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openmw/apps/openmw/mwgui/settingswindow.cpp

1110 lines
43 KiB
C++

#include "settingswindow.hpp"
#include <array>
#include <iomanip>
#include <regex>
#include <unicode/locid.h>
#include <MyGUI_ComboBox.h>
#include <MyGUI_Gui.h>
#include <MyGUI_LanguageManager.h>
#include <MyGUI_ScrollBar.h>
#include <MyGUI_ScrollView.h>
#include <MyGUI_TabControl.h>
#include <MyGUI_UString.h>
#include <MyGUI_Window.h>
#include <SDL_video.h>
#include <components/debug/debuglog.hpp>
#include <components/lua_ui/scriptsettings.hpp>
#include <components/misc/constants.hpp>
#include <components/misc/display.hpp>
#include <components/misc/pathhelpers.hpp>
#include <components/misc/strings/algorithm.hpp>
#include <components/misc/strings/format.hpp>
#include <components/resource/resourcesystem.hpp>
#include <components/resource/scenemanager.hpp>
#include <components/sceneutil/lightmanager.hpp>
#include <components/settings/values.hpp>
#include <components/vfs/manager.hpp>
#include <components/vfs/recursivedirectoryiterator.hpp>
#include <components/widgets/sharedstatebutton.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/inputmanager.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "confirmationdialog.hpp"
namespace
{
std::string textureMipmappingToStr(const std::string& val)
{
if (val == "linear")
return "#{OMWEngine:TextureFilteringTrilinear}";
if (val == "nearest")
return "#{OMWEngine:TextureFilteringBilinear}";
if (val == "none")
return "#{OMWEngine:TextureFilteringDisabled}";
Log(Debug::Warning) << "Warning: Invalid texture mipmap option: " << val;
return "#{OMWEngine:TextureFilteringOther}";
}
std::string lightingMethodToStr(SceneUtil::LightingMethod method)
{
std::string result;
switch (method)
{
case SceneUtil::LightingMethod::FFP:
result = "#{OMWEngine:LightingMethodLegacy}";
break;
case SceneUtil::LightingMethod::PerObjectUniform:
result = "#{OMWEngine:LightingMethodShadersCompatibility}";
break;
case SceneUtil::LightingMethod::SingleUBO:
default:
result = "#{OMWEngine:LightingMethodShaders}";
break;
}
return MyGUI::LanguageManager::getInstance().replaceTags(result);
}
void parseResolution(int& x, int& y, const std::string& str)
{
std::vector<std::string> split;
Misc::StringUtils::split(str, split, "@(x");
assert(split.size() >= 2);
Misc::StringUtils::trim(split[0]);
Misc::StringUtils::trim(split[1]);
x = MyGUI::utility::parseInt(split[0]);
y = MyGUI::utility::parseInt(split[1]);
}
bool sortResolutions(std::pair<int, int> left, std::pair<int, int> right)
{
if (left.first == right.first)
return left.second > right.second;
return left.first > right.first;
}
const std::string_view checkButtonType = "CheckButton";
const std::string_view sliderType = "Slider";
std::string_view getSettingType(MyGUI::Widget* widget)
{
return widget->getUserString("SettingType");
}
std::string_view getSettingName(MyGUI::Widget* widget)
{
return widget->getUserString("SettingName");
}
std::string_view getSettingCategory(MyGUI::Widget* widget)
{
return widget->getUserString("SettingCategory");
}
std::string_view getSettingValueType(MyGUI::Widget* widget)
{
return widget->getUserString("SettingValueType");
}
void getSettingMinMax(MyGUI::Widget* widget, float& min, float& max)
{
const char* settingMin = "SettingMin";
const char* settingMax = "SettingMax";
min = 0.f;
max = 1.f;
if (!widget->getUserString(settingMin).empty())
min = MyGUI::utility::parseFloat(widget->getUserString(settingMin));
if (!widget->getUserString(settingMax).empty())
max = MyGUI::utility::parseFloat(widget->getUserString(settingMax));
}
void updateMaxLightsComboBox(MyGUI::ComboBox* box)
{
constexpr int min = 8;
constexpr int max = 64;
constexpr int increment = 8;
const int maxLights = Settings::shaders().mMaxLights;
// show increments of 8 in dropdown
if (maxLights >= min && maxLights <= max && !(maxLights % increment))
box->setIndexSelected((maxLights / increment) - 1);
else
box->setIndexSelected(MyGUI::ITEM_NONE);
}
}
namespace MWGui
{
void SettingsWindow::configureWidgets(MyGUI::Widget* widget, bool init)
{
MyGUI::EnumeratorWidgetPtr widgets = widget->getEnumerator();
while (widgets.next())
{
MyGUI::Widget* current = widgets.current();
std::string_view type = getSettingType(current);
if (type == checkButtonType)
{
std::string_view initialValue
= Settings::get<bool>(getSettingCategory(current), getSettingName(current)) ? "#{Interface:On}"
: "#{Interface:Off}";
current->castType<MyGUI::Button>()->setCaptionWithReplacing(initialValue);
if (init)
current->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
}
if (type == sliderType)
{
MyGUI::ScrollBar* scroll = current->castType<MyGUI::ScrollBar>();
std::string valueStr;
std::string_view valueType = getSettingValueType(current);
if (valueType == "Float" || valueType == "Integer" || valueType == "Cell")
{
// TODO: ScrollBar isn't meant for this. should probably use a dedicated FloatSlider widget
float min, max;
getSettingMinMax(scroll, min, max);
float value;
if (valueType == "Cell")
{
value = Settings::get<float>(getSettingCategory(current), getSettingName(current));
std::stringstream ss;
ss << std::fixed << std::setprecision(2) << value / Constants::CellSizeInUnits;
valueStr = ss.str();
}
else if (valueType == "Float")
{
value = Settings::get<float>(getSettingCategory(current), getSettingName(current));
std::stringstream ss;
ss << std::fixed << std::setprecision(2) << value;
valueStr = ss.str();
}
else
{
const int intValue = Settings::get<int>(getSettingCategory(current), getSettingName(current));
valueStr = MyGUI::utility::toString(intValue);
value = static_cast<float>(intValue);
}
value = std::clamp(value, min, max);
value = (value - min) / (max - min);
scroll->setScrollPosition(static_cast<size_t>(value * (scroll->getScrollRange() - 1)));
}
else
{
const int value = Settings::get<int>(getSettingCategory(current), getSettingName(current));
valueStr = MyGUI::utility::toString(value);
scroll->setScrollPosition(value);
}
if (init)
scroll->eventScrollChangePosition
+= MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
if (scroll->getVisible())
updateSliderLabel(scroll, valueStr);
}
configureWidgets(current, init);
}
}
void SettingsWindow::onFrame(float duration)
{
if (mScriptView->getVisible())
{
const auto scriptsSize = mScriptAdapter->getSize();
if (mScriptView->getCanvasSize() != scriptsSize)
mScriptView->setCanvasSize(scriptsSize);
}
}
void SettingsWindow::updateSliderLabel(MyGUI::ScrollBar* scroller, const std::string& value)
{
auto labelWidgetName = scroller->getUserString("SettingLabelWidget");
if (!labelWidgetName.empty())
{
MyGUI::TextBox* textBox;
getWidget(textBox, labelWidgetName);
std::string labelCaption{ scroller->getUserString("SettingLabelCaption") };
labelCaption = Misc::StringUtils::format(labelCaption, value);
textBox->setCaptionWithReplacing(labelCaption);
}
}
SettingsWindow::SettingsWindow()
: WindowBase("openmw_settings_window.layout")
, mKeyboardMode(true)
, mCurrentPage(-1)
{
const bool terrain = Settings::terrain().mDistantTerrain;
const std::string_view widgetName = terrain ? "RenderingDistanceSlider" : "LargeRenderingDistanceSlider";
MyGUI::Widget* unusedSlider;
getWidget(unusedSlider, widgetName);
unusedSlider->setVisible(false);
configureWidgets(mMainWidget, true);
setTitle("#{OMWEngine:SettingsWindow}");
getWidget(mSettingsTab, "SettingsTab");
getWidget(mOkButton, "OkButton");
getWidget(mResolutionList, "ResolutionList");
getWidget(mWindowModeList, "WindowModeList");
getWidget(mVSyncModeList, "VSyncModeList");
getWidget(mWindowBorderButton, "WindowBorderButton");
getWidget(mTextureFilteringButton, "TextureFilteringButton");
getWidget(mControlsBox, "ControlsBox");
getWidget(mResetControlsButton, "ResetControlsButton");
getWidget(mKeyboardSwitch, "KeyboardButton");
getWidget(mControllerSwitch, "ControllerButton");
getWidget(mWaterRefractionButton, "WaterRefractionButton");
getWidget(mSunlightScatteringButton, "SunlightScatteringButton");
getWidget(mWobblyShoresButton, "WobblyShoresButton");
getWidget(mWaterTextureSize, "WaterTextureSize");
getWidget(mWaterReflectionDetail, "WaterReflectionDetail");
getWidget(mWaterRainRippleDetail, "WaterRainRippleDetail");
getWidget(mPrimaryLanguage, "PrimaryLanguage");
getWidget(mSecondaryLanguage, "SecondaryLanguage");
getWidget(mGmstOverridesL10n, "GmstOverridesL10nButton");
getWidget(mWindowModeHint, "WindowModeHint");
getWidget(mLightingMethodButton, "LightingMethodButton");
getWidget(mLightsResetButton, "LightsResetButton");
getWidget(mMaxLights, "MaxLights");
getWidget(mScriptFilter, "ScriptFilter");
getWidget(mScriptList, "ScriptList");
getWidget(mScriptBox, "ScriptBox");
getWidget(mScriptView, "ScriptView");
getWidget(mScriptAdapter, "ScriptAdapter");
getWidget(mScriptDisabled, "ScriptDisabled");
#ifndef WIN32
// hide gamma controls since it currently does not work under Linux
MyGUI::ScrollBar* gammaSlider;
getWidget(gammaSlider, "GammaSlider");
gammaSlider->setVisible(false);
MyGUI::TextBox* textBox;
getWidget(textBox, "GammaText");
textBox->setVisible(false);
getWidget(textBox, "GammaTextDark");
textBox->setVisible(false);
getWidget(textBox, "GammaTextLight");
textBox->setVisible(false);
#endif
mMainWidget->castType<MyGUI::Window>()->eventWindowChangeCoord
+= MyGUI::newDelegate(this, &SettingsWindow::onWindowResize);
mSettingsTab->eventTabChangeSelect += MyGUI::newDelegate(this, &SettingsWindow::onTabChanged);
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onOkButtonClicked);
mTextureFilteringButton->eventComboChangePosition
+= MyGUI::newDelegate(this, &SettingsWindow::onTextureFilteringChanged);
mResolutionList->eventListChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onResolutionSelected);
mWaterRefractionButton->eventMouseButtonClick
+= MyGUI::newDelegate(this, &SettingsWindow::onRefractionButtonClicked);
mWaterTextureSize->eventComboChangePosition
+= MyGUI::newDelegate(this, &SettingsWindow::onWaterTextureSizeChanged);
mWaterReflectionDetail->eventComboChangePosition
+= MyGUI::newDelegate(this, &SettingsWindow::onWaterReflectionDetailChanged);
mWaterRainRippleDetail->eventComboChangePosition
+= MyGUI::newDelegate(this, &SettingsWindow::onWaterRainRippleDetailChanged);
mLightingMethodButton->eventComboChangePosition
+= MyGUI::newDelegate(this, &SettingsWindow::onLightingMethodButtonChanged);
mLightsResetButton->eventMouseButtonClick
+= MyGUI::newDelegate(this, &SettingsWindow::onLightsResetButtonClicked);
mMaxLights->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onMaxLightsChanged);
mWindowModeList->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onWindowModeChanged);
mVSyncModeList->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onVSyncModeChanged);
mKeyboardSwitch->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onKeyboardSwitchClicked);
mControllerSwitch->eventMouseButtonClick
+= MyGUI::newDelegate(this, &SettingsWindow::onControllerSwitchClicked);
mPrimaryLanguage->eventComboChangePosition
+= MyGUI::newDelegate(this, &SettingsWindow::onPrimaryLanguageChanged);
mSecondaryLanguage->eventComboChangePosition
+= MyGUI::newDelegate(this, &SettingsWindow::onSecondaryLanguageChanged);
mGmstOverridesL10n->eventMouseButtonClick
+= MyGUI::newDelegate(this, &SettingsWindow::onGmstOverridesL10nChanged);
computeMinimumWindowSize();
center();
mResetControlsButton->eventMouseButtonClick
+= MyGUI::newDelegate(this, &SettingsWindow::onResetDefaultBindings);
// fill resolution list
const int screen = Settings::video().mScreen;
int numDisplayModes = SDL_GetNumDisplayModes(screen);
std::vector<std::pair<int, int>> resolutions;
for (int i = 0; i < numDisplayModes; i++)
{
SDL_DisplayMode mode;
SDL_GetDisplayMode(screen, i, &mode);
resolutions.emplace_back(mode.w, mode.h);
}
std::sort(resolutions.begin(), resolutions.end(), sortResolutions);
for (std::pair<int, int>& resolution : resolutions)
{
std::string str = Misc::getResolutionText(resolution.first, resolution.second, "%i x %i (%i:%i)");
if (mResolutionList->findItemIndexWith(str) == MyGUI::ITEM_NONE)
mResolutionList->addItem(str);
}
highlightCurrentResolution();
const std::string& tmip = Settings::general().mTextureMipmap;
mTextureFilteringButton->setCaptionWithReplacing(textureMipmappingToStr(tmip));
int waterTextureSize = Settings::water().mRttSize;
if (waterTextureSize >= 512)
mWaterTextureSize->setIndexSelected(0);
if (waterTextureSize >= 1024)
mWaterTextureSize->setIndexSelected(1);
if (waterTextureSize >= 2048)
mWaterTextureSize->setIndexSelected(2);
const int waterReflectionDetail = Settings::water().mReflectionDetail;
mWaterReflectionDetail->setIndexSelected(waterReflectionDetail);
const int waterRainRippleDetail = Settings::water().mRainRippleDetail;
mWaterRainRippleDetail->setIndexSelected(waterRainRippleDetail);
const bool waterRefraction = Settings::water().mRefraction;
mSunlightScatteringButton->setEnabled(waterRefraction);
mWobblyShoresButton->setEnabled(waterRefraction);
updateMaxLightsComboBox(mMaxLights);
const Settings::WindowMode windowMode = Settings::video().mWindowMode;
mWindowBorderButton->setEnabled(
windowMode != Settings::WindowMode::Fullscreen && windowMode != Settings::WindowMode::WindowedFullscreen);
mWindowModeHint->setVisible(windowMode == Settings::WindowMode::WindowedFullscreen);
mKeyboardSwitch->setStateSelected(true);
mControllerSwitch->setStateSelected(false);
mScriptFilter->eventEditTextChange += MyGUI::newDelegate(this, &SettingsWindow::onScriptFilterChange);
mScriptList->eventListMouseItemActivate += MyGUI::newDelegate(this, &SettingsWindow::onScriptListSelection);
std::vector<std::string> availableLanguages;
const VFS::Manager* vfs = MWBase::Environment::get().getResourceSystem()->getVFS();
constexpr VFS::Path::NormalizedView l10n("l10n/");
for (const auto& path : vfs->getRecursiveDirectoryIterator(l10n))
{
if (Misc::getFileExtension(path) == "yaml")
{
std::string localeName(Misc::stemFile(path));
if (localeName == "gmst")
continue; // fake locale to get gmst strings from content files
if (std::find(availableLanguages.begin(), availableLanguages.end(), localeName)
== availableLanguages.end())
availableLanguages.push_back(localeName);
}
}
std::sort(availableLanguages.begin(), availableLanguages.end());
std::vector<std::string> currentLocales = Settings::general().mPreferredLocales;
if (currentLocales.empty())
currentLocales.push_back("en");
icu::Locale primaryLocale(currentLocales[0].c_str());
mPrimaryLanguage->removeAllItems();
mPrimaryLanguage->setIndexSelected(MyGUI::ITEM_NONE);
mSecondaryLanguage->removeAllItems();
mSecondaryLanguage->addItem(
MyGUI::LanguageManager::getInstance().replaceTags("#{Interface:None}"), std::string());
mSecondaryLanguage->setIndexSelected(0);
size_t i = 0;
for (const auto& language : availableLanguages)
{
icu::Locale locale(language.c_str());
icu::UnicodeString str(language.c_str());
locale.getDisplayName(primaryLocale, str);
std::string localeString;
str.toUTF8String(localeString);
mPrimaryLanguage->addItem(localeString, language);
mSecondaryLanguage->addItem(localeString, language);
if (language == currentLocales[0])
mPrimaryLanguage->setIndexSelected(i);
if (currentLocales.size() > 1 && language == currentLocales[1])
mSecondaryLanguage->setIndexSelected(i + 1);
i++;
}
}
void SettingsWindow::onTabChanged(MyGUI::TabControl* /*_sender*/, size_t /*index*/)
{
resetScrollbars();
}
void SettingsWindow::onOkButtonClicked(MyGUI::Widget* _sender)
{
setVisible(false);
}
void SettingsWindow::onResolutionSelected(MyGUI::ListBox* _sender, size_t index)
{
if (index == MyGUI::ITEM_NONE)
return;
ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
dialog->askForConfirmation("#{OMWEngine:ConfirmResolution}");
dialog->eventOkClicked.clear();
dialog->eventOkClicked += MyGUI::newDelegate(this, &SettingsWindow::onResolutionAccept);
dialog->eventCancelClicked.clear();
dialog->eventCancelClicked += MyGUI::newDelegate(this, &SettingsWindow::onResolutionCancel);
}
void SettingsWindow::onResolutionAccept()
{
const std::string& resStr = mResolutionList->getItemNameAt(mResolutionList->getIndexSelected());
int resX, resY;
parseResolution(resX, resY, resStr);
Settings::video().mResolutionX.set(resX);
Settings::video().mResolutionY.set(resY);
apply();
}
void SettingsWindow::onResolutionCancel()
{
highlightCurrentResolution();
}
void SettingsWindow::highlightCurrentResolution()
{
mResolutionList->setIndexSelected(MyGUI::ITEM_NONE);
const int currentX = Settings::video().mResolutionX;
const int currentY = Settings::video().mResolutionY;
for (size_t i = 0; i < mResolutionList->getItemCount(); ++i)
{
int resX, resY;
parseResolution(resX, resY, mResolutionList->getItemNameAt(i));
if (resX == currentX && resY == currentY)
{
mResolutionList->setIndexSelected(i);
break;
}
}
}
void SettingsWindow::onRefractionButtonClicked(MyGUI::Widget* _sender)
{
const bool refractionEnabled = Settings::water().mRefraction;
mSunlightScatteringButton->setEnabled(refractionEnabled);
mWobblyShoresButton->setEnabled(refractionEnabled);
}
void SettingsWindow::onWaterTextureSizeChanged(MyGUI::ComboBox* _sender, size_t pos)
{
int size = 0;
if (pos == 0)
size = 512;
else if (pos == 1)
size = 1024;
else if (pos == 2)
size = 2048;
Settings::water().mRttSize.set(size);
apply();
}
void SettingsWindow::onWaterReflectionDetailChanged(MyGUI::ComboBox* _sender, size_t pos)
{
Settings::water().mReflectionDetail.set(static_cast<int>(pos));
apply();
}
void SettingsWindow::onWaterRainRippleDetailChanged(MyGUI::ComboBox* _sender, size_t pos)
{
Settings::water().mRainRippleDetail.set(static_cast<int>(pos));
apply();
}
void SettingsWindow::onLightingMethodButtonChanged(MyGUI::ComboBox* _sender, size_t pos)
{
if (pos == MyGUI::ITEM_NONE)
return;
_sender->setCaptionWithReplacing(_sender->getItemNameAt(_sender->getIndexSelected()));
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
"#{OMWEngine:ChangeRequiresRestart}", { "#{Interface:OK}" }, true);
Settings::shaders().mLightingMethod.set(
Settings::parseLightingMethod(*_sender->getItemDataAt<std::string>(pos)));
apply();
}
void SettingsWindow::onLanguageChanged(size_t langPriority, MyGUI::ComboBox* _sender, size_t pos)
{
if (pos == MyGUI::ITEM_NONE)
return;
_sender->setCaptionWithReplacing(_sender->getItemNameAt(_sender->getIndexSelected()));
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
"#{OMWEngine:ChangeRequiresRestart}", { "#{Interface:OK}" }, true);
std::vector<std::string> currentLocales = Settings::general().mPreferredLocales;
if (currentLocales.size() <= langPriority)
currentLocales.resize(langPriority + 1, "en");
const auto& languageCode = *_sender->getItemDataAt<std::string>(pos);
if (!languageCode.empty())
currentLocales[langPriority] = languageCode;
else
currentLocales.resize(1);
Settings::general().mPreferredLocales.set(currentLocales);
}
void SettingsWindow::onGmstOverridesL10nChanged(MyGUI::Widget*)
{
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
"#{OMWEngine:ChangeRequiresRestart}", { "#{Interface:OK}" }, true);
}
void SettingsWindow::onVSyncModeChanged(MyGUI::ComboBox* sender, size_t pos)
{
if (pos == MyGUI::ITEM_NONE)
return;
Settings::video().mVsyncMode.set(static_cast<SDLUtil::VSyncMode>(sender->getIndexSelected()));
apply();
}
void SettingsWindow::onWindowModeChanged(MyGUI::ComboBox* sender, size_t pos)
{
if (pos == MyGUI::ITEM_NONE)
return;
const Settings::WindowMode windowMode = static_cast<Settings::WindowMode>(sender->getIndexSelected());
if (windowMode == Settings::WindowMode::WindowedFullscreen)
{
mResolutionList->setEnabled(false);
mWindowModeHint->setVisible(true);
}
else
{
mResolutionList->setEnabled(true);
mWindowModeHint->setVisible(false);
}
if (windowMode == Settings::WindowMode::Windowed)
mWindowBorderButton->setEnabled(true);
else
mWindowBorderButton->setEnabled(false);
Settings::video().mWindowMode.set(windowMode);
apply();
}
void SettingsWindow::onMaxLightsChanged(MyGUI::ComboBox* _sender, size_t pos)
{
Settings::shaders().mMaxLights.set(8 * (pos + 1));
apply();
configureWidgets(mMainWidget, false);
}
void SettingsWindow::onLightsResetButtonClicked(MyGUI::Widget* _sender)
{
std::vector<std::string> buttons = { "#{Interface:Yes}", "#{Interface:No}" };
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
"#{OMWEngine:LightingResetToDefaults}", buttons, true);
int selectedButton = MWBase::Environment::get().getWindowManager()->readPressedButton();
if (selectedButton == 1 || selectedButton == -1)
return;
Settings::shaders().mLightBoundsMultiplier.reset();
Settings::shaders().mMaximumLightDistance.reset();
Settings::shaders().mLightFadeStart.reset();
Settings::shaders().mMinimumInteriorBrightness.reset();
Settings::shaders().mMaxLights.reset();
Settings::shaders().mLightingMethod.reset();
const SceneUtil::LightingMethod lightingMethod = Settings::shaders().mLightingMethod;
const std::size_t lightIndex = mLightingMethodButton->findItemIndexWith(lightingMethodToStr(lightingMethod));
mLightingMethodButton->setIndexSelected(lightIndex);
updateMaxLightsComboBox(mMaxLights);
apply();
configureWidgets(mMainWidget, false);
}
void SettingsWindow::onButtonToggled(MyGUI::Widget* _sender)
{
std::string_view on = MWBase::Environment::get().getWindowManager()->getGameSettingString("sOn", "On");
bool newState;
if (_sender->castType<MyGUI::Button>()->getCaption() == on)
{
_sender->castType<MyGUI::Button>()->setCaption(
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOff", "Off")));
newState = false;
}
else
{
_sender->castType<MyGUI::Button>()->setCaption(MyGUI::UString(on));
newState = true;
}
if (getSettingType(_sender) == checkButtonType)
{
Settings::get<bool>(getSettingCategory(_sender), getSettingName(_sender)).set(newState);
apply();
return;
}
}
void SettingsWindow::onTextureFilteringChanged(MyGUI::ComboBox* _sender, size_t pos)
{
if (pos == 0)
Settings::general().mTextureMipmap.set("nearest");
else if (pos == 1)
Settings::general().mTextureMipmap.set("linear");
else
Log(Debug::Warning) << "Unexpected option pos " << pos;
apply();
}
void SettingsWindow::onResChange(int width, int height)
{
center();
highlightCurrentResolution();
}
void SettingsWindow::onSliderChangePosition(MyGUI::ScrollBar* scroller, size_t pos)
{
if (getSettingType(scroller) == "Slider")
{
std::string valueStr;
std::string_view valueType = getSettingValueType(scroller);
if (valueType == "Float" || valueType == "Integer" || valueType == "Cell")
{
float value = pos / float(scroller->getScrollRange() - 1);
float min, max;
getSettingMinMax(scroller, min, max);
value = min + (max - min) * value;
if (valueType == "Cell")
{
Settings::get<float>(getSettingCategory(scroller), getSettingName(scroller)).set(value);
std::stringstream ss;
ss << std::fixed << std::setprecision(2) << value / Constants::CellSizeInUnits;
valueStr = ss.str();
}
else if (valueType == "Float")
{
Settings::get<float>(getSettingCategory(scroller), getSettingName(scroller)).set(value);
std::stringstream ss;
ss << std::fixed << std::setprecision(2) << value;
valueStr = ss.str();
}
else
{
Settings::get<int>(getSettingCategory(scroller), getSettingName(scroller))
.set(static_cast<int>(value));
valueStr = MyGUI::utility::toString(int(value));
}
}
else
{
Settings::get<int>(getSettingCategory(scroller), getSettingName(scroller)).set(pos);
valueStr = MyGUI::utility::toString(pos);
}
updateSliderLabel(scroller, valueStr);
apply();
}
}
void SettingsWindow::apply()
{
const Settings::CategorySettingVector changed = Settings::Manager::getPendingChanges();
MWBase::Environment::get().getWorld()->processChangedSettings(changed);
MWBase::Environment::get().getSoundManager()->processChangedSettings(changed);
MWBase::Environment::get().getWindowManager()->processChangedSettings(changed);
MWBase::Environment::get().getInputManager()->processChangedSettings(changed);
MWBase::Environment::get().getMechanicsManager()->processChangedSettings(changed);
Settings::Manager::resetPendingChanges();
}
void SettingsWindow::onKeyboardSwitchClicked(MyGUI::Widget* _sender)
{
if (mKeyboardMode)
return;
mKeyboardMode = true;
mKeyboardSwitch->setStateSelected(true);
mControllerSwitch->setStateSelected(false);
updateControlsBox();
resetScrollbars();
}
void SettingsWindow::onControllerSwitchClicked(MyGUI::Widget* _sender)
{
if (!mKeyboardMode)
return;
mKeyboardMode = false;
mKeyboardSwitch->setStateSelected(false);
mControllerSwitch->setStateSelected(true);
updateControlsBox();
resetScrollbars();
}
void SettingsWindow::updateControlsBox()
{
while (mControlsBox->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mControlsBox->getChildAt(0));
MWBase::Environment::get().getWindowManager()->removeStaticMessageBox();
const auto inputManager = MWBase::Environment::get().getInputManager();
const auto& actions
= mKeyboardMode ? inputManager->getActionKeySorting() : inputManager->getActionControllerSorting();
for (const int& action : actions)
{
std::string desc{ inputManager->getActionDescription(action) };
if (desc.empty())
continue;
std::string binding;
if (mKeyboardMode)
binding = inputManager->getActionKeyBindingName(action);
else
binding = inputManager->getActionControllerBindingName(action);
Gui::SharedStateButton* leftText = mControlsBox->createWidget<Gui::SharedStateButton>(
"SandTextButton", MyGUI::IntCoord(), MyGUI::Align::Default);
leftText->setCaptionWithReplacing(desc);
Gui::SharedStateButton* rightText = mControlsBox->createWidget<Gui::SharedStateButton>(
"SandTextButton", MyGUI::IntCoord(), MyGUI::Align::Default);
rightText->setCaptionWithReplacing(binding);
rightText->setTextAlign(MyGUI::Align::Right);
rightText->setUserData(action); // save the action id for callbacks
rightText->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onRebindAction);
rightText->eventMouseWheel += MyGUI::newDelegate(this, &SettingsWindow::onInputTabMouseWheel);
Gui::ButtonGroup group;
group.push_back(leftText);
group.push_back(rightText);
Gui::SharedStateButton::createButtonGroup(group);
}
layoutControlsBox();
}
void SettingsWindow::updateLightSettings()
{
auto lightingMethod = MWBase::Environment::get().getResourceSystem()->getSceneManager()->getLightingMethod();
std::string lightingMethodStr = lightingMethodToStr(lightingMethod);
mLightingMethodButton->removeAllItems();
std::array<SceneUtil::LightingMethod, 3> methods = {
SceneUtil::LightingMethod::FFP,
SceneUtil::LightingMethod::PerObjectUniform,
SceneUtil::LightingMethod::SingleUBO,
};
for (const auto& method : methods)
{
if (!MWBase::Environment::get().getResourceSystem()->getSceneManager()->isSupportedLightingMethod(method))
continue;
mLightingMethodButton->addItem(
lightingMethodToStr(method), SceneUtil::LightManager::getLightingMethodString(method));
}
mLightingMethodButton->setIndexSelected(mLightingMethodButton->findItemIndexWith(lightingMethodStr));
}
void SettingsWindow::updateWindowModeSettings()
{
const Settings::WindowMode windowMode = Settings::video().mWindowMode;
const std::size_t windowModeIndex = static_cast<std::size_t>(windowMode);
mWindowModeList->setIndexSelected(windowModeIndex);
if (windowMode != Settings::WindowMode::Windowed && windowModeIndex != MyGUI::ITEM_NONE)
{
// check if this resolution is supported in fullscreen
if (mResolutionList->getIndexSelected() != MyGUI::ITEM_NONE)
{
const std::string& resStr = mResolutionList->getItemNameAt(mResolutionList->getIndexSelected());
int resX, resY;
parseResolution(resX, resY, resStr);
Settings::video().mResolutionX.set(resX);
Settings::video().mResolutionY.set(resY);
}
bool supported = false;
int fallbackX = 0, fallbackY = 0;
for (size_t i = 0; i < mResolutionList->getItemCount(); ++i)
{
const std::string& resStr = mResolutionList->getItemNameAt(i);
int resX, resY;
parseResolution(resX, resY, resStr);
if (i == 0)
{
fallbackX = resX;
fallbackY = resY;
}
if (resX == Settings::video().mResolutionX && resY == Settings::video().mResolutionY)
supported = true;
}
if (!supported && mResolutionList->getItemCount())
{
if (fallbackX != 0 && fallbackY != 0)
{
Settings::video().mResolutionX.set(fallbackX);
Settings::video().mResolutionY.set(fallbackY);
}
}
mWindowBorderButton->setEnabled(false);
}
if (windowMode == Settings::WindowMode::WindowedFullscreen)
mResolutionList->setEnabled(false);
}
void SettingsWindow::updateVSyncModeSettings()
{
mVSyncModeList->setIndexSelected(static_cast<size_t>(Settings::video().mVsyncMode));
}
void SettingsWindow::layoutControlsBox()
{
const int h = Settings::gui().mFontSize + 2;
const int w = mControlsBox->getWidth() - 28;
const int noWidgetsInRow = 2;
const int totalH = mControlsBox->getChildCount() / noWidgetsInRow * h;
for (size_t i = 0; i < mControlsBox->getChildCount(); i++)
{
MyGUI::Widget* widget = mControlsBox->getChildAt(i);
widget->setCoord(0, i / noWidgetsInRow * h, w, h);
}
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the
// scrollbar is hidden
mControlsBox->setVisibleVScroll(false);
mControlsBox->setCanvasSize(mControlsBox->getWidth(), std::max(totalH, mControlsBox->getHeight()));
mControlsBox->setVisibleVScroll(true);
}
namespace
{
std::string escapeRegex(const std::string& str)
{
static const std::regex specialChars(R"r([\^\.\[\$\(\)\|\*\+\?\{])r", std::regex_constants::extended);
return std::regex_replace(str, specialChars, R"(\$&)");
}
std::regex wordSearch(const std::string& query)
{
static const std::regex wordsRegex(R"([^[:space:]]+)", std::regex_constants::extended);
auto wordsBegin = std::sregex_iterator(query.begin(), query.end(), wordsRegex);
auto wordsEnd = std::sregex_iterator();
std::string searchRegex("(");
for (auto it = wordsBegin; it != wordsEnd; ++it)
{
if (it != wordsBegin)
searchRegex += '|';
searchRegex += escapeRegex(query.substr(it->position(), it->length()));
}
searchRegex += ')';
// query had only whitespace characters
if (searchRegex == "()")
searchRegex = "^(.*)$";
return std::regex(searchRegex, std::regex_constants::extended | std::regex_constants::icase);
}
double weightedSearch(const std::regex& regex, const std::string& text)
{
std::smatch matches;
std::regex_search(text, matches, regex);
// need a signed value, so cast to double (not an integer type to guarantee no overflow)
return static_cast<double>(matches.size());
}
}
void SettingsWindow::renderScriptSettings()
{
mScriptAdapter->detach();
mScriptList->removeAllItems();
mScriptView->setCanvasSize({ 0, 0 });
struct WeightedPage
{
size_t mIndex;
std::string mName;
double mNameWeight;
double mHintWeight;
constexpr auto tie() const { return std::tie(mNameWeight, mHintWeight, mName); }
constexpr bool operator<(const WeightedPage& rhs) const { return tie() < rhs.tie(); }
};
std::regex searchRegex = wordSearch(mScriptFilter->getCaption());
std::vector<WeightedPage> weightedPages;
weightedPages.reserve(LuaUi::scriptSettingsPageCount());
for (size_t i = 0; i < LuaUi::scriptSettingsPageCount(); ++i)
{
LuaUi::ScriptSettingsPage page = LuaUi::scriptSettingsPageAt(i);
double nameWeight = weightedSearch(searchRegex, page.mName);
double hintWeight = weightedSearch(searchRegex, page.mSearchHints);
if ((nameWeight + hintWeight) > 0)
weightedPages.push_back({ i, page.mName, -nameWeight, -hintWeight });
}
std::sort(weightedPages.begin(), weightedPages.end());
for (const WeightedPage& weightedPage : weightedPages)
mScriptList->addItem(weightedPage.mName, weightedPage.mIndex);
// Hide script settings when the game world isn't loaded
bool disabled = LuaUi::scriptSettingsPageCount() == 0;
mScriptFilter->setVisible(!disabled);
mScriptList->setVisible(!disabled);
mScriptBox->setVisible(!disabled);
mScriptDisabled->setVisible(disabled);
LuaUi::attachPageAt(mCurrentPage, mScriptAdapter);
}
void SettingsWindow::onScriptFilterChange(MyGUI::EditBox*)
{
renderScriptSettings();
}
void SettingsWindow::onScriptListSelection(MyGUI::ListBox*, size_t index)
{
mScriptAdapter->detach();
mCurrentPage = -1;
if (index < mScriptList->getItemCount())
{
mCurrentPage = *mScriptList->getItemDataAt<size_t>(index);
LuaUi::attachPageAt(mCurrentPage, mScriptAdapter);
}
}
void SettingsWindow::onRebindAction(MyGUI::Widget* _sender)
{
int actionId = *_sender->getUserData<int>();
_sender->castType<MyGUI::Button>()->setCaptionWithReplacing("#{Interface:None}");
MWBase::Environment::get().getWindowManager()->staticMessageBox("#{OMWEngine:RebindAction}");
MWBase::Environment::get().getWindowManager()->disallowMouse();
MWBase::Environment::get().getInputManager()->enableDetectingBindingMode(actionId, mKeyboardMode);
}
void SettingsWindow::onInputTabMouseWheel(MyGUI::Widget* _sender, int _rel)
{
if (mControlsBox->getViewOffset().top + _rel * 0.3f > 0)
mControlsBox->setViewOffset(MyGUI::IntPoint(0, 0));
else
mControlsBox->setViewOffset(
MyGUI::IntPoint(0, static_cast<int>(mControlsBox->getViewOffset().top + _rel * 0.3f)));
}
void SettingsWindow::onResetDefaultBindings(MyGUI::Widget* _sender)
{
ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
dialog->askForConfirmation("#{OMWEngine:ConfirmResetBindings}");
dialog->eventOkClicked.clear();
dialog->eventOkClicked += MyGUI::newDelegate(this, &SettingsWindow::onResetDefaultBindingsAccept);
dialog->eventCancelClicked.clear();
}
void SettingsWindow::onResetDefaultBindingsAccept()
{
if (mKeyboardMode)
MWBase::Environment::get().getInputManager()->resetToDefaultKeyBindings();
else
MWBase::Environment::get().getInputManager()->resetToDefaultControllerBindings();
updateControlsBox();
}
void SettingsWindow::onOpen()
{
highlightCurrentResolution();
updateControlsBox();
updateLightSettings();
updateWindowModeSettings();
updateVSyncModeSettings();
resetScrollbars();
renderScriptSettings();
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mOkButton);
}
void SettingsWindow::onWindowResize(MyGUI::Window* _sender)
{
layoutControlsBox();
}
void SettingsWindow::computeMinimumWindowSize()
{
auto* window = mMainWidget->castType<MyGUI::Window>();
auto minSize = window->getMinSize();
// Window should be at minimum wide enough to show all tabs.
int tabBarWidth = 0;
for (uint32_t i = 0; i < mSettingsTab->getItemCount(); i++)
{
tabBarWidth += mSettingsTab->getButtonWidthAt(i);
}
// Need to include window margins
int margins = mMainWidget->getWidth() - mSettingsTab->getWidth();
int minimumWindowWidth = tabBarWidth + margins;
if (minimumWindowWidth > minSize.width)
{
minSize.width = minimumWindowWidth;
window->setMinSize(minSize);
// Make a dummy call to setSize so MyGUI can apply any resize resulting from the change in MinSize
mMainWidget->setSize(mMainWidget->getSize());
}
}
void SettingsWindow::resetScrollbars()
{
mResolutionList->setScrollPosition(0);
mControlsBox->setViewOffset(MyGUI::IntPoint(0, 0));
}
}