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356e9d7cf0
With this PR we refactor `SceneUtil::KeyframeController` not to require `virtual osg::Callback` inheritance. I suppose such `virtual` overhead is not justified here because it negatively impacts many other classes we derive from `osg::Callback`. |
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.. | ||
controller.cpp | ||
controller.hpp | ||
matrixtransform.cpp | ||
matrixtransform.hpp | ||
nifloader.cpp | ||
nifloader.hpp | ||
particle.cpp | ||
particle.hpp |