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150 lines
4.3 KiB
C++
150 lines
4.3 KiB
C++
#ifndef CSV_RENDER_TERRAINTEXTUREMODE_H
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#define CSV_RENDER_TERRAINTEXTUREMODE_H
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#include "editmode.hpp"
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include <QWidget>
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#ifndef Q_MOC_RUN
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#include "../../model/world/columnimp.hpp"
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#include "../widget/brushshapes.hpp"
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#include "brushdraw.hpp"
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#endif
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#include <components/esm3/loadland.hpp>
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class QDragMoveEvent;
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class QDropEvent;
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class QMouseEvent;
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class QObject;
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class QPoint;
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class QWidget;
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namespace osg
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{
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class Group;
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}
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namespace CSMDoc
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{
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class Document;
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}
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namespace CSMWorld
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{
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class IdTable;
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}
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namespace CSVWidget
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{
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class SceneToolTextureBrush;
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class SceneToolbar;
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}
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namespace CSVRender
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{
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class TerrainSelection;
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class WorldspaceWidget;
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struct WorldspaceHitResult;
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class TerrainTextureMode : public EditMode
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{
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Q_OBJECT
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public:
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enum InteractionType
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{
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InteractionType_PrimaryEdit,
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InteractionType_PrimarySelect,
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InteractionType_SecondaryEdit,
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InteractionType_SecondarySelect,
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InteractionType_None
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};
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/// \brief Editmode for terrain texture grid
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TerrainTextureMode(WorldspaceWidget*, osg::Group* parentNode, QWidget* parent = nullptr);
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void primaryOpenPressed(const WorldspaceHitResult& hit) override;
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/// \brief Create single command for one-click texture editing
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void primaryEditPressed(const WorldspaceHitResult& hit) override;
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/// \brief Open brush settings window
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void primarySelectPressed(const WorldspaceHitResult&) override;
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void secondarySelectPressed(const WorldspaceHitResult&) override;
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void activate(CSVWidget::SceneToolbar*) override;
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void deactivate(CSVWidget::SceneToolbar*) override;
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/// \brief Start texture editing command macro
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bool primaryEditStartDrag(const QPoint& pos) override;
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bool secondaryEditStartDrag(const QPoint& pos) override;
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bool primarySelectStartDrag(const QPoint& pos) override;
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bool secondarySelectStartDrag(const QPoint& pos) override;
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/// \brief Handle texture edit behavior during dragging
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void drag(const QPoint& pos, int diffX, int diffY, double speedFactor) override;
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/// \brief End texture editing command macro
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void dragCompleted(const QPoint& pos) override;
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void dragAborted() override;
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void dragWheel(int diff, double speedFactor) override;
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void dragMoveEvent(QDragMoveEvent* event) override;
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void mouseMoveEvent(QMouseEvent* event) override;
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std::shared_ptr<TerrainSelection> getTerrainSelection();
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private:
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/// \brief Handle brush mechanics, maths regarding worldspace hit etc.
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void editTerrainTextureGrid(const WorldspaceHitResult& hit);
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/// \brief Check if global selection coordinate belongs to cell in view
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bool isInCellSelection(int globalSelectionX, int globalSelectionY);
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/// \brief Handle brush mechanics for texture selection
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void selectTerrainTextures(const std::pair<int, int>& texCoords, unsigned char selectMode);
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/// \brief Push texture edits to command macro
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void pushEditToCommand(CSMWorld::LandTexturesColumn::DataType& newLandGrid, CSMDoc::Document& document,
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CSMWorld::IdTable& landTable, std::string cellId);
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/// \brief Create new cell and land if needed
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bool allowLandTextureEditing(const std::string& textureFileName);
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std::string mCellId;
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ESM::RefId mBrushTexture;
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int mBrushSize;
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CSVWidget::BrushShape mBrushShape;
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std::unique_ptr<BrushDraw> mBrushDraw;
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std::vector<std::pair<int, int>> mCustomBrushShape;
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CSVWidget::SceneToolTextureBrush* mTextureBrushScenetool;
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int mDragMode;
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osg::Group* mParentNode;
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bool mIsEditing;
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std::shared_ptr<TerrainSelection> mTerrainTextureSelection;
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const int cellSize{ ESM::Land::REAL_SIZE };
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const int landTextureSize{ ESM::Land::LAND_TEXTURE_SIZE };
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signals:
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void passBrushTexture(ESM::RefId brushTexture);
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public slots:
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void handleDropEvent(QDropEvent* event);
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void setBrushSize(int brushSize);
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void setBrushShape(CSVWidget::BrushShape brushShape);
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void setBrushTexture(ESM::RefId brushShape);
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};
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}
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#endif
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