPoint globalPos = ui.archiveListWidget->viewport()->mapToGlobal(pos);
mArchiveContextMenu->exec(globalPos);
}
void Launcher::DataFilesPage::slotShowDataFilesContextMenu(const QPoint& pos)
{
QPoint globalPos = ui.directoryListWidget->viewport()->mapToGlobal(pos);
mDataFilesContextMenu->exec(globalPos);
}
void Launcher::DataFilesPage::setCheckStateForMultiSelectedItems(bool checked)
{
Qt::CheckState checkState = checked ? Qt::Checked : Qt::Unchecked;
for (QListWidgetItem* selectedItem : ui.archiveListWidget->selectedItems())
{
selectedItem->setCheckState(checkState);
}
}
void Launcher::DataFilesPage::slotUncheckMultiSelectedItems()
{
setCheckStateForMultiSelectedItems(false);
}
void Launcher::DataFilesPage::slotCheckMultiSelectedItems()
{
setCheckStateForMultiSelectedItems(true);
}
void Launcher::DataFilesPage::moveSources(QListWidget* sourceList, int step)
{
const QList<QPair<int, QListWidgetItem*>> sortedItems = sortedSelectedItems(sourceList, step > 0);
for (const auto& i : sortedItems)
{
int selectedRow = sourceList->row(i.second);
int newRow = selectedRow + step;
if (selectedRow == -1 || newRow < 0 || newRow > sourceList->count() - 1)
break;
if (!(sourceList->item(newRow)->flags() & Qt::ItemIsEnabled))
break;
const auto item = sourceList->takeItem(selectedRow);
sourceList->insertItem(newRow, item);
sourceList->setCurrentRow(newRow);
}
}
void Launcher::DataFilesPage::addArchive(const QString& name, Qt::CheckState selected, int row)
{
if (row == -1)
row = ui.archiveListWidget->count();
ui.archiveListWidget->insertItem(row, name);
ui.archiveListWidget->item(row)->setCheckState(selected);
ui.archiveListWidget->item(row)->setData(Qt::UserRole, QVariant::fromValue(Config::SettingValue{ name }));
if (mKnownArchives.filter(name).isEmpty()) // XXX why contains doesn't work here ???
{
auto item = ui.archiveListWidget->item(row);
QFont font = item->font();
font.setBold(true);
font.setItalic(true);
item->setFont(font);
}
}
void Launcher::DataFilesPage::addArchivesFromDir(const QString& path)
{
QStringList archiveFilter{ "*.bsa", "*.ba2" };
QDir dir(path);
std::unordered_set<VFS::Path::Normalized, VFS::Path::Hash> archives;
for (int i = 0; i < ui.archiveListWidget->count(); ++i)
archives.insert(VFS::Path::normalizedFromQString(ui.archiveListWidget->item(i)->text()));
for (const auto& fileinfo : dir.entryInfoList(archiveFilter))
{
const auto absPath = fileinfo.absoluteFilePath();
if (Bsa::BSAFile::detectVersion(Files::pathFromQString(absPath)) == Bsa::BsaVersion::Unknown)
continue;
const auto fileName = fileinfo.fileName();
if (archives.insert(VFS::Path::normalizedFromQString(fileName)).second)
addArchive(fileName, Qt::Unchecked);
}
}
void Launcher::DataFilesPage::checkForDefaultProfile()
{
// don't allow deleting "Default" profile
bool success = (ui.profilesComboBox->currentText() != mDefaultContentListName);
ui.deleteProfileAction->setEnabled(success);
ui.profilesComboBox->setEditEnabled(success);
}
bool Launcher::DataFilesPage::showDeleteMessageBox(const QString& text)
{
QMessageBox msgBox(this);
msgBox.setWindowTitle(tr("Delete Content List"));
msgBox.setIcon(QMessageBox::Warning);
msgBox.setStandardButtons(QMessageBox::Cancel);
msgBox.setText(tr("Are you sure you want to delete <b>%1</b>?").arg(text));
QAbstractButton* deleteButton = msgBox.addButton(tr("Delete"), QMessageBox::ActionRole);
msgBox.exec();
return (msgBox.clickedButton() == deleteButton);
}
void Launcher::DataFilesPage::slotAddonDataChanged()
{
QStringList selectedFiles = selectedFilePaths();
if (previousSelectedFiles != selectedFiles)
{
previousSelectedFiles = selectedFiles;
// Loading cells for core Morrowind + Expansions takes about 0.2 seconds, which is enough to cause a
// barely perceptible UI lag. Splitting into its own thread to alleviate that.
std::thread loadCellsThread(&DataFilesPage::reloadCells, this, selectedFiles);
loadCellsThread.detach();
}
}
// Mutex lock to run reloadCells synchronously.
static std::mutex reloadCellsMutex;
void Launcher::DataFilesPage::reloadCells(QStringList selectedFiles)
{
// Use a mutex lock so that we can prevent two threads from executing the rest of this code at the same time
// Based on https://stackoverflow.com/a/5429695/531762
std::unique_lock<std::mutex> lock(reloadCellsMutex);
// The following code will run only if there is not another thread currently running it
CellNameLoader cellNameLoader;
QSet<QString> set = cellNameLoader.getCellNames(selectedFiles);
QStringList cellNamesList(set.begin(), set.end());
std::sort(cellNamesList.begin(), cellNamesList.end());
emit signalLoadedCellsChanged(cellNamesList);
}
void Launcher::DataFilesPage::startNavMeshTool()
{
mMainDialog->writeSettings();
ui.navMeshLogPlainTextEdit->clear();
ui.navMeshProgressBar->setValue(0);
ui.navMeshProgressBar->setMaximum(1);
ui.navMeshProgressBar->resetFormat();
mNavMeshToolProgress = NavMeshToolProgress{};
QStringList arguments({ "--write-binary-log" });
if (ui.navMeshRemoveUnusedTilesCheckBox->checkState() == Qt::Checked)
arguments.append("--remove-unused-tiles");
if (!mNavMeshToolInvoker->startProcess(QLatin1String("openmw-navmeshtool"), arguments))
return;
ui.cancelNavMeshButton->setEnabled(true);
ui.navMeshProgressBar->setEnabled(true);
}
void Launcher::DataFilesPage::killNavMeshTool()
{
mNavMeshToolInvoker->killProcess();
}
void Launcher::DataFilesPage::readNavMeshToolStderr()
{
updateNavMeshProgress(4096);
}
void Launcher::DataFilesPage::updateNavMeshProgress(int minDataSize)
{
if (!mNavMeshToolProgress.mEnabled)
return;
QProcess& process = *mNavMeshToolInvoker->getProcess();
mNavMeshToolProgress.mMessagesData.append(process.readAllStandardError());
if (mNavMeshToolProgress.mMessagesData.size() < minDataSize)
return;
const std::byte* const begin = reinterpret_cast<const std::byte*>(mNavMeshToolProgress.mMessagesData.constData());
const std::byte* const end = begin + mNavMeshToolProgress.mMessagesData.size();
const std::byte* position = begin;
HandleNavMeshToolMessage handle{
mNavMeshToolProgress.mCellsCount,
mNavMeshToolProgress.mExpectedMaxProgress,
ui.navMeshProgressBar->maximum(),
ui.navMeshProgressBar->value(),
};
try
{
while (true)
{
NavMeshTool::Message message;
const std::byte* const nextPosition = NavMeshTool::deserialize(position, end, message);
if (nextPosition == position)
break;
position = nextPosition;
handle = std::visit(handle, NavMeshTool::decode(message));
}
}
catch (const std::exception& e)
{
Log(Debug::Error) << "Failed to deserialize navmeshtool message: " << e.what();
mNavMeshToolProgress.mEnabled = false;
ui.navMeshProgressBar->setFormat("Failed to update progress: " + QString(e.what()));
}
if (position != begin)
mNavMeshToolProgress.mMessagesData = mNavMeshToolProgress.mMessagesData.mid(position - begin);
mNavMeshToolProgress.mCellsCount = handle.mCellsCount;
mNavMeshToolProgress.mExpectedMaxProgress = handle.mExpectedMaxProgress;
ui.navMeshProgressBar->setMaximum(handle.mMaxProgress);
ui.navMeshProgressBar->setValue(handle.mProgress);
}
void Launcher::DataFilesPage::readNavMeshToolStdout()
{
QProcess& process = *mNavMeshToolInvoker->getProcess();
QByteArray& logData = mNavMeshToolProgress.mLogData;
logData.append(process.readAllStandardOutput());
const int lineEnd = logData.lastIndexOf('\n');
if (lineEnd == -1)
return;
const int size = logData.size() >= lineEnd && logData[lineEnd - 1] == '\r' ? lineEnd - 1 : lineEnd;
ui.navMeshLogPlainTextEdit->appendPlainText(QString::fromUtf8(logData.data(), size));
logData = logData.mid(lineEnd + 1);
}
void Launcher::DataFilesPage::navMeshToolFinished(int exitCode, QProcess::ExitStatus exitStatus)
{
updateNavMeshProgress(0);
ui.navMeshLogPlainTextEdit->appendPlainText(
QString::fromUtf8(mNavMeshToolInvoker->getProcess()->readAllStandardOutput()));
if (exitCode == 0 && exitStatus == QProcess::ExitStatus::NormalExit)
{
ui.navMeshProgressBar->setValue(ui.navMeshProgressBar->maximum());
ui.navMeshProgressBar->resetFormat();
}
ui.cancelNavMeshButton->setEnabled(false);
ui.navMeshProgressBar->setEnabled(false);
}