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04b244cf9e
openmw
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components
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nifogre
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Chris Robinson
04b244cf9e
Use the mesh's skeleton to transform shapes into "bind pose" instead of the NIF nodes
2012-07-18 17:18:21 -07:00
..
tests
Mostly removal of unnecessary #include's and a little clean up
2012-07-17 09:27:12 +02:00
ogre_nif_loader.cpp
Use the mesh's skeleton to transform shapes into "bind pose" instead of the NIF nodes
2012-07-18 17:18:21 -07:00
ogre_nif_loader.hpp
Use lowercase names for the mesh and skeleton resources
2012-07-18 15:27:33 -07:00