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openmw/apps/opencs/view/render/scenewidget.hpp

162 lines
3.8 KiB
C++

#ifndef OPENCS_VIEW_SCENEWIDGET_H
#define OPENCS_VIEW_SCENEWIDGET_H
#include <memory>
#include <string>
#include <QColor>
#include <QObject>
#include <QTimer>
#include <QWidget>
#include <osg/Vec4f>
#include <osg/ref_ptr>
#include <osgViewer/CompositeViewer>
#include "lightingbright.hpp"
#include "lightingday.hpp"
#include "lightingnight.hpp"
class QMouseEvent;
class QWheelEvent;
class osgQOpenGLWidget;
class CompositeOsgRenderer;
namespace Resource
{
class ResourceSystem;
}
namespace osg
{
class Group;
class Camera;
class Geometry;
}
namespace osg
{
class View;
}
namespace CSVWidget
{
class SceneToolMode;
class SceneToolbar;
}
namespace CSMPrefs
{
class Setting;
}
namespace CSVRender
{
class CameraController;
class FreeCameraController;
class OrbitCameraController;
class Lighting;
class RenderWidget : public QWidget
{
Q_OBJECT
public:
RenderWidget(QWidget* parent = nullptr, Qt::WindowFlags f = Qt::WindowFlags());
virtual ~RenderWidget();
/// Initiates a request to redraw the view
void flagAsModified();
void setVisibilityMask(unsigned int mask);
osg::Camera* getCamera();
protected:
osgQOpenGLWidget* mWidget;
CompositeOsgRenderer* mRenderer;
osg::ref_ptr<osgViewer::View> mView;
osg::ref_ptr<osg::Group> mRootNode;
void updateCameraParameters(double overrideAspect = -1.0);
protected slots:
void toggleRenderStats();
};
/// Extension of RenderWidget to support lighting mode selection & toolbar
class SceneWidget : public RenderWidget
{
Q_OBJECT
public:
SceneWidget(std::shared_ptr<Resource::ResourceSystem> resourceSystem, QWidget* parent = nullptr,
Qt::WindowFlags f = Qt::WindowFlags(), bool retrieveInput = true);
virtual ~SceneWidget();
CSVWidget::SceneToolMode* makeLightingSelector(CSVWidget::SceneToolbar* parent);
///< \attention The created tool is not added to the toolbar (via addTool). Doing that
/// is the responsibility of the calling function.
void setDefaultAmbient(const osg::Vec4f& colour);
///< \note The actual ambient colour may differ based on lighting settings.
void setExterior(bool isExterior);
protected:
void setLighting(Lighting* lighting);
///< \attention The ownership of \a lighting is not transferred to *this.
void setAmbient(const osg::Vec4f& ambient);
void mouseMoveEvent(QMouseEvent* event) override;
void wheelEvent(QWheelEvent* event) override;
osg::ref_ptr<osg::Geometry> createGradientRectangle(QColor& bgColour, QColor& gradientColour);
osg::ref_ptr<osg::Camera> createGradientCamera(QColor& bgColour, QColor& gradientColour);
void updateGradientCamera(QColor& bgColour, QColor& gradientColour);
std::shared_ptr<Resource::ResourceSystem> mResourceSystem;
Lighting* mLighting;
osg::ref_ptr<osg::Camera> mGradientCamera;
osg::Vec4f mDefaultAmbient;
bool mHasDefaultAmbient;
bool mIsExterior;
LightingDay mLightingDay;
LightingNight mLightingNight;
LightingBright mLightingBright;
int mPrevMouseX, mPrevMouseY;
/// Tells update that camera isn't set
bool mCamPositionSet;
FreeCameraController* mFreeCamControl;
OrbitCameraController* mOrbitCamControl;
CameraController* mCurrentCamControl;
public slots:
void update(double dt);
protected slots:
virtual void settingChanged(const CSMPrefs::Setting* setting);
void selectNavigationMode(const std::string& mode);
private slots:
void selectLightingMode(const std::string& mode);
signals:
void focusToolbarRequest();
};
}
#endif