mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-11-04 12:26:39 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			145 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			145 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "workqueue.hpp"
 | 
						|
 | 
						|
#include <components/debug/debuglog.hpp>
 | 
						|
 | 
						|
#include <numeric>
 | 
						|
 | 
						|
namespace SceneUtil
 | 
						|
{
 | 
						|
 | 
						|
    void WorkItem::waitTillDone()
 | 
						|
    {
 | 
						|
        if (mDone)
 | 
						|
            return;
 | 
						|
 | 
						|
        std::unique_lock<std::mutex> lock(mMutex);
 | 
						|
        while (!mDone)
 | 
						|
        {
 | 
						|
            mCondition.wait(lock);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    void WorkItem::signalDone()
 | 
						|
    {
 | 
						|
        {
 | 
						|
            std::unique_lock<std::mutex> lock(mMutex);
 | 
						|
            mDone = true;
 | 
						|
        }
 | 
						|
        mCondition.notify_all();
 | 
						|
    }
 | 
						|
 | 
						|
    bool WorkItem::isDone() const
 | 
						|
    {
 | 
						|
        return mDone;
 | 
						|
    }
 | 
						|
 | 
						|
    WorkQueue::WorkQueue(std::size_t workerThreads)
 | 
						|
        : mIsReleased(false)
 | 
						|
    {
 | 
						|
        start(workerThreads);
 | 
						|
    }
 | 
						|
 | 
						|
    WorkQueue::~WorkQueue()
 | 
						|
    {
 | 
						|
        stop();
 | 
						|
    }
 | 
						|
 | 
						|
    void WorkQueue::start(std::size_t workerThreads)
 | 
						|
    {
 | 
						|
        {
 | 
						|
            const std::lock_guard lock(mMutex);
 | 
						|
            mIsReleased = false;
 | 
						|
        }
 | 
						|
        while (mThreads.size() < workerThreads)
 | 
						|
            mThreads.emplace_back(std::make_unique<WorkThread>(*this));
 | 
						|
    }
 | 
						|
 | 
						|
    void WorkQueue::stop()
 | 
						|
    {
 | 
						|
        {
 | 
						|
            std::unique_lock<std::mutex> lock(mMutex);
 | 
						|
            while (!mQueue.empty())
 | 
						|
                mQueue.pop_back();
 | 
						|
            mIsReleased = true;
 | 
						|
            mCondition.notify_all();
 | 
						|
        }
 | 
						|
 | 
						|
        mThreads.clear();
 | 
						|
    }
 | 
						|
 | 
						|
    void WorkQueue::addWorkItem(osg::ref_ptr<WorkItem> item, bool front)
 | 
						|
    {
 | 
						|
        if (item->isDone())
 | 
						|
        {
 | 
						|
            Log(Debug::Error) << "Error: trying to add a work item that is already completed";
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        std::unique_lock<std::mutex> lock(mMutex);
 | 
						|
        if (front)
 | 
						|
            mQueue.push_front(std::move(item));
 | 
						|
        else
 | 
						|
            mQueue.push_back(std::move(item));
 | 
						|
        mCondition.notify_one();
 | 
						|
    }
 | 
						|
 | 
						|
    osg::ref_ptr<WorkItem> WorkQueue::removeWorkItem()
 | 
						|
    {
 | 
						|
        std::unique_lock<std::mutex> lock(mMutex);
 | 
						|
        while (mQueue.empty() && !mIsReleased)
 | 
						|
        {
 | 
						|
            mCondition.wait(lock);
 | 
						|
        }
 | 
						|
        if (!mQueue.empty())
 | 
						|
        {
 | 
						|
            osg::ref_ptr<WorkItem> item = std::move(mQueue.front());
 | 
						|
            mQueue.pop_front();
 | 
						|
            return item;
 | 
						|
        }
 | 
						|
        return nullptr;
 | 
						|
    }
 | 
						|
 | 
						|
    unsigned int WorkQueue::getNumItems() const
 | 
						|
    {
 | 
						|
        std::unique_lock<std::mutex> lock(mMutex);
 | 
						|
        return mQueue.size();
 | 
						|
    }
 | 
						|
 | 
						|
    unsigned int WorkQueue::getNumActiveThreads() const
 | 
						|
    {
 | 
						|
        return std::accumulate(
 | 
						|
            mThreads.begin(), mThreads.end(), 0u, [](auto r, const auto& t) { return r + t->isActive(); });
 | 
						|
    }
 | 
						|
 | 
						|
    WorkThread::WorkThread(WorkQueue& workQueue)
 | 
						|
        : mWorkQueue(&workQueue)
 | 
						|
        , mActive(false)
 | 
						|
        , mThread([this] { run(); })
 | 
						|
    {
 | 
						|
    }
 | 
						|
 | 
						|
    WorkThread::~WorkThread()
 | 
						|
    {
 | 
						|
        mThread.join();
 | 
						|
    }
 | 
						|
 | 
						|
    void WorkThread::run()
 | 
						|
    {
 | 
						|
        while (true)
 | 
						|
        {
 | 
						|
            osg::ref_ptr<WorkItem> item = mWorkQueue->removeWorkItem();
 | 
						|
            if (!item)
 | 
						|
                return;
 | 
						|
            mActive = true;
 | 
						|
            item->doWork();
 | 
						|
            item->signalDone();
 | 
						|
            mActive = false;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    bool WorkThread::isActive() const
 | 
						|
    {
 | 
						|
        return mActive;
 | 
						|
    }
 | 
						|
 | 
						|
}
 |