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openmw/components/detournavigator
elsid c7b95d1c9e
Fix build with GCC 13.1.1
openmw/apps/openmw/mwinput/controlswitch.hpp:32:49: error: ‘uint32_t’ has not been declared
   32 |         void readRecord(ESM::ESMReader& reader, uint32_t type);
      |                                                 ^~~~~~~~

openmw/apps/esmtool/labels.hpp:63:25: error: ‘uint32_t’ was not declared in this scope
   63 | std::string recordFlags(uint32_t flags);
      |                         ^~~~~~~~

openmw/components/detournavigator/recastmesh.hpp:91:14: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
   91 |         std::uint8_t mLength;
      |              ^~~~~~~
      |              wint_t

openmw/components/platform/file.hpp:9:23: error: found ‘:’ in nested-name-specifier, expected ‘::’
    9 |     enum class Handle : intptr_t
      |                       ^
      |                       ::

openmw/components/settings/settings.hpp:63:21: error: ‘int64_t’ in namespace ‘std’ does not name a type
   63 |         static std::int64_t getInt64(std::string_view setting, std::string_view category);
      |                     ^~~~~~~

openmw/components/esm/common.cpp:5:38: error: ‘uint32_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
    5 |     std::string printName(const std::uint32_t typeId)
      |                                      ^~~~~~~~
      |                                      wint_t
12 months ago
..
agentbounds.hpp Support different agent collision shape type for pathfinding 2 years ago
areatype.hpp Move std::ostream& operator<< to .cpp 2 years ago
asyncnavmeshupdater.cpp Use YAML files to translate MyGUI's localization tags 2 years ago
asyncnavmeshupdater.hpp Move std::ostream& operator<< to .cpp 2 years ago
bounds.hpp Split makeNavMeshTileData 6 years ago
cachedrecastmeshmanager.cpp Add a binary to generate navmesh from content files 2 years ago
cachedrecastmeshmanager.hpp Add a binary to generate navmesh from content files 2 years ago
changetype.hpp Move std::ostream& operator<< to .cpp 2 years ago
collisionshapetype.cpp Support cylinder and rotating box collision shape types for actors 2 years ago
collisionshapetype.hpp Support cylinder and rotating box collision shape types for actors 2 years ago
dbrefgeometryobject.hpp Do not write shapes to navmeshdb when writing is disabled 2 years ago
debug.cpp Revert std::filesystem usages 2 years ago
debug.hpp Move std::ostream& operator<< to .cpp 2 years ago
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 6 years ago
findrandompointaroundcircle.cpp Refactor DetourNavigator to pass prng along, use world prng for AiWander 2 years ago
findrandompointaroundcircle.hpp Refactor DetourNavigator to pass prng along, use world prng for AiWander 2 years ago
findsmoothpath.cpp Fix crash in DetourNavigator::fixupCorridor 3 years ago
findsmoothpath.hpp Add bindings for navigator utils functions 2 years ago
flags.hpp Move std::ostream& operator<< to .cpp 2 years ago
generatenavmeshtile.cpp Fix C4459 msvc warning 2 years ago
generatenavmeshtile.hpp Support different agent collision shape type for pathfinding 2 years ago
gettilespositions.cpp Cull navmesh objects by scene bounds 2 years ago
gettilespositions.hpp Add navmeshtool flag to remove unused tiles from navmesh disk cache 2 years ago
heightfieldshape.hpp Add raw heightfield data to navigator 2 years ago
makenavmesh.cpp Support different agent collision shape type for pathfinding 2 years ago
makenavmesh.hpp Support different agent collision shape type for pathfinding 2 years ago
navigator.cpp Limit max navmeshdb file size 2 years ago
navigator.hpp Support different agent collision shape type for pathfinding 2 years ago
navigatorimpl.cpp Ignore non-3D agents in the navigator 1 year ago
navigatorimpl.hpp Support different agent collision shape type for pathfinding 2 years ago
navigatorstub.hpp Support different agent collision shape type for pathfinding 2 years ago
navigatorutils.cpp Support different agent collision shape type for pathfinding 2 years ago
navigatorutils.hpp Add bindings for navigator utils functions 2 years ago
navmeshcacheitem.cpp Move std::ostream& operator<< to .cpp 2 years ago
navmeshcacheitem.hpp Move std::ostream& operator<< to .cpp 2 years ago
navmeshdata.hpp Add missing initialization 3 years ago
navmeshdb.cpp Avoid possible division by zero 2 years ago
navmeshdb.hpp Limit max navmeshdb file size 2 years ago
navmeshdbutils.cpp Support compilation with c++20 2 years ago
navmeshdbutils.hpp Do not write shapes to navmeshdb when writing is disabled 2 years ago
navmeshmanager.cpp Move std::ostream& operator<< to .cpp 2 years ago
navmeshmanager.hpp Support different agent collision shape type for pathfinding 2 years ago
navmeshtilescache.cpp Avoid redundant copy when finding item in NavMeshTilesCache 2 years ago
navmeshtilescache.hpp Support different agent collision shape type for pathfinding 2 years ago
navmeshtileview.cpp Fix unity build 3 years ago
navmeshtileview.hpp Fix unity build 3 years ago
objectid.hpp Add a binary to generate navmesh from content files 2 years ago
objecttransform.hpp Store mesh source data in recast mesh 2 years ago
offmeshconnection.hpp Do not use off mesh connections as a part of navmesh cache key 3 years ago
offmeshconnectionsmanager.cpp Add a binary to generate navmesh from content files 2 years ago
offmeshconnectionsmanager.hpp Add a binary to generate navmesh from content files 2 years ago
oscillatingrecastmeshobject.cpp Limit oscillating recast mesh object AABB by tile bounds 3 years ago
oscillatingrecastmeshobject.hpp Limit oscillating recast mesh object AABB by tile bounds 3 years ago
preparednavmeshdata.cpp Write generated navmesh to navmeshdb 2 years ago
preparednavmeshdata.hpp Write generated navmesh to navmeshdb 2 years ago
preparednavmeshdatatuple.hpp Fix unity build 3 years ago
raycast.cpp Split navigator settings into subtypes 2 years ago
raycast.hpp Split navigator settings into subtypes 2 years ago
recast.cpp Write generated navmesh to navmeshdb 2 years ago
recast.hpp Write generated navmesh to navmeshdb 2 years ago
recastallocutils.hpp use c++11 std::align from <memory> (#2026) 6 years ago
recastglobalallocator.hpp Add missing include and use std malloc and free 3 years ago
recastmesh.cpp Store mesh source data in recast mesh 2 years ago
recastmesh.hpp Fix build with GCC 13.1.1 12 months ago
recastmeshbuilder.cpp Filter out triangles with NaN coordinates 2 years ago
recastmeshbuilder.hpp Store mesh source data in recast mesh 2 years ago
recastmeshmanager.cpp Store mesh source data in recast mesh 2 years ago
recastmeshmanager.hpp Add raw heightfield data to navigator 2 years ago
recastmeshobject.cpp Store mesh source data in recast mesh 2 years ago
recastmeshobject.hpp Store mesh source data in recast mesh 2 years ago
recastmeshprovider.hpp Read navmesh tile data from database 2 years ago
recastmeshtiles.hpp Replace include by RecastMesh forward declaration 3 years ago
recastparams.hpp Support cylinder and rotating box collision shape types for actors 2 years ago
recasttempallocator.hpp use c++11 std::align from <memory> (#2026) 6 years ago
ref.hpp Add missing include 3 years ago
serialization.cpp Support different agent collision shape type for pathfinding 2 years ago
serialization.hpp Support different agent collision shape type for pathfinding 2 years ago
settings.cpp Support different agent collision shape type for pathfinding 2 years ago
settings.hpp Fix C4459 msvc warning 2 years ago
settingsutils.hpp Cull navmesh objects by scene bounds 2 years ago
sharednavmesh.hpp Cache navmesh tiles 6 years ago
status.hpp Make AiPursue path destination to be as close as possible to target 3 years ago
tilebounds.hpp Cull navmesh objects by scene bounds 2 years ago
tilecachedrecastmeshmanager.cpp Explicitly bind TileCachedRecastMeshManager with mutex 2 years ago
tilecachedrecastmeshmanager.hpp Explicitly bind TileCachedRecastMeshManager with mutex 2 years ago
tileposition.hpp Use recastnavigation to find path 6 years ago
tilespositionsrange.hpp Add navmeshtool flag to remove unused tiles from navmesh disk cache 2 years ago
version.hpp Replace generation and revision by version 3 years ago
waitconditiontype.hpp Apply min distance only for not present tiles 3 years ago