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1722 lines
79 KiB
C++
1722 lines
79 KiB
C++
#include "terrainshapemode.hpp"
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#include <algorithm>
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#include <cmath>
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#include <memory>
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#include <string>
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#include <QComboBox>
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#include <QDropEvent>
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#include <QEvent>
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#include <QIcon>
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#include <QWidget>
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#include <osg/Camera>
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#include <osg/Vec3f>
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#include <apps/opencs/model/doc/document.hpp>
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#include <apps/opencs/model/prefs/category.hpp>
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#include <apps/opencs/model/prefs/setting.hpp>
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#include <apps/opencs/model/world/cellselection.hpp>
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#include <apps/opencs/model/world/columnimp.hpp>
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#include <apps/opencs/model/world/columns.hpp>
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#include <apps/opencs/model/world/data.hpp>
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#include <apps/opencs/model/world/idcollection.hpp>
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#include <apps/opencs/model/world/idtable.hpp>
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#include <apps/opencs/model/world/land.hpp>
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#include <apps/opencs/model/world/record.hpp>
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#include <apps/opencs/model/world/universalid.hpp>
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#include <apps/opencs/view/widget/brushshapes.hpp>
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#include <apps/opencs/view/widget/scenetool.hpp>
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#include <components/debug/debuglog.hpp>
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#include <components/esm3/loadland.hpp>
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#include <components/misc/scalableicon.hpp>
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#include "../widget/scenetoolbar.hpp"
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#include "../widget/scenetoolshapebrush.hpp"
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#include "../../model/prefs/state.hpp"
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#include "../../model/world/commands.hpp"
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#include "../../model/world/idtree.hpp"
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#include "brushdraw.hpp"
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#include "commands.hpp"
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#include "editmode.hpp"
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#include "mask.hpp"
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#include "pagedworldspacewidget.hpp"
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#include "terrainselection.hpp"
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#include "worldspacewidget.hpp"
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class QPoint;
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class QWidget;
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namespace CSMWorld
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{
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struct Cell;
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}
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namespace osg
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{
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class Group;
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}
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CSVRender::TerrainShapeMode::TerrainShapeMode(
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WorldspaceWidget* worldspaceWidget, osg::Group* parentNode, QWidget* parent)
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: EditMode(worldspaceWidget, Misc::ScalableIcon::load(":scenetoolbar/editing-terrain-shape"), Mask_Terrain,
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"Terrain land editing", parent)
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, mParentNode(parentNode)
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{
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}
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void CSVRender::TerrainShapeMode::activate(CSVWidget::SceneToolbar* toolbar)
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{
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if (!mTerrainShapeSelection)
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{
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mTerrainShapeSelection
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= std::make_shared<TerrainSelection>(mParentNode, &getWorldspaceWidget(), TerrainSelectionType::Shape);
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}
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if (!mShapeBrushScenetool)
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{
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mShapeBrushScenetool
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= new CSVWidget::SceneToolShapeBrush(toolbar, "scenetoolshapebrush", getWorldspaceWidget().getDocument());
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connect(mShapeBrushScenetool, &CSVWidget::SceneTool::clicked, mShapeBrushScenetool,
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&CSVWidget::SceneToolShapeBrush::activate);
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connect(mShapeBrushScenetool->mShapeBrushWindow, &CSVWidget::ShapeBrushWindow::passBrushSize, this,
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&TerrainShapeMode::setBrushSize);
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connect(mShapeBrushScenetool->mShapeBrushWindow, &CSVWidget::ShapeBrushWindow::passBrushShape, this,
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&TerrainShapeMode::setBrushShape);
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connect(mShapeBrushScenetool->mShapeBrushWindow->mSizeSliders->mBrushSizeSlider, &QSlider::valueChanged, this,
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&TerrainShapeMode::setBrushSize);
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connect(mShapeBrushScenetool->mShapeBrushWindow->mToolSelector, qOverload<int>(&QComboBox::currentIndexChanged),
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this, &TerrainShapeMode::setShapeEditTool);
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connect(mShapeBrushScenetool->mShapeBrushWindow->mToolStrengthSlider, &QSlider::valueChanged, this,
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&TerrainShapeMode::setShapeEditToolStrength);
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}
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if (!mBrushDraw)
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mBrushDraw = std::make_unique<BrushDraw>(mParentNode);
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EditMode::activate(toolbar);
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toolbar->addTool(mShapeBrushScenetool);
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}
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void CSVRender::TerrainShapeMode::deactivate(CSVWidget::SceneToolbar* toolbar)
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{
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if (mShapeBrushScenetool)
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{
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toolbar->removeTool(mShapeBrushScenetool);
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}
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if (mTerrainShapeSelection)
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{
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mTerrainShapeSelection.reset();
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}
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if (mBrushDraw)
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mBrushDraw.reset();
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EditMode::deactivate(toolbar);
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}
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void CSVRender::TerrainShapeMode::primaryOpenPressed(const WorldspaceHitResult& hit) // Apply changes here
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{
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}
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void CSVRender::TerrainShapeMode::primaryEditPressed(const WorldspaceHitResult& hit)
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{
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if (hit.hit && hit.tag == nullptr)
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{
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if (mShapeEditTool == ShapeEditTool_Flatten || mShapeEditTool == ShapeEditTool_Equalize)
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setFlattenToolTargetHeight(hit);
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if (mDragMode == InteractionType_PrimaryEdit && mShapeEditTool != ShapeEditTool_Drag)
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{
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editTerrainShapeGrid(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), true);
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applyTerrainEditChanges();
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}
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}
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clearTransientEdits();
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}
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void CSVRender::TerrainShapeMode::primarySelectPressed(const WorldspaceHitResult& hit)
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{
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if (hit.hit && hit.tag == nullptr)
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{
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selectTerrainShapes(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), 0);
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mTerrainShapeSelection->clearTemporarySelection();
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}
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}
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void CSVRender::TerrainShapeMode::secondarySelectPressed(const WorldspaceHitResult& hit)
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{
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if (hit.hit && hit.tag == nullptr)
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{
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selectTerrainShapes(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), 1);
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mTerrainShapeSelection->clearTemporarySelection();
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}
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}
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bool CSVRender::TerrainShapeMode::primaryEditStartDrag(const QPoint& pos)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick(pos, getWorldspaceWidget().getInteractionMask());
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mDragMode = InteractionType_PrimaryEdit;
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if (hit.hit && hit.tag == nullptr)
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{
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mEditingPos = hit.worldPos;
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mIsEditing = true;
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if (mShapeEditTool == ShapeEditTool_Flatten || mShapeEditTool == ShapeEditTool_Equalize)
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setFlattenToolTargetHeight(hit);
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}
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return true;
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}
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bool CSVRender::TerrainShapeMode::secondaryEditStartDrag(const QPoint& pos)
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{
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return false;
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}
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bool CSVRender::TerrainShapeMode::primarySelectStartDrag(const QPoint& pos)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick(pos, getWorldspaceWidget().getInteractionMask());
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mDragMode = InteractionType_PrimarySelect;
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if (!hit.hit || hit.tag != nullptr)
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{
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mDragMode = InteractionType_None;
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return false;
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}
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selectTerrainShapes(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), 0);
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return true;
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}
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bool CSVRender::TerrainShapeMode::secondarySelectStartDrag(const QPoint& pos)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick(pos, getWorldspaceWidget().getInteractionMask());
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mDragMode = InteractionType_SecondarySelect;
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if (!hit.hit || hit.tag != nullptr)
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{
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mDragMode = InteractionType_None;
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return false;
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}
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selectTerrainShapes(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), 1);
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return true;
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}
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void CSVRender::TerrainShapeMode::drag(const QPoint& pos, int diffX, int diffY, double speedFactor)
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{
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if (mDragMode == InteractionType_PrimaryEdit)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick(pos, getWorldspaceWidget().getInteractionMask());
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mTotalDiffY += diffY;
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if (mIsEditing)
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{
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if (mShapeEditTool == ShapeEditTool_Drag)
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editTerrainShapeGrid(CSMWorld::CellCoordinates::toVertexCoords(mEditingPos), true);
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else
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editTerrainShapeGrid(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), true);
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}
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}
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if (mDragMode == InteractionType_PrimarySelect)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick(pos, getWorldspaceWidget().getInteractionMask());
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if (hit.hit && hit.tag == nullptr)
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selectTerrainShapes(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), 0);
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}
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if (mDragMode == InteractionType_SecondarySelect)
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{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick(pos, getWorldspaceWidget().getInteractionMask());
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if (hit.hit && hit.tag == nullptr)
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selectTerrainShapes(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), 1);
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}
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}
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void CSVRender::TerrainShapeMode::dragCompleted(const QPoint& pos)
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{
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if (mDragMode == InteractionType_PrimaryEdit)
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{
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applyTerrainEditChanges();
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clearTransientEdits();
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}
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if (mDragMode == InteractionType_PrimarySelect || mDragMode == InteractionType_SecondarySelect)
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{
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mTerrainShapeSelection->clearTemporarySelection();
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}
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}
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void CSVRender::TerrainShapeMode::dragAborted()
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{
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clearTransientEdits();
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mDragMode = InteractionType_None;
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}
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void CSVRender::TerrainShapeMode::dragWheel(int diff, double speedFactor) {}
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void CSVRender::TerrainShapeMode::sortAndLimitAlteredCells()
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{
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bool passing = false;
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int passes = 0;
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std::sort(mAlteredCells.begin(), mAlteredCells.end());
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mAlteredCells.erase(std::unique(mAlteredCells.begin(), mAlteredCells.end()), mAlteredCells.end());
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while (!passing) // Multiple passes are needed when steepness problems arise for both x and y axis simultaneously
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{
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passing = true;
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for (CSMWorld::CellCoordinates cellCoordinates : mAlteredCells)
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{
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limitAlteredHeights(cellCoordinates);
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}
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std::reverse(mAlteredCells.begin(),
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mAlteredCells
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.end()); // Instead of alphabetical order, this should be fixed to sort cells by cell coordinates
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for (CSMWorld::CellCoordinates cellCoordinates : mAlteredCells)
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{
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if (!limitAlteredHeights(cellCoordinates, true))
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passing = false;
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}
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++passes;
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if (passes > 2)
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{
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Log(Debug::Warning) << "Warning: User edit exceeds accepted slope steepness. Automatic limiting has "
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"failed, edit has been discarded.";
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clearTransientEdits();
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return;
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}
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}
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}
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void CSVRender::TerrainShapeMode::clearTransientEdits()
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{
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mTotalDiffY = 0;
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mIsEditing = false;
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mAlteredCells.clear();
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if (CSVRender::PagedWorldspaceWidget* paged
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= dynamic_cast<CSVRender::PagedWorldspaceWidget*>(&getWorldspaceWidget()))
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paged->resetAllAlteredHeights();
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mTerrainShapeSelection->update();
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}
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void CSVRender::TerrainShapeMode::applyTerrainEditChanges()
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{
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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CSMWorld::IdTable& landTable
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= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Land));
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CSMWorld::IdTable& ltexTable
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= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_LandTextures));
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int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
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int landnormalsColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandNormalsIndex);
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QUndoStack& undoStack = document.getUndoStack();
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sortAndLimitAlteredCells();
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undoStack.beginMacro("Edit shape and normal records");
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// One command at the beginning of the macro for redrawing the terrain-selection grid when undoing the changes.
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undoStack.push(new DrawTerrainSelectionCommand(&getWorldspaceWidget()));
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for (CSMWorld::CellCoordinates cellCoordinates : mAlteredCells)
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{
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std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY());
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undoStack.push(new CSMWorld::TouchLandCommand(landTable, ltexTable, cellId));
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const CSMWorld::LandHeightsColumn::DataType landShapePointer
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= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
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.value<CSMWorld::LandHeightsColumn::DataType>();
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CSMWorld::LandHeightsColumn::DataType landShapeNew(landShapePointer);
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CSVRender::PagedWorldspaceWidget* paged
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= dynamic_cast<CSVRender::PagedWorldspaceWidget*>(&getWorldspaceWidget());
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// Generate land height record
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for (int i = 0; i < ESM::Land::LAND_SIZE; ++i)
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{
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for (int j = 0; j < ESM::Land::LAND_SIZE; ++j)
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{
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if (paged && paged->getCellAlteredHeight(cellCoordinates, i, j))
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landShapeNew[j * ESM::Land::LAND_SIZE + i] = landShapePointer[j * ESM::Land::LAND_SIZE + i]
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+ *paged->getCellAlteredHeight(cellCoordinates, i, j);
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else
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landShapeNew[j * ESM::Land::LAND_SIZE + i] = 0;
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}
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}
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pushEditToCommand(landShapeNew, document, landTable, cellId);
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}
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for (CSMWorld::CellCoordinates cellCoordinates : mAlteredCells)
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{
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std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY());
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const CSMWorld::LandHeightsColumn::DataType landShapePointer
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= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
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.value<CSMWorld::LandHeightsColumn::DataType>();
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const CSMWorld::LandHeightsColumn::DataType landRightShapePointer
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= landTable
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.data(landTable.getModelIndex(
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CSMWorld::CellCoordinates::generateId(cellCoordinates.getX() + 1, cellCoordinates.getY()),
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landshapeColumn))
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.value<CSMWorld::LandHeightsColumn::DataType>();
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const CSMWorld::LandHeightsColumn::DataType landDownShapePointer
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= landTable
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.data(landTable.getModelIndex(
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CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY() + 1),
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landshapeColumn))
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.value<CSMWorld::LandHeightsColumn::DataType>();
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const CSMWorld::LandNormalsColumn::DataType landNormalsPointer
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= landTable.data(landTable.getModelIndex(cellId, landnormalsColumn))
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.value<CSMWorld::LandNormalsColumn::DataType>();
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CSMWorld::LandNormalsColumn::DataType landNormalsNew(landNormalsPointer);
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// Generate land normals record
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for (int i = 0; i < ESM::Land::LAND_SIZE; ++i)
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{
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for (int j = 0; j < ESM::Land::LAND_SIZE; ++j)
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{
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osg::Vec3f v1(128, 0, 0);
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osg::Vec3f v2(0, 128, 0);
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if (i < ESM::Land::LAND_SIZE - 1)
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v1.z() = landShapePointer[j * ESM::Land::LAND_SIZE + i + 1]
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- landShapePointer[j * ESM::Land::LAND_SIZE + i];
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else
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{
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std::string shiftedCellId
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= CSMWorld::CellCoordinates::generateId(cellCoordinates.getX() + 1, cellCoordinates.getY());
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if (isLandLoaded(shiftedCellId))
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v1.z() = landRightShapePointer[j * ESM::Land::LAND_SIZE + 1]
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- landShapePointer[j * ESM::Land::LAND_SIZE + i];
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}
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if (j < ESM::Land::LAND_SIZE - 1)
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v2.z() = landShapePointer[(j + 1) * ESM::Land::LAND_SIZE + i]
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- landShapePointer[j * ESM::Land::LAND_SIZE + i];
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else
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{
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std::string shiftedCellId
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= CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY() + 1);
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if (isLandLoaded(shiftedCellId))
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v2.z() = landDownShapePointer[ESM::Land::LAND_SIZE + i]
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- landShapePointer[j * ESM::Land::LAND_SIZE + i];
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}
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osg::Vec3f normal = v1 ^ v2;
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const float hyp = normal.length() / 127.0f;
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normal /= hyp;
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landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 0] = normal.x();
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landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 1] = normal.y();
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landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 2] = normal.z();
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}
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}
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pushNormalsEditToCommand(landNormalsNew, document, landTable, cellId);
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}
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// One command at the end of the macro for redrawing the terrain-selection grid when redoing the changes.
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undoStack.push(new DrawTerrainSelectionCommand(&getWorldspaceWidget()));
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undoStack.endMacro();
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clearTransientEdits();
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}
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float CSVRender::TerrainShapeMode::calculateBumpShape(float distance, int radius, float height)
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{
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float distancePerRadius = distance / radius;
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return height
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- height
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* (3 * distancePerRadius * distancePerRadius - 2 * distancePerRadius * distancePerRadius * distancePerRadius);
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}
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void CSVRender::TerrainShapeMode::editTerrainShapeGrid(const std::pair<int, int>& vertexCoords, bool dragOperation)
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{
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int r = mBrushSize / 2;
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if (r == 0)
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r = 1; // Prevent division by zero later, which might happen when mBrushSize == 1
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if (CSVRender::PagedWorldspaceWidget* paged
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= dynamic_cast<CSVRender::PagedWorldspaceWidget*>(&getWorldspaceWidget()))
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{
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if (mShapeEditTool == ShapeEditTool_Drag)
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paged->resetAllAlteredHeights();
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}
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if (mBrushShape == CSVWidget::BrushShape_Point)
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{
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std::string cellId = CSMWorld::CellCoordinates::vertexGlobalToCellId(vertexCoords);
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CSMWorld::CellCoordinates cellCoords = CSMWorld::CellCoordinates::fromId(cellId).first;
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int x = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(vertexCoords.first);
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int y = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(vertexCoords.second);
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if (mShapeEditTool == ShapeEditTool_Drag)
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alterHeight(cellCoords, x, y, mTotalDiffY);
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if (mShapeEditTool == ShapeEditTool_PaintToRaise || mShapeEditTool == ShapeEditTool_PaintToLower)
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{
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alterHeight(cellCoords, x, y, mShapeEditToolStrength);
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float smoothMultiplier
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= static_cast<float>(CSMPrefs::get()["3D Scene Editing"]["landedit-post-smoothstrength"].toDouble());
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if (CSMPrefs::get()["3D Scene Editing"]["landedit-post-smoothpainting"].isTrue())
|
|
smoothHeight(cellCoords, x, y, mShapeEditToolStrength * smoothMultiplier);
|
|
}
|
|
if (mShapeEditTool == ShapeEditTool_Smooth)
|
|
smoothHeight(cellCoords, x, y, mShapeEditToolStrength);
|
|
if (mShapeEditTool == ShapeEditTool_Flatten)
|
|
flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight);
|
|
if (mShapeEditTool == ShapeEditTool_Equalize)
|
|
equalizeHeight(cellCoords, x, y, mTargetHeight);
|
|
}
|
|
|
|
if (mBrushShape == CSVWidget::BrushShape_Square)
|
|
{
|
|
for (int i = vertexCoords.first - r; i <= vertexCoords.first + r; ++i)
|
|
{
|
|
for (int j = vertexCoords.second - r; j <= vertexCoords.second + r; ++j)
|
|
{
|
|
std::string cellId = CSMWorld::CellCoordinates::vertexGlobalToCellId(std::make_pair(i, j));
|
|
CSMWorld::CellCoordinates cellCoords = CSMWorld::CellCoordinates::fromId(cellId).first;
|
|
int x = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(i);
|
|
int y = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(j);
|
|
if (mShapeEditTool == ShapeEditTool_Drag)
|
|
alterHeight(cellCoords, x, y, mTotalDiffY);
|
|
if (mShapeEditTool == ShapeEditTool_PaintToRaise || mShapeEditTool == ShapeEditTool_PaintToLower)
|
|
{
|
|
alterHeight(cellCoords, x, y, mShapeEditToolStrength);
|
|
float smoothMultiplier = static_cast<float>(
|
|
CSMPrefs::get()["3D Scene Editing"]["landedit-post-smoothstrength"].toDouble());
|
|
if (CSMPrefs::get()["3D Scene Editing"]["landedit-post-smoothpainting"].isTrue())
|
|
smoothHeight(cellCoords, x, y, mShapeEditToolStrength * smoothMultiplier);
|
|
}
|
|
if (mShapeEditTool == ShapeEditTool_Smooth)
|
|
smoothHeight(cellCoords, x, y, mShapeEditToolStrength);
|
|
if (mShapeEditTool == ShapeEditTool_Flatten)
|
|
flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight);
|
|
if (mShapeEditTool == ShapeEditTool_Equalize)
|
|
equalizeHeight(cellCoords, x, y, mTargetHeight);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mBrushShape == CSVWidget::BrushShape_Circle)
|
|
{
|
|
for (int i = vertexCoords.first - r; i <= vertexCoords.first + r; ++i)
|
|
{
|
|
for (int j = vertexCoords.second - r; j <= vertexCoords.second + r; ++j)
|
|
{
|
|
std::string cellId = CSMWorld::CellCoordinates::vertexGlobalToCellId(std::make_pair(i, j));
|
|
CSMWorld::CellCoordinates cellCoords = CSMWorld::CellCoordinates::fromId(cellId).first;
|
|
int x = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(i);
|
|
int y = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(j);
|
|
int distanceX = abs(i - vertexCoords.first);
|
|
int distanceY = abs(j - vertexCoords.second);
|
|
float distance = sqrt(pow(distanceX, 2) + pow(distanceY, 2));
|
|
float smoothedByDistance = 0.0f;
|
|
if (mShapeEditTool == ShapeEditTool_Drag)
|
|
smoothedByDistance = calculateBumpShape(distance, r, mTotalDiffY);
|
|
if (mShapeEditTool == ShapeEditTool_PaintToRaise || mShapeEditTool == ShapeEditTool_PaintToLower)
|
|
smoothedByDistance = calculateBumpShape(distance, r, r + mShapeEditToolStrength);
|
|
|
|
// Using floating-point radius here to prevent selecting too few vertices.
|
|
if (distance <= mBrushSize / 2.0f)
|
|
{
|
|
if (mShapeEditTool == ShapeEditTool_Drag)
|
|
alterHeight(cellCoords, x, y, smoothedByDistance);
|
|
if (mShapeEditTool == ShapeEditTool_PaintToRaise || mShapeEditTool == ShapeEditTool_PaintToLower)
|
|
{
|
|
alterHeight(cellCoords, x, y, smoothedByDistance);
|
|
float smoothMultiplier = static_cast<float>(
|
|
CSMPrefs::get()["3D Scene Editing"]["landedit-post-smoothstrength"].toDouble());
|
|
if (CSMPrefs::get()["3D Scene Editing"]["landedit-post-smoothpainting"].isTrue())
|
|
smoothHeight(cellCoords, x, y, mShapeEditToolStrength * smoothMultiplier);
|
|
}
|
|
if (mShapeEditTool == ShapeEditTool_Smooth)
|
|
smoothHeight(cellCoords, x, y, mShapeEditToolStrength);
|
|
if (mShapeEditTool == ShapeEditTool_Flatten)
|
|
flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight);
|
|
if (mShapeEditTool == ShapeEditTool_Equalize)
|
|
equalizeHeight(cellCoords, x, y, mTargetHeight);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (mBrushShape == CSVWidget::BrushShape_Custom)
|
|
{
|
|
if (!mCustomBrushShape.empty())
|
|
{
|
|
for (auto const& value : mCustomBrushShape)
|
|
{
|
|
std::string cellId = CSMWorld::CellCoordinates::vertexGlobalToCellId(
|
|
std::make_pair(vertexCoords.first + value.first, vertexCoords.second + value.second));
|
|
CSMWorld::CellCoordinates cellCoords = CSMWorld::CellCoordinates::fromId(cellId).first;
|
|
int x = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(vertexCoords.first + value.first);
|
|
int y = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(vertexCoords.second + value.second);
|
|
if (mShapeEditTool == ShapeEditTool_Drag)
|
|
alterHeight(cellCoords, x, y, mTotalDiffY);
|
|
if (mShapeEditTool == ShapeEditTool_PaintToRaise || mShapeEditTool == ShapeEditTool_PaintToLower)
|
|
{
|
|
alterHeight(cellCoords, x, y, mShapeEditToolStrength);
|
|
float smoothMultiplier = static_cast<float>(
|
|
CSMPrefs::get()["3D Scene Editing"]["landedit-post-smoothstrength"].toDouble());
|
|
if (CSMPrefs::get()["3D Scene Editing"]["landedit-post-smoothpainting"].isTrue())
|
|
smoothHeight(cellCoords, x, y, mShapeEditToolStrength * smoothMultiplier);
|
|
}
|
|
if (mShapeEditTool == ShapeEditTool_Smooth)
|
|
smoothHeight(cellCoords, x, y, mShapeEditToolStrength);
|
|
if (mShapeEditTool == ShapeEditTool_Flatten)
|
|
flattenHeight(cellCoords, x, y, mShapeEditToolStrength, mTargetHeight);
|
|
if (mShapeEditTool == ShapeEditTool_Equalize)
|
|
equalizeHeight(cellCoords, x, y, mTargetHeight);
|
|
}
|
|
}
|
|
}
|
|
mTerrainShapeSelection->update();
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::setFlattenToolTargetHeight(const WorldspaceHitResult& hit)
|
|
{
|
|
std::pair<int, int> vertexCoords = CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos);
|
|
std::string cellId = CSMWorld::CellCoordinates::vertexGlobalToCellId(vertexCoords);
|
|
int inCellX = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(vertexCoords.first);
|
|
int inCellY = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(vertexCoords.second);
|
|
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
CSMWorld::IdTable& landTable
|
|
= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Land));
|
|
int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
|
|
const CSMWorld::LandHeightsColumn::DataType landShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
|
|
mTargetHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX];
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::alterHeight(
|
|
const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY, float alteredHeight, bool useTool)
|
|
{
|
|
std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY());
|
|
|
|
if (!(allowLandShapeEditing(cellId, useTool) && (useTool || (isLandLoaded(cellId)))))
|
|
return;
|
|
CSVRender::PagedWorldspaceWidget* paged = dynamic_cast<CSVRender::PagedWorldspaceWidget*>(&getWorldspaceWidget());
|
|
if (!paged)
|
|
return;
|
|
|
|
std::string cellLeftId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() - 1, cellCoords.getY());
|
|
std::string cellRightId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() + 1, cellCoords.getY());
|
|
std::string cellUpId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY() - 1);
|
|
std::string cellDownId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY() + 1);
|
|
std::string cellUpLeftId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() - 1, cellCoords.getY() - 1);
|
|
std::string cellUpRightId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() + 1, cellCoords.getY() - 1);
|
|
std::string cellDownLeftId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() - 1, cellCoords.getY() + 1);
|
|
std::string cellDownRightId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() + 1, cellCoords.getY() + 1);
|
|
|
|
if (useTool)
|
|
{
|
|
mAlteredCells.emplace_back(cellCoords);
|
|
if (mShapeEditTool == ShapeEditTool_Drag)
|
|
{
|
|
// Get distance from modified land, alter land change based on zoom
|
|
osg::Vec3d eye, center, up;
|
|
paged->getCamera()->getViewMatrixAsLookAt(eye, center, up);
|
|
osg::Vec3d distance = eye - mEditingPos;
|
|
alteredHeight = alteredHeight * (distance.length() / 500);
|
|
}
|
|
if (mShapeEditTool == ShapeEditTool_PaintToRaise)
|
|
alteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX, inCellY) + alteredHeight;
|
|
if (mShapeEditTool == ShapeEditTool_PaintToLower)
|
|
alteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX, inCellY) - alteredHeight;
|
|
if (mShapeEditTool == ShapeEditTool_Smooth)
|
|
alteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX, inCellY) + alteredHeight;
|
|
}
|
|
|
|
if (inCellX != 0 && inCellY != 0 && inCellX != ESM::Land::LAND_SIZE - 1 && inCellY != ESM::Land::LAND_SIZE - 1)
|
|
paged->setCellAlteredHeight(cellCoords, inCellX, inCellY, alteredHeight);
|
|
|
|
// Change values of cornering cells
|
|
if ((inCellX == 0 && inCellY == 0) && (useTool || isLandLoaded(cellUpLeftId)))
|
|
{
|
|
if (allowLandShapeEditing(cellUpLeftId, useTool) && allowLandShapeEditing(cellLeftId, useTool)
|
|
&& allowLandShapeEditing(cellUpId, useTool))
|
|
{
|
|
CSMWorld::CellCoordinates cornerCellCoords = cellCoords.move(-1, -1);
|
|
if (useTool
|
|
&& std::find(mAlteredCells.begin(), mAlteredCells.end(), cornerCellCoords) == mAlteredCells.end())
|
|
mAlteredCells.emplace_back(cornerCellCoords);
|
|
paged->setCellAlteredHeight(
|
|
cornerCellCoords, ESM::Land::LAND_SIZE - 1, ESM::Land::LAND_SIZE - 1, alteredHeight);
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
else if ((inCellX == 0 && inCellY == ESM::Land::LAND_SIZE - 1) && (useTool || isLandLoaded(cellDownLeftId)))
|
|
{
|
|
if (allowLandShapeEditing(cellDownLeftId, useTool) && allowLandShapeEditing(cellLeftId, useTool)
|
|
&& allowLandShapeEditing(cellDownId, useTool))
|
|
{
|
|
CSMWorld::CellCoordinates cornerCellCoords = cellCoords.move(-1, 1);
|
|
if (useTool
|
|
&& std::find(mAlteredCells.begin(), mAlteredCells.end(), cornerCellCoords) == mAlteredCells.end())
|
|
mAlteredCells.emplace_back(cornerCellCoords);
|
|
paged->setCellAlteredHeight(cornerCellCoords, ESM::Land::LAND_SIZE - 1, 0, alteredHeight);
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
else if ((inCellX == ESM::Land::LAND_SIZE - 1 && inCellY == 0) && (useTool || isLandLoaded(cellUpRightId)))
|
|
{
|
|
if (allowLandShapeEditing(cellUpRightId, useTool) && allowLandShapeEditing(cellRightId, useTool)
|
|
&& allowLandShapeEditing(cellUpId, useTool))
|
|
{
|
|
CSMWorld::CellCoordinates cornerCellCoords = cellCoords.move(1, -1);
|
|
if (useTool
|
|
&& std::find(mAlteredCells.begin(), mAlteredCells.end(), cornerCellCoords) == mAlteredCells.end())
|
|
mAlteredCells.emplace_back(cornerCellCoords);
|
|
paged->setCellAlteredHeight(cornerCellCoords, 0, ESM::Land::LAND_SIZE - 1, alteredHeight);
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
else if ((inCellX == ESM::Land::LAND_SIZE - 1 && inCellY == ESM::Land::LAND_SIZE - 1)
|
|
&& (useTool || isLandLoaded(cellDownRightId)))
|
|
{
|
|
if (allowLandShapeEditing(cellDownRightId, useTool) && allowLandShapeEditing(cellRightId, useTool)
|
|
&& allowLandShapeEditing(cellDownId, useTool))
|
|
{
|
|
CSMWorld::CellCoordinates cornerCellCoords = cellCoords.move(1, 1);
|
|
if (useTool
|
|
&& std::find(mAlteredCells.begin(), mAlteredCells.end(), cornerCellCoords) == mAlteredCells.end())
|
|
mAlteredCells.emplace_back(cornerCellCoords);
|
|
paged->setCellAlteredHeight(cornerCellCoords, 0, 0, alteredHeight);
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
|
|
// Change values of edging cells
|
|
if ((inCellX == 0) && (useTool || isLandLoaded(cellLeftId)))
|
|
{
|
|
if (allowLandShapeEditing(cellLeftId, useTool))
|
|
{
|
|
CSMWorld::CellCoordinates edgeCellCoords = cellCoords.move(-1, 0);
|
|
if (useTool && std::find(mAlteredCells.begin(), mAlteredCells.end(), edgeCellCoords) == mAlteredCells.end())
|
|
mAlteredCells.emplace_back(edgeCellCoords);
|
|
paged->setCellAlteredHeight(cellCoords, inCellX, inCellY, alteredHeight);
|
|
paged->setCellAlteredHeight(edgeCellCoords, ESM::Land::LAND_SIZE - 1, inCellY, alteredHeight);
|
|
}
|
|
}
|
|
if ((inCellY == 0) && (useTool || isLandLoaded(cellUpId)))
|
|
{
|
|
if (allowLandShapeEditing(cellUpId, useTool))
|
|
{
|
|
CSMWorld::CellCoordinates edgeCellCoords = cellCoords.move(0, -1);
|
|
if (useTool && std::find(mAlteredCells.begin(), mAlteredCells.end(), edgeCellCoords) == mAlteredCells.end())
|
|
mAlteredCells.emplace_back(edgeCellCoords);
|
|
paged->setCellAlteredHeight(cellCoords, inCellX, inCellY, alteredHeight);
|
|
paged->setCellAlteredHeight(edgeCellCoords, inCellX, ESM::Land::LAND_SIZE - 1, alteredHeight);
|
|
}
|
|
}
|
|
|
|
if ((inCellX == ESM::Land::LAND_SIZE - 1) && (useTool || isLandLoaded(cellRightId)))
|
|
{
|
|
if (allowLandShapeEditing(cellRightId, useTool))
|
|
{
|
|
CSMWorld::CellCoordinates edgeCellCoords = cellCoords.move(1, 0);
|
|
if (useTool && std::find(mAlteredCells.begin(), mAlteredCells.end(), edgeCellCoords) == mAlteredCells.end())
|
|
mAlteredCells.emplace_back(edgeCellCoords);
|
|
paged->setCellAlteredHeight(cellCoords, inCellX, inCellY, alteredHeight);
|
|
paged->setCellAlteredHeight(edgeCellCoords, 0, inCellY, alteredHeight);
|
|
}
|
|
}
|
|
if ((inCellY == ESM::Land::LAND_SIZE - 1) && (useTool || isLandLoaded(cellDownId)))
|
|
{
|
|
if (allowLandShapeEditing(cellDownId, useTool))
|
|
{
|
|
CSMWorld::CellCoordinates edgeCellCoords = cellCoords.move(0, 1);
|
|
if (useTool && std::find(mAlteredCells.begin(), mAlteredCells.end(), edgeCellCoords) == mAlteredCells.end())
|
|
mAlteredCells.emplace_back(edgeCellCoords);
|
|
paged->setCellAlteredHeight(cellCoords, inCellX, inCellY, alteredHeight);
|
|
paged->setCellAlteredHeight(edgeCellCoords, inCellX, 0, alteredHeight);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::smoothHeight(
|
|
const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY, int toolStrength)
|
|
{
|
|
if (CSVRender::PagedWorldspaceWidget* paged
|
|
= dynamic_cast<CSVRender::PagedWorldspaceWidget*>(&getWorldspaceWidget()))
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
CSMWorld::IdTable& landTable
|
|
= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Land));
|
|
int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
|
|
|
|
std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY());
|
|
const CSMWorld::LandHeightsColumn::DataType landShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
|
|
// ### Variable naming key ###
|
|
// Variables here hold either the real value, or the altered value of current edit.
|
|
// this = this Cell
|
|
// left = x - 1, up = y - 1, right = x + 1, down = y + 1
|
|
// Altered = transient edit (in current edited)
|
|
float thisAlteredHeight = 0.0f;
|
|
if (paged->getCellAlteredHeight(cellCoords, inCellX, inCellY) != nullptr)
|
|
thisAlteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX, inCellY);
|
|
float thisHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX];
|
|
float leftHeight = 0.0f;
|
|
float leftAlteredHeight = 0.0f;
|
|
float upAlteredHeight = 0.0f;
|
|
float rightHeight = 0.0f;
|
|
float rightAlteredHeight = 0.0f;
|
|
float downHeight = 0.0f;
|
|
float downAlteredHeight = 0.0f;
|
|
float upHeight = 0.0f;
|
|
|
|
if (allowLandShapeEditing(cellId))
|
|
{
|
|
// Get key values for calculating average, handle cell edges, check for null pointers
|
|
if (inCellX == 0)
|
|
{
|
|
cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() - 1, cellCoords.getY());
|
|
const CSMWorld::LandHeightsColumn::DataType landLeftShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
leftHeight = landLeftShapePointer[inCellY * ESM::Land::LAND_SIZE + (ESM::Land::LAND_SIZE - 2)];
|
|
if (paged->getCellAlteredHeight(cellCoords.move(-1, 0), inCellX, ESM::Land::LAND_SIZE - 2))
|
|
leftAlteredHeight
|
|
= *paged->getCellAlteredHeight(cellCoords.move(-1, 0), ESM::Land::LAND_SIZE - 2, inCellY);
|
|
}
|
|
if (inCellY == 0)
|
|
{
|
|
cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY() - 1);
|
|
const CSMWorld::LandHeightsColumn::DataType landUpShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
upHeight = landUpShapePointer[(ESM::Land::LAND_SIZE - 2) * ESM::Land::LAND_SIZE + inCellX];
|
|
if (paged->getCellAlteredHeight(cellCoords.move(0, -1), inCellX, ESM::Land::LAND_SIZE - 2))
|
|
upAlteredHeight
|
|
= *paged->getCellAlteredHeight(cellCoords.move(0, -1), inCellX, ESM::Land::LAND_SIZE - 2);
|
|
}
|
|
if (inCellX > 0)
|
|
{
|
|
leftHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX - 1];
|
|
leftAlteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX - 1, inCellY);
|
|
}
|
|
if (inCellY > 0)
|
|
{
|
|
upHeight = landShapePointer[(inCellY - 1) * ESM::Land::LAND_SIZE + inCellX];
|
|
upAlteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX, inCellY - 1);
|
|
}
|
|
if (inCellX == ESM::Land::LAND_SIZE - 1)
|
|
{
|
|
cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() + 1, cellCoords.getY());
|
|
const CSMWorld::LandHeightsColumn::DataType landRightShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
rightHeight = landRightShapePointer[inCellY * ESM::Land::LAND_SIZE + 1];
|
|
if (paged->getCellAlteredHeight(cellCoords.move(1, 0), 1, inCellY))
|
|
{
|
|
rightAlteredHeight = *paged->getCellAlteredHeight(cellCoords.move(1, 0), 1, inCellY);
|
|
}
|
|
}
|
|
if (inCellY == ESM::Land::LAND_SIZE - 1)
|
|
{
|
|
cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY() + 1);
|
|
const CSMWorld::LandHeightsColumn::DataType landDownShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
downHeight = landDownShapePointer[1 * ESM::Land::LAND_SIZE + inCellX];
|
|
if (paged->getCellAlteredHeight(cellCoords.move(0, 1), inCellX, 1))
|
|
{
|
|
downAlteredHeight = *paged->getCellAlteredHeight(cellCoords.move(0, 1), inCellX, 1);
|
|
}
|
|
}
|
|
if (inCellX < ESM::Land::LAND_SIZE - 1)
|
|
{
|
|
rightHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX + 1];
|
|
if (paged->getCellAlteredHeight(cellCoords, inCellX + 1, inCellY))
|
|
rightAlteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX + 1, inCellY);
|
|
}
|
|
if (inCellY < ESM::Land::LAND_SIZE - 1)
|
|
{
|
|
downHeight = landShapePointer[(inCellY + 1) * ESM::Land::LAND_SIZE + inCellX];
|
|
if (paged->getCellAlteredHeight(cellCoords, inCellX, inCellY + 1))
|
|
downAlteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX, inCellY + 1);
|
|
}
|
|
|
|
float averageHeight = (upHeight + downHeight + rightHeight + leftHeight + upAlteredHeight
|
|
+ downAlteredHeight + rightAlteredHeight + leftAlteredHeight)
|
|
/ 4;
|
|
if ((thisHeight + thisAlteredHeight) != averageHeight)
|
|
mAlteredCells.emplace_back(cellCoords);
|
|
if (toolStrength > abs(thisHeight + thisAlteredHeight - averageHeight))
|
|
toolStrength = abs(thisHeight + thisAlteredHeight - averageHeight);
|
|
if (thisHeight + thisAlteredHeight > averageHeight)
|
|
alterHeight(cellCoords, inCellX, inCellY, -toolStrength);
|
|
if (thisHeight + thisAlteredHeight < averageHeight)
|
|
alterHeight(cellCoords, inCellX, inCellY, +toolStrength);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::flattenHeight(
|
|
const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY, int toolStrength, int targetHeight)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
CSMWorld::IdTable& landTable
|
|
= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Land));
|
|
int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
|
|
|
|
float thisHeight = 0.0f;
|
|
float thisAlteredHeight = 0.0f;
|
|
|
|
std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY());
|
|
|
|
if (CSVRender::PagedWorldspaceWidget* paged
|
|
= dynamic_cast<CSVRender::PagedWorldspaceWidget*>(&getWorldspaceWidget()))
|
|
{
|
|
if (!noCell(cellId) && !noLand(cellId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
|
|
if (paged->getCellAlteredHeight(cellCoords, inCellX, inCellY))
|
|
thisAlteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX, inCellY);
|
|
thisHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX];
|
|
}
|
|
}
|
|
|
|
if (toolStrength > abs(thisHeight - targetHeight) && toolStrength > 8.0f)
|
|
toolStrength = abs(thisHeight - targetHeight); // Cut down excessive changes
|
|
if (thisHeight + thisAlteredHeight > targetHeight)
|
|
alterHeight(cellCoords, inCellX, inCellY, thisAlteredHeight - toolStrength);
|
|
if (thisHeight + thisAlteredHeight < targetHeight)
|
|
alterHeight(cellCoords, inCellX, inCellY, thisAlteredHeight + toolStrength);
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::equalizeHeight(
|
|
const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY, int targetHeight)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
CSMWorld::IdTable& landTable
|
|
= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Land));
|
|
int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
|
|
|
|
float thisHeight = 0.0f;
|
|
|
|
const std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY());
|
|
|
|
if (!noCell(cellId) && !noLand(cellId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
|
|
thisHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX];
|
|
}
|
|
|
|
alterHeight(cellCoords, inCellX, inCellY, targetHeight - thisHeight);
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::updateKeyHeightValues(const CSMWorld::CellCoordinates& cellCoords, int inCellX,
|
|
int inCellY, float* thisHeight, float* thisAlteredHeight, float* leftHeight, float* leftAlteredHeight,
|
|
float* upHeight, float* upAlteredHeight, float* rightHeight, float* rightAlteredHeight, float* downHeight,
|
|
float* downAlteredHeight)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
CSMWorld::IdTable& landTable
|
|
= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Land));
|
|
int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
|
|
|
|
std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY());
|
|
std::string cellLeftId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() - 1, cellCoords.getY());
|
|
std::string cellUpId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY() - 1);
|
|
std::string cellRightId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() + 1, cellCoords.getY());
|
|
std::string cellDownId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY() + 1);
|
|
|
|
*thisHeight = 0.0f; // real + altered height
|
|
*thisAlteredHeight = 0.0f; // only altered height
|
|
*leftHeight = 0.0f;
|
|
*leftAlteredHeight = 0.0f;
|
|
*upHeight = 0.0f;
|
|
*upAlteredHeight = 0.0f;
|
|
*rightHeight = 0.0f;
|
|
*rightAlteredHeight = 0.0f;
|
|
*downHeight = 0.0f;
|
|
*downAlteredHeight = 0.0f;
|
|
|
|
if (CSVRender::PagedWorldspaceWidget* paged
|
|
= dynamic_cast<CSVRender::PagedWorldspaceWidget*>(&getWorldspaceWidget()))
|
|
{
|
|
if (!noCell(cellId) && !noLand(cellId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
|
|
if (paged->getCellAlteredHeight(cellCoords, inCellX, inCellY))
|
|
*thisAlteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX, inCellY);
|
|
*thisHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX] + *thisAlteredHeight;
|
|
|
|
// Default to the same value as thisHeight, which happens in the case of cell edge where next cell/land is
|
|
// not found, which is to prevent unnecessary action at limitHeightChange().
|
|
*leftHeight = *thisHeight;
|
|
*upHeight = *thisHeight;
|
|
*rightHeight = *thisHeight;
|
|
*downHeight = *thisHeight;
|
|
|
|
// If at edge, get values from neighboring cell
|
|
if (inCellX == 0)
|
|
{
|
|
if (isLandLoaded(cellLeftId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landLeftShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellLeftId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
*leftHeight = landLeftShapePointer[inCellY * ESM::Land::LAND_SIZE + (ESM::Land::LAND_SIZE - 2)];
|
|
if (paged->getCellAlteredHeight(cellCoords.move(-1, 0), ESM::Land::LAND_SIZE - 2, inCellY))
|
|
{
|
|
*leftAlteredHeight
|
|
= *paged->getCellAlteredHeight(cellCoords.move(-1, 0), ESM::Land::LAND_SIZE - 2, inCellY);
|
|
*leftHeight += *leftAlteredHeight;
|
|
}
|
|
}
|
|
}
|
|
if (inCellY == 0)
|
|
{
|
|
if (isLandLoaded(cellUpId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landUpShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellUpId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
*upHeight = landUpShapePointer[(ESM::Land::LAND_SIZE - 2) * ESM::Land::LAND_SIZE + inCellX];
|
|
if (paged->getCellAlteredHeight(cellCoords.move(0, -1), inCellX, ESM::Land::LAND_SIZE - 2))
|
|
{
|
|
*upAlteredHeight
|
|
= *paged->getCellAlteredHeight(cellCoords.move(0, -1), inCellX, ESM::Land::LAND_SIZE - 2);
|
|
*upHeight += *upAlteredHeight;
|
|
}
|
|
}
|
|
}
|
|
if (inCellX == ESM::Land::LAND_SIZE - 1)
|
|
{
|
|
if (isLandLoaded(cellRightId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landRightShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellRightId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
*rightHeight = landRightShapePointer[inCellY * ESM::Land::LAND_SIZE + 1];
|
|
if (paged->getCellAlteredHeight(cellCoords.move(1, 0), 1, inCellY))
|
|
{
|
|
*rightAlteredHeight = *paged->getCellAlteredHeight(cellCoords.move(1, 0), 1, inCellY);
|
|
*rightHeight += *rightAlteredHeight;
|
|
}
|
|
}
|
|
}
|
|
if (inCellY == ESM::Land::LAND_SIZE - 1)
|
|
{
|
|
if (isLandLoaded(cellDownId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landDownShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellDownId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
*downHeight = landDownShapePointer[ESM::Land::LAND_SIZE + inCellX];
|
|
if (paged->getCellAlteredHeight(cellCoords.move(0, 1), inCellX, 1))
|
|
{
|
|
*downAlteredHeight = *paged->getCellAlteredHeight(cellCoords.move(0, 1), inCellX, 1);
|
|
*downHeight += *downAlteredHeight;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If not at edge, get values from the same cell
|
|
if (inCellX != 0)
|
|
{
|
|
*leftHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX - 1];
|
|
if (paged->getCellAlteredHeight(cellCoords, inCellX - 1, inCellY))
|
|
*leftAlteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX - 1, inCellY);
|
|
*leftHeight += *leftAlteredHeight;
|
|
}
|
|
if (inCellY != 0)
|
|
{
|
|
*upHeight = landShapePointer[(inCellY - 1) * ESM::Land::LAND_SIZE + inCellX];
|
|
if (paged->getCellAlteredHeight(cellCoords, inCellX, inCellY - 1))
|
|
*upAlteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX, inCellY - 1);
|
|
*upHeight += *upAlteredHeight;
|
|
}
|
|
if (inCellX != ESM::Land::LAND_SIZE - 1)
|
|
{
|
|
*rightHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX + 1];
|
|
if (paged->getCellAlteredHeight(cellCoords, inCellX + 1, inCellY))
|
|
*rightAlteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX + 1, inCellY);
|
|
*rightHeight += *rightAlteredHeight;
|
|
}
|
|
if (inCellY != ESM::Land::LAND_SIZE - 1)
|
|
{
|
|
*downHeight = landShapePointer[(inCellY + 1) * ESM::Land::LAND_SIZE + inCellX];
|
|
if (paged->getCellAlteredHeight(cellCoords, inCellX, inCellY + 1))
|
|
*downAlteredHeight = *paged->getCellAlteredHeight(cellCoords, inCellX, inCellY + 1);
|
|
*downHeight += *downAlteredHeight;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::compareAndLimit(const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY,
|
|
float* limitedAlteredHeightXAxis, float* limitedAlteredHeightYAxis, bool* steepnessIsWithinLimits)
|
|
{
|
|
if (limitedAlteredHeightXAxis)
|
|
{
|
|
if (limitedAlteredHeightYAxis)
|
|
{
|
|
if (std::abs(*limitedAlteredHeightXAxis) >= std::abs(*limitedAlteredHeightYAxis))
|
|
{
|
|
alterHeight(cellCoords, inCellX, inCellY, *limitedAlteredHeightXAxis, false);
|
|
*steepnessIsWithinLimits = false;
|
|
}
|
|
else
|
|
{
|
|
alterHeight(cellCoords, inCellX, inCellY, *limitedAlteredHeightYAxis, false);
|
|
*steepnessIsWithinLimits = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
alterHeight(cellCoords, inCellX, inCellY, *limitedAlteredHeightXAxis, false);
|
|
*steepnessIsWithinLimits = false;
|
|
}
|
|
}
|
|
else if (limitedAlteredHeightYAxis)
|
|
{
|
|
alterHeight(cellCoords, inCellX, inCellY, *limitedAlteredHeightYAxis, false);
|
|
*steepnessIsWithinLimits = false;
|
|
}
|
|
}
|
|
|
|
bool CSVRender::TerrainShapeMode::limitAlteredHeights(const CSMWorld::CellCoordinates& cellCoords, bool reverseMode)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
CSMWorld::IdTable& landTable
|
|
= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Land));
|
|
int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
|
|
|
|
std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY());
|
|
|
|
int limitHeightChange = 1016.0f; // Limited by save format
|
|
bool steepnessIsWithinLimits = true;
|
|
|
|
if (isLandLoaded(cellId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
|
|
float thisHeight = 0.0f;
|
|
float thisAlteredHeight = 0.0f;
|
|
float leftHeight = 0.0f;
|
|
float leftAlteredHeight = 0.0f;
|
|
float upHeight = 0.0f;
|
|
float upAlteredHeight = 0.0f;
|
|
float rightHeight = 0.0f;
|
|
float rightAlteredHeight = 0.0f;
|
|
float downHeight = 0.0f;
|
|
float downAlteredHeight = 0.0f;
|
|
|
|
if (!reverseMode)
|
|
{
|
|
for (int inCellY = 0; inCellY < ESM::Land::LAND_SIZE; ++inCellY)
|
|
{
|
|
for (int inCellX = 0; inCellX < ESM::Land::LAND_SIZE; ++inCellX)
|
|
{
|
|
std::unique_ptr<float> limitedAlteredHeightXAxis(nullptr);
|
|
std::unique_ptr<float> limitedAlteredHeightYAxis(nullptr);
|
|
updateKeyHeightValues(cellCoords, inCellX, inCellY, &thisHeight, &thisAlteredHeight, &leftHeight,
|
|
&leftAlteredHeight, &upHeight, &upAlteredHeight, &rightHeight, &rightAlteredHeight, &downHeight,
|
|
&downAlteredHeight);
|
|
|
|
// Check for height limits on x-axis
|
|
if (leftHeight - thisHeight > limitHeightChange)
|
|
limitedAlteredHeightXAxis = std::make_unique<float>(
|
|
leftHeight - limitHeightChange - (thisHeight - thisAlteredHeight));
|
|
else if (leftHeight - thisHeight < -limitHeightChange)
|
|
limitedAlteredHeightXAxis = std::make_unique<float>(
|
|
leftHeight + limitHeightChange - (thisHeight - thisAlteredHeight));
|
|
|
|
// Check for height limits on y-axis
|
|
if (upHeight - thisHeight > limitHeightChange)
|
|
limitedAlteredHeightYAxis
|
|
= std::make_unique<float>(upHeight - limitHeightChange - (thisHeight - thisAlteredHeight));
|
|
else if (upHeight - thisHeight < -limitHeightChange)
|
|
limitedAlteredHeightYAxis
|
|
= std::make_unique<float>(upHeight + limitHeightChange - (thisHeight - thisAlteredHeight));
|
|
|
|
// Limit altered height value based on x or y, whichever is the smallest
|
|
compareAndLimit(cellCoords, inCellX, inCellY, limitedAlteredHeightXAxis.get(),
|
|
limitedAlteredHeightYAxis.get(), &steepnessIsWithinLimits);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (reverseMode)
|
|
{
|
|
for (int inCellY = ESM::Land::LAND_SIZE - 1; inCellY >= 0; --inCellY)
|
|
{
|
|
for (int inCellX = ESM::Land::LAND_SIZE - 1; inCellX >= 0; --inCellX)
|
|
{
|
|
std::unique_ptr<float> limitedAlteredHeightXAxis(nullptr);
|
|
std::unique_ptr<float> limitedAlteredHeightYAxis(nullptr);
|
|
updateKeyHeightValues(cellCoords, inCellX, inCellY, &thisHeight, &thisAlteredHeight, &leftHeight,
|
|
&leftAlteredHeight, &upHeight, &upAlteredHeight, &rightHeight, &rightAlteredHeight, &downHeight,
|
|
&downAlteredHeight);
|
|
|
|
// Check for height limits on x-axis
|
|
if (rightHeight - thisHeight > limitHeightChange)
|
|
limitedAlteredHeightXAxis = std::make_unique<float>(
|
|
rightHeight - limitHeightChange - (thisHeight - thisAlteredHeight));
|
|
else if (rightHeight - thisHeight < -limitHeightChange)
|
|
limitedAlteredHeightXAxis = std::make_unique<float>(
|
|
rightHeight + limitHeightChange - (thisHeight - thisAlteredHeight));
|
|
|
|
// Check for height limits on y-axis
|
|
if (downHeight - thisHeight > limitHeightChange)
|
|
limitedAlteredHeightYAxis = std::make_unique<float>(
|
|
downHeight - limitHeightChange - (thisHeight - thisAlteredHeight));
|
|
else if (downHeight - thisHeight < -limitHeightChange)
|
|
limitedAlteredHeightYAxis = std::make_unique<float>(
|
|
downHeight + limitHeightChange - (thisHeight - thisAlteredHeight));
|
|
|
|
// Limit altered height value based on x or y, whichever is the smallest
|
|
compareAndLimit(cellCoords, inCellX, inCellY, limitedAlteredHeightXAxis.get(),
|
|
limitedAlteredHeightYAxis.get(), &steepnessIsWithinLimits);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return steepnessIsWithinLimits;
|
|
}
|
|
|
|
bool CSVRender::TerrainShapeMode::isInCellSelection(int globalSelectionX, int globalSelectionY)
|
|
{
|
|
if (CSVRender::PagedWorldspaceWidget* paged
|
|
= dynamic_cast<CSVRender::PagedWorldspaceWidget*>(&getWorldspaceWidget()))
|
|
{
|
|
std::pair<int, int> vertexCoords = std::make_pair(globalSelectionX, globalSelectionY);
|
|
std::string cellId = CSMWorld::CellCoordinates::vertexGlobalToCellId(vertexCoords);
|
|
return paged->getCellSelection().has(CSMWorld::CellCoordinates::fromId(cellId).first) && isLandLoaded(cellId);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::handleSelection(
|
|
int globalSelectionX, int globalSelectionY, std::vector<std::pair<int, int>>* selections)
|
|
{
|
|
if (isInCellSelection(globalSelectionX, globalSelectionY))
|
|
selections->emplace_back(globalSelectionX, globalSelectionY);
|
|
else
|
|
{
|
|
int moduloX = globalSelectionX % (ESM::Land::LAND_SIZE - 1);
|
|
int moduloY = globalSelectionY % (ESM::Land::LAND_SIZE - 1);
|
|
bool xIsAtCellBorder = moduloX == 0;
|
|
bool yIsAtCellBorder = moduloY == 0;
|
|
if (!xIsAtCellBorder && !yIsAtCellBorder)
|
|
return;
|
|
int selectionX = globalSelectionX;
|
|
int selectionY = globalSelectionY;
|
|
|
|
/*
|
|
The northern and eastern edges don't belong to the current cell.
|
|
If the corresponding adjacent cell is not loaded, some special handling is necessary to select border
|
|
vertices.
|
|
*/
|
|
if (xIsAtCellBorder && yIsAtCellBorder)
|
|
{
|
|
/*
|
|
Handle the NW, NE, and SE corner vertices.
|
|
NW corner: (+1, -1) offset to reach current cell.
|
|
NE corner: (-1, -1) offset to reach current cell.
|
|
SE corner: (-1, +1) offset to reach current cell.
|
|
*/
|
|
if (isInCellSelection(globalSelectionX - 1, globalSelectionY - 1)
|
|
|| isInCellSelection(globalSelectionX + 1, globalSelectionY - 1)
|
|
|| isInCellSelection(globalSelectionX - 1, globalSelectionY + 1))
|
|
{
|
|
selections->emplace_back(globalSelectionX, globalSelectionY);
|
|
}
|
|
}
|
|
else if (xIsAtCellBorder)
|
|
{
|
|
selectionX--;
|
|
}
|
|
else if (yIsAtCellBorder)
|
|
{
|
|
selectionY--;
|
|
}
|
|
|
|
if (isInCellSelection(selectionX, selectionY))
|
|
selections->emplace_back(globalSelectionX, globalSelectionY);
|
|
}
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>& vertexCoords, unsigned char selectMode)
|
|
{
|
|
int r = mBrushSize / 2;
|
|
std::vector<std::pair<int, int>> selections;
|
|
|
|
if (mBrushShape == CSVWidget::BrushShape_Point)
|
|
{
|
|
handleSelection(vertexCoords.first, vertexCoords.second, &selections);
|
|
}
|
|
|
|
if (mBrushShape == CSVWidget::BrushShape_Square)
|
|
{
|
|
for (int i = vertexCoords.first - r; i <= vertexCoords.first + r; ++i)
|
|
{
|
|
for (int j = vertexCoords.second - r; j <= vertexCoords.second + r; ++j)
|
|
{
|
|
handleSelection(i, j, &selections);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mBrushShape == CSVWidget::BrushShape_Circle)
|
|
{
|
|
for (int i = vertexCoords.first - r; i <= vertexCoords.first + r; ++i)
|
|
{
|
|
for (int j = vertexCoords.second - r; j <= vertexCoords.second + r; ++j)
|
|
{
|
|
int distanceX = abs(i - vertexCoords.first);
|
|
int distanceY = abs(j - vertexCoords.second);
|
|
float distance = sqrt(pow(distanceX, 2) + pow(distanceY, 2));
|
|
|
|
// Using floating-point radius here to prevent selecting too few vertices.
|
|
if (distance <= mBrushSize / 2.0f)
|
|
handleSelection(i, j, &selections);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mBrushShape == CSVWidget::BrushShape_Custom)
|
|
{
|
|
if (!mCustomBrushShape.empty())
|
|
{
|
|
for (auto const& value : mCustomBrushShape)
|
|
{
|
|
std::pair<int, int> localVertexCoords(
|
|
vertexCoords.first + value.first, vertexCoords.second + value.second);
|
|
handleSelection(localVertexCoords.first, localVertexCoords.second, &selections);
|
|
}
|
|
}
|
|
}
|
|
|
|
std::string selectAction;
|
|
|
|
if (selectMode == 0)
|
|
selectAction = CSMPrefs::get()["3D Scene Editing"]["primary-select-action"].toString();
|
|
else
|
|
selectAction = CSMPrefs::get()["3D Scene Editing"]["secondary-select-action"].toString();
|
|
|
|
if (selectAction == "Select only")
|
|
mTerrainShapeSelection->onlySelect(selections);
|
|
else if (selectAction == "Add to selection")
|
|
mTerrainShapeSelection->addSelect(selections);
|
|
else if (selectAction == "Remove from selection")
|
|
mTerrainShapeSelection->removeSelect(selections);
|
|
else if (selectAction == "Invert selection")
|
|
mTerrainShapeSelection->toggleSelect(selections);
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::pushEditToCommand(const CSMWorld::LandHeightsColumn::DataType& newLandGrid,
|
|
CSMDoc::Document& document, CSMWorld::IdTable& landTable, const std::string& cellId)
|
|
{
|
|
QVariant changedLand;
|
|
changedLand.setValue(newLandGrid);
|
|
|
|
QModelIndex index(
|
|
landTable.getModelIndex(cellId, landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex)));
|
|
|
|
QUndoStack& undoStack = document.getUndoStack();
|
|
undoStack.push(new CSMWorld::ModifyCommand(landTable, index, changedLand));
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::pushNormalsEditToCommand(const CSMWorld::LandNormalsColumn::DataType& newLandGrid,
|
|
CSMDoc::Document& document, CSMWorld::IdTable& landTable, const std::string& cellId)
|
|
{
|
|
QVariant changedLand;
|
|
changedLand.setValue(newLandGrid);
|
|
|
|
QModelIndex index(
|
|
landTable.getModelIndex(cellId, landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandNormalsIndex)));
|
|
|
|
QUndoStack& undoStack = document.getUndoStack();
|
|
undoStack.push(new CSMWorld::ModifyCommand(landTable, index, changedLand));
|
|
}
|
|
|
|
bool CSVRender::TerrainShapeMode::noCell(const std::string& cellId)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
const CSMWorld::IdCollection<CSMWorld::Cell>& cellCollection = document.getData().getCells();
|
|
return cellCollection.searchId(ESM::RefId::stringRefId(cellId)) == -1;
|
|
}
|
|
|
|
bool CSVRender::TerrainShapeMode::noLand(const std::string& cellId)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
const CSMWorld::IdCollection<CSMWorld::Land>& landCollection = document.getData().getLand();
|
|
return landCollection.searchId(ESM::RefId::stringRefId(cellId)) == -1;
|
|
}
|
|
|
|
bool CSVRender::TerrainShapeMode::noLandLoaded(const std::string& cellId)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
const CSMWorld::IdCollection<CSMWorld::Land>& landCollection = document.getData().getLand();
|
|
return !landCollection.getRecord(ESM::RefId::stringRefId(cellId)).get().isDataLoaded(ESM::Land::DATA_VNML);
|
|
}
|
|
|
|
bool CSVRender::TerrainShapeMode::isLandLoaded(const std::string& cellId)
|
|
{
|
|
if (!noCell(cellId) && !noLand(cellId) && !noLandLoaded(cellId))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::createNewLandData(const CSMWorld::CellCoordinates& cellCoords)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
CSMWorld::IdTable& landTable
|
|
= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Land));
|
|
CSMWorld::IdTable& ltexTable
|
|
= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_LandTextures));
|
|
int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
|
|
int landnormalsColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandNormalsIndex);
|
|
|
|
float defaultHeight = 0.f;
|
|
int averageDivider = 0;
|
|
CSMWorld::CellCoordinates cellLeftCoords = cellCoords.move(-1, 0);
|
|
CSMWorld::CellCoordinates cellRightCoords = cellCoords.move(1, 0);
|
|
CSMWorld::CellCoordinates cellUpCoords = cellCoords.move(0, -1);
|
|
CSMWorld::CellCoordinates cellDownCoords = cellCoords.move(0, 1);
|
|
|
|
std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY());
|
|
std::string cellLeftId = CSMWorld::CellCoordinates::generateId(cellLeftCoords.getX(), cellLeftCoords.getY());
|
|
std::string cellRightId = CSMWorld::CellCoordinates::generateId(cellRightCoords.getX(), cellRightCoords.getY());
|
|
std::string cellUpId = CSMWorld::CellCoordinates::generateId(cellUpCoords.getX(), cellUpCoords.getY());
|
|
std::string cellDownId = CSMWorld::CellCoordinates::generateId(cellDownCoords.getX(), cellDownCoords.getY());
|
|
|
|
float leftCellSampleHeight = 0.0f;
|
|
float rightCellSampleHeight = 0.0f;
|
|
float upCellSampleHeight = 0.0f;
|
|
float downCellSampleHeight = 0.0f;
|
|
|
|
const CSMWorld::LandHeightsColumn::DataType landShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
const CSMWorld::LandNormalsColumn::DataType landNormalsPointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landnormalsColumn))
|
|
.value<CSMWorld::LandNormalsColumn::DataType>();
|
|
CSMWorld::LandHeightsColumn::DataType landShapeNew(landShapePointer);
|
|
CSMWorld::LandNormalsColumn::DataType landNormalsNew(landNormalsPointer);
|
|
|
|
if (CSVRender::PagedWorldspaceWidget* paged
|
|
= dynamic_cast<CSVRender::PagedWorldspaceWidget*>(&getWorldspaceWidget()))
|
|
{
|
|
if (isLandLoaded(cellLeftId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landLeftShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellLeftId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
|
|
++averageDivider;
|
|
leftCellSampleHeight
|
|
= landLeftShapePointer[(ESM::Land::LAND_SIZE / 2) * ESM::Land::LAND_SIZE + ESM::Land::LAND_SIZE - 1];
|
|
if (paged->getCellAlteredHeight(cellLeftCoords, ESM::Land::LAND_SIZE - 1, ESM::Land::LAND_SIZE / 2))
|
|
leftCellSampleHeight
|
|
+= *paged->getCellAlteredHeight(cellLeftCoords, ESM::Land::LAND_SIZE - 1, ESM::Land::LAND_SIZE / 2);
|
|
}
|
|
if (isLandLoaded(cellRightId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landRightShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellRightId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
|
|
++averageDivider;
|
|
rightCellSampleHeight = landRightShapePointer[(ESM::Land::LAND_SIZE / 2) * ESM::Land::LAND_SIZE];
|
|
if (paged->getCellAlteredHeight(cellRightCoords, 0, ESM::Land::LAND_SIZE / 2))
|
|
rightCellSampleHeight += *paged->getCellAlteredHeight(cellRightCoords, 0, ESM::Land::LAND_SIZE / 2);
|
|
}
|
|
if (isLandLoaded(cellUpId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landUpShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellUpId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
|
|
++averageDivider;
|
|
upCellSampleHeight
|
|
= landUpShapePointer[(ESM::Land::LAND_SIZE - 1) * ESM::Land::LAND_SIZE + (ESM::Land::LAND_SIZE / 2)];
|
|
if (paged->getCellAlteredHeight(cellUpCoords, ESM::Land::LAND_SIZE / 2, ESM::Land::LAND_SIZE - 1))
|
|
upCellSampleHeight
|
|
+= *paged->getCellAlteredHeight(cellUpCoords, ESM::Land::LAND_SIZE / 2, ESM::Land::LAND_SIZE - 1);
|
|
}
|
|
if (isLandLoaded(cellDownId))
|
|
{
|
|
const CSMWorld::LandHeightsColumn::DataType landDownShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellDownId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
|
|
++averageDivider;
|
|
downCellSampleHeight = landDownShapePointer[ESM::Land::LAND_SIZE / 2];
|
|
if (paged->getCellAlteredHeight(cellDownCoords, ESM::Land::LAND_SIZE / 2, 0))
|
|
downCellSampleHeight += *paged->getCellAlteredHeight(cellDownCoords, ESM::Land::LAND_SIZE / 2, 0);
|
|
}
|
|
}
|
|
if (averageDivider > 0)
|
|
defaultHeight = (leftCellSampleHeight + rightCellSampleHeight + upCellSampleHeight + downCellSampleHeight)
|
|
/ averageDivider;
|
|
|
|
for (int i = 0; i < ESM::Land::LAND_SIZE; ++i)
|
|
{
|
|
for (int j = 0; j < ESM::Land::LAND_SIZE; ++j)
|
|
{
|
|
landShapeNew[j * ESM::Land::LAND_SIZE + i] = defaultHeight;
|
|
landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 0] = 0;
|
|
landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 1] = 0;
|
|
landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 2] = 127;
|
|
}
|
|
}
|
|
QVariant changedShape;
|
|
changedShape.setValue(landShapeNew);
|
|
QVariant changedNormals;
|
|
changedNormals.setValue(landNormalsNew);
|
|
QModelIndex indexShape(
|
|
landTable.getModelIndex(cellId, landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex)));
|
|
QModelIndex indexNormal(
|
|
landTable.getModelIndex(cellId, landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandNormalsIndex)));
|
|
document.getUndoStack().push(new CSMWorld::TouchLandCommand(landTable, ltexTable, cellId));
|
|
document.getUndoStack().push(new CSMWorld::ModifyCommand(landTable, indexShape, changedShape));
|
|
document.getUndoStack().push(new CSMWorld::ModifyCommand(landTable, indexNormal, changedNormals));
|
|
}
|
|
|
|
bool CSVRender::TerrainShapeMode::allowLandShapeEditing(const std::string& cellId, bool useTool)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
CSMWorld::IdTable& landTable
|
|
= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Land));
|
|
CSMWorld::IdTree& cellTable
|
|
= dynamic_cast<CSMWorld::IdTree&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Cells));
|
|
|
|
if (noCell(cellId))
|
|
{
|
|
std::string mode = CSMPrefs::get()["3D Scene Editing"]["outside-landedit"].toString();
|
|
|
|
// target cell does not exist
|
|
if (mode == "Discard")
|
|
return false;
|
|
|
|
if (mode == "Create cell and land, then edit" && useTool)
|
|
{
|
|
auto createCommand = std::make_unique<CSMWorld::CreateCommand>(cellTable, cellId);
|
|
int parentIndex = cellTable.findColumnIndex(CSMWorld::Columns::ColumnId_Cell);
|
|
int index = cellTable.findNestedColumnIndex(parentIndex, CSMWorld::Columns::ColumnId_Interior);
|
|
createCommand->addNestedValue(parentIndex, index, false);
|
|
document.getUndoStack().push(createCommand.release());
|
|
|
|
if (CSVRender::PagedWorldspaceWidget* paged
|
|
= dynamic_cast<CSVRender::PagedWorldspaceWidget*>(&getWorldspaceWidget()))
|
|
{
|
|
CSMWorld::CellSelection selection = paged->getCellSelection();
|
|
selection.add(CSMWorld::CellCoordinates::fromId(cellId).first);
|
|
paged->setCellSelection(selection);
|
|
}
|
|
}
|
|
}
|
|
else if (CSVRender::PagedWorldspaceWidget* paged
|
|
= dynamic_cast<CSVRender::PagedWorldspaceWidget*>(&getWorldspaceWidget()))
|
|
{
|
|
CSMWorld::CellSelection selection = paged->getCellSelection();
|
|
if (!selection.has(CSMWorld::CellCoordinates::fromId(cellId).first))
|
|
{
|
|
// target cell exists, but is not shown
|
|
std::string mode = CSMPrefs::get()["3D Scene Editing"]["outside-visible-landedit"].toString();
|
|
|
|
if (mode == "Discard")
|
|
return false;
|
|
|
|
if (mode == "Show cell and edit" && useTool)
|
|
{
|
|
selection.add(CSMWorld::CellCoordinates::fromId(cellId).first);
|
|
paged->setCellSelection(selection);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (noLand(cellId))
|
|
{
|
|
std::string mode = CSMPrefs::get()["3D Scene Editing"]["outside-landedit"].toString();
|
|
|
|
// target cell does not exist
|
|
if (mode == "Discard")
|
|
return false;
|
|
|
|
if (mode == "Create cell and land, then edit" && useTool)
|
|
{
|
|
document.getUndoStack().push(new CSMWorld::CreateCommand(landTable, cellId));
|
|
createNewLandData(CSMWorld::CellCoordinates::fromId(cellId).first);
|
|
fixEdges(CSMWorld::CellCoordinates::fromId(cellId).first);
|
|
sortAndLimitAlteredCells();
|
|
}
|
|
}
|
|
else if (noLandLoaded(cellId))
|
|
{
|
|
std::string mode = CSMPrefs::get()["3D Scene Editing"]["outside-landedit"].toString();
|
|
|
|
if (mode == "Discard")
|
|
return false;
|
|
|
|
if (mode == "Create cell and land, then edit" && useTool)
|
|
{
|
|
createNewLandData(CSMWorld::CellCoordinates::fromId(cellId).first);
|
|
fixEdges(CSMWorld::CellCoordinates::fromId(cellId).first);
|
|
sortAndLimitAlteredCells();
|
|
}
|
|
}
|
|
|
|
if (useTool && (noCell(cellId) || noLand(cellId) || noLandLoaded(cellId)))
|
|
{
|
|
Log(Debug::Warning) << "Land creation failed at cell id: " << cellId;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::fixEdges(CSMWorld::CellCoordinates cellCoords)
|
|
{
|
|
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
|
CSMWorld::IdTable& landTable
|
|
= dynamic_cast<CSMWorld::IdTable&>(*document.getData().getTableModel(CSMWorld::UniversalId::Type_Land));
|
|
int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
|
|
std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY());
|
|
std::string cellLeftId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() - 1, cellCoords.getY());
|
|
std::string cellRightId = CSMWorld::CellCoordinates::generateId(cellCoords.getX() + 1, cellCoords.getY());
|
|
std::string cellUpId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY() - 1);
|
|
std::string cellDownId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY() + 1);
|
|
|
|
const CSMWorld::LandHeightsColumn::DataType landShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
const CSMWorld::LandHeightsColumn::DataType landLeftShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellLeftId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
const CSMWorld::LandHeightsColumn::DataType landRightShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellRightId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
const CSMWorld::LandHeightsColumn::DataType landUpShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellUpId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
const CSMWorld::LandHeightsColumn::DataType landDownShapePointer
|
|
= landTable.data(landTable.getModelIndex(cellDownId, landshapeColumn))
|
|
.value<CSMWorld::LandHeightsColumn::DataType>();
|
|
|
|
CSMWorld::LandHeightsColumn::DataType landShapeNew(landShapePointer);
|
|
for (int i = 0; i < ESM::Land::LAND_SIZE; ++i)
|
|
{
|
|
if (isLandLoaded(cellLeftId)
|
|
&& landShapePointer[i * ESM::Land::LAND_SIZE]
|
|
!= landLeftShapePointer[i * ESM::Land::LAND_SIZE + ESM::Land::LAND_SIZE - 1])
|
|
landShapeNew[i * ESM::Land::LAND_SIZE]
|
|
= landLeftShapePointer[i * ESM::Land::LAND_SIZE + ESM::Land::LAND_SIZE - 1];
|
|
if (isLandLoaded(cellRightId)
|
|
&& landShapePointer[i * ESM::Land::LAND_SIZE + ESM::Land::LAND_SIZE - 1]
|
|
!= landRightShapePointer[i * ESM::Land::LAND_SIZE])
|
|
landShapeNew[i * ESM::Land::LAND_SIZE + ESM::Land::LAND_SIZE - 1]
|
|
= landRightShapePointer[i * ESM::Land::LAND_SIZE];
|
|
if (isLandLoaded(cellUpId)
|
|
&& landShapePointer[i] != landUpShapePointer[(ESM::Land::LAND_SIZE - 1) * ESM::Land::LAND_SIZE + i])
|
|
landShapeNew[i] = landUpShapePointer[(ESM::Land::LAND_SIZE - 1) * ESM::Land::LAND_SIZE + i];
|
|
if (isLandLoaded(cellDownId)
|
|
&& landShapePointer[(ESM::Land::LAND_SIZE - 1) * ESM::Land::LAND_SIZE + i] != landDownShapePointer[i])
|
|
landShapeNew[(ESM::Land::LAND_SIZE - 1) * ESM::Land::LAND_SIZE + i] = landDownShapePointer[i];
|
|
}
|
|
|
|
QVariant changedLand;
|
|
changedLand.setValue(landShapeNew);
|
|
|
|
QModelIndex index(
|
|
landTable.getModelIndex(cellId, landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex)));
|
|
QUndoStack& undoStack = document.getUndoStack();
|
|
undoStack.push(new CSMWorld::ModifyCommand(landTable, index, changedLand));
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::dragMoveEvent(QDragMoveEvent* event) {}
|
|
|
|
void CSVRender::TerrainShapeMode::mouseMoveEvent(QMouseEvent* event)
|
|
{
|
|
WorldspaceHitResult hit = getWorldspaceWidget().mousePick(event->pos(), getInteractionMask());
|
|
if (hit.hit && mBrushDraw && !(mShapeEditTool == ShapeEditTool_Drag && mIsEditing))
|
|
mBrushDraw->update(hit.worldPos, mBrushSize, mBrushShape);
|
|
if (!hit.hit && mBrushDraw && !(mShapeEditTool == ShapeEditTool_Drag && mIsEditing))
|
|
mBrushDraw->hide();
|
|
}
|
|
|
|
std::shared_ptr<CSVRender::TerrainSelection> CSVRender::TerrainShapeMode::getTerrainSelection()
|
|
{
|
|
return mTerrainShapeSelection;
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::setBrushSize(int brushSize)
|
|
{
|
|
mBrushSize = brushSize;
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::setBrushShape(CSVWidget::BrushShape brushShape)
|
|
{
|
|
mBrushShape = brushShape;
|
|
|
|
// Set custom brush shape
|
|
if (mBrushShape == CSVWidget::BrushShape_Custom && !mTerrainShapeSelection->getTerrainSelection().empty())
|
|
{
|
|
auto terrainSelection = mTerrainShapeSelection->getTerrainSelection();
|
|
int selectionCenterX = 0;
|
|
int selectionCenterY = 0;
|
|
int selectionAmount = 0;
|
|
|
|
for (auto const& value : terrainSelection)
|
|
{
|
|
selectionCenterX = selectionCenterX + value.first;
|
|
selectionCenterY = selectionCenterY + value.second;
|
|
++selectionAmount;
|
|
}
|
|
|
|
if (selectionAmount != 0)
|
|
{
|
|
selectionCenterX /= selectionAmount;
|
|
selectionCenterY /= selectionAmount;
|
|
}
|
|
|
|
mCustomBrushShape.clear();
|
|
std::pair<int, int> differentialPos{};
|
|
for (auto const& value : terrainSelection)
|
|
{
|
|
differentialPos.first = value.first - selectionCenterX;
|
|
differentialPos.second = value.second - selectionCenterY;
|
|
mCustomBrushShape.push_back(differentialPos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::setShapeEditTool(int shapeEditTool)
|
|
{
|
|
mShapeEditTool = shapeEditTool;
|
|
}
|
|
|
|
void CSVRender::TerrainShapeMode::setShapeEditToolStrength(int shapeEditToolStrength)
|
|
{
|
|
mShapeEditToolStrength = shapeEditToolStrength;
|
|
}
|
|
|
|
CSVRender::PagedWorldspaceWidget& CSVRender::TerrainShapeMode::getPagedWorldspaceWidget()
|
|
{
|
|
return dynamic_cast<PagedWorldspaceWidget&>(getWorldspaceWidget());
|
|
}
|