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			48 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| # Locate LIBUNSHIELD
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| # This module defines
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| # LIBUNSHIELD_LIBRARY
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| # LIBUNSHIELD_FOUND, if false, do not try to link to LibUnshield
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| # LIBUNSHIELD_INCLUDE_DIR, where to find the headers
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| #
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| # Created by Tom Mason (wheybags) for OpenMW (http://openmw.com), based on FindMPG123.cmake
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| #
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| # Ripped off from other sources. In fact, this file is so generic (I
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| # just did a search and replace on another file) that I wonder why the
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| # CMake guys haven't wrapped this entire thing in a single
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| # function. Do we really need to repeat this stuff for every single
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| # library when they all work the same? </today's rant>
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| 
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| FIND_PATH(LIBUNSHIELD_INCLUDE_DIR libunshield.h
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|   HINTS
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|   PATHS
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|   ~/Library/Frameworks
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|   /Library/Frameworks
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|   /usr/local
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|   /usr
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|   /sw # Fink
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|   /opt/local # DarwinPorts
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|   /opt/csw # Blastwave
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|   /opt
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|   /usr/include
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| )
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| 
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| FIND_LIBRARY(LIBUNSHIELD_LIBRARY 
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|   unshield
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|   HINTS
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| #  PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
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|   PATHS
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|   ~/Library/Frameworks
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|   /Library/Frameworks
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|   /usr/local
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|   /usr
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|   /sw
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|   /opt/local
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|   /opt/csw
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|   /opt
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|   /usr/lib
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| )
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| 
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| IF(LIBUNSHIELD_LIBRARY AND LIBUNSHIELD_INCLUDE_DIR)
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|   SET(LIBUNSHIELD_FOUND "YES")
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| ENDIF(LIBUNSHIELD_LIBRARY AND LIBUNSHIELD_INCLUDE_DIR)
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| 
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