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130 lines
3.9 KiB
C++
130 lines
3.9 KiB
C++
#include "landcreator.hpp"
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#include <limits>
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#include <QLabel>
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#include <QSpinBox>
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#include <apps/opencs/model/world/data.hpp>
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#include <apps/opencs/model/world/idcollection.hpp>
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#include <apps/opencs/view/world/genericcreator.hpp>
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#include "../../model/world/commands.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../../model/world/land.hpp"
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namespace CSVWorld
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{
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LandCreator::LandCreator(CSMWorld::Data& data, QUndoStack& undoStack, const CSMWorld::UniversalId& id)
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: GenericCreator(data, undoStack, id)
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, mXLabel(nullptr)
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, mYLabel(nullptr)
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, mX(nullptr)
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, mY(nullptr)
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{
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const int MaxInt = std::numeric_limits<int>::max();
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const int MinInt = std::numeric_limits<int>::min();
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setManualEditing(false);
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mXLabel = new QLabel("X: ");
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mX = new QSpinBox();
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mX->setMinimum(MinInt);
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mX->setMaximum(MaxInt);
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insertBeforeButtons(mXLabel, false);
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insertBeforeButtons(mX, true);
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mYLabel = new QLabel("Y: ");
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mY = new QSpinBox();
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mY->setMinimum(MinInt);
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mY->setMaximum(MaxInt);
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insertBeforeButtons(mYLabel, false);
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insertBeforeButtons(mY, true);
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connect(mX, qOverload<int>(&QSpinBox::valueChanged), this, &LandCreator::coordChanged);
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connect(mY, qOverload<int>(&QSpinBox::valueChanged), this, &LandCreator::coordChanged);
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}
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void LandCreator::cloneMode(const std::string& originId, const CSMWorld::UniversalId::Type type)
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{
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GenericCreator::cloneMode(originId, type);
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int x = 0, y = 0;
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CSMWorld::Land::parseUniqueRecordId(originId, x, y);
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mX->setValue(x);
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mY->setValue(y);
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}
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void LandCreator::touch(const std::vector<CSMWorld::UniversalId>& ids)
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{
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// Combine multiple touch commands into one "macro" command
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getUndoStack().beginMacro("Touch records");
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CSMWorld::IdTable& lands
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= dynamic_cast<CSMWorld::IdTable&>(*getData().getTableModel(CSMWorld::UniversalId::Type_Lands));
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CSMWorld::IdTable& ltexs
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= dynamic_cast<CSMWorld::IdTable&>(*getData().getTableModel(CSMWorld::UniversalId::Type_LandTextures));
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for (const CSMWorld::UniversalId& uid : ids)
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{
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CSMWorld::TouchLandCommand* touchCmd = new CSMWorld::TouchLandCommand(lands, ltexs, uid.getId());
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getUndoStack().push(touchCmd);
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}
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// Execute
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getUndoStack().endMacro();
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}
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void LandCreator::focus()
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{
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mX->setFocus();
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}
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void LandCreator::reset()
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{
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GenericCreator::reset();
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mX->setValue(0);
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mY->setValue(0);
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}
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std::string LandCreator::getErrors() const
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{
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if (getData().getLand().searchId(ESM::RefId::stringRefId(getId())) >= 0)
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return "A land with that name already exists.";
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return "";
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}
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std::string LandCreator::getId() const
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{
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return CSMWorld::Land::createUniqueRecordId(mX->value(), mY->value());
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}
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void LandCreator::pushCommand(std::unique_ptr<CSMWorld::CreateCommand> command, const std::string& id)
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{
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if (mCloneMode)
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{
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CSMWorld::IdTable& lands
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= dynamic_cast<CSMWorld::IdTable&>(*getData().getTableModel(CSMWorld::UniversalId::Type_Lands));
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CSMWorld::IdTable& ltexs
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= dynamic_cast<CSMWorld::IdTable&>(*getData().getTableModel(CSMWorld::UniversalId::Type_LandTextures));
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getUndoStack().beginMacro(("Clone " + id).c_str());
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getUndoStack().push(command.release());
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CSMWorld::CopyLandTexturesCommand* ltexCopy
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= new CSMWorld::CopyLandTexturesCommand(lands, ltexs, getClonedId(), getId());
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getUndoStack().push(ltexCopy);
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getUndoStack().endMacro();
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}
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else
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getUndoStack().push(command.release());
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}
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void LandCreator::coordChanged(int value)
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{
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update();
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}
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}
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