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openmw/apps/openmw/mwclass/book.cpp

189 lines
5.8 KiB
C++

#include "book.hpp"
#include <MyGUI_TextIterator.h>
#include <components/esm3/loadbook.hpp>
#include <components/esm3/loadsoun.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/actionread.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/failedaction.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
#include "../mwgui/tooltips.hpp"
#include "../mwgui/ustring.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "classmodel.hpp"
namespace MWClass
{
Book::Book()
: MWWorld::RegisteredClass<Book>(ESM::Book::sRecordId)
{
}
void Book::insertObjectRendering(
const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
{
if (!model.empty())
{
renderingInterface.getObjects().insertModel(ptr, model);
}
}
std::string Book::getModel(const MWWorld::ConstPtr& ptr) const
{
return getClassModel<ESM::Book>(ptr);
}
std::string_view Book::getName(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
const std::string& name = ref->mBase->mName;
return !name.empty() ? name : ref->mBase->mId.getRefIdString();
}
std::unique_ptr<MWWorld::Action> Book::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
{
if (actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
{
const MWWorld::ESMStore& store = *MWBase::Environment::get().getESMStore();
auto& prng = MWBase::Environment::get().getWorld()->getPrng();
const ESM::Sound* sound = store.get<ESM::Sound>().searchRandom("WolfItem", prng);
std::unique_ptr<MWWorld::Action> action = std::make_unique<MWWorld::FailedAction>("#{sWerewolfRefusal}");
if (sound)
action->setSound(sound->mId);
return action;
}
return std::make_unique<MWWorld::ActionRead>(ptr);
}
ESM::RefId Book::getScript(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
return ref->mBase->mScript;
}
int Book::getValue(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
return ref->mBase->mData.mValue;
}
const ESM::RefId& Book::getUpSoundId(const MWWorld::ConstPtr& ptr) const
{
static auto var = ESM::RefId::stringRefId("Item Book Up");
return var;
}
const ESM::RefId& Book::getDownSoundId(const MWWorld::ConstPtr& ptr) const
{
static auto var = ESM::RefId::stringRefId("Item Book Down");
return var;
}
const std::string& Book::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
return ref->mBase->mIcon;
}
MWGui::ToolTipInfo Book::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
MWGui::ToolTipInfo info;
std::string_view name = getName(ptr);
info.caption
= MyGUI::TextIterator::toTagsString(MWGui::toUString(name)) + MWGui::ToolTips::getCountString(count);
info.icon = ref->mBase->mIcon;
std::string text;
text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
{
text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script");
}
info.enchant = ref->mBase->mEnchant;
info.text = text;
return info;
}
ESM::RefId Book::getEnchantment(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
return ref->mBase->mEnchant;
}
const ESM::RefId& Book::applyEnchantment(
const MWWorld::ConstPtr& ptr, const ESM::RefId& enchId, int enchCharge, const std::string& newName) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
ESM::Book newItem = *ref->mBase;
newItem.mId = ESM::RefId();
newItem.mName = newName;
newItem.mData.mIsScroll = 1;
newItem.mData.mEnchant = enchCharge;
newItem.mEnchant = enchId;
const ESM::Book* record = MWBase::Environment::get().getESMStore()->insert(newItem);
return record->mId;
}
std::unique_ptr<MWWorld::Action> Book::use(const MWWorld::Ptr& ptr, bool force) const
{
return std::make_unique<MWWorld::ActionRead>(ptr);
}
MWWorld::Ptr Book::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
return MWWorld::Ptr(cell.insert(ref), &cell);
}
int Book::getEnchantmentPoints(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
return ref->mBase->mData.mEnchant;
}
bool Book::canSell(const MWWorld::ConstPtr& item, int npcServices) const
{
return (npcServices & ESM::NPC::Books)
|| ((npcServices & ESM::NPC::MagicItems) && !getEnchantment(item).empty());
}
float Book::getWeight(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
return ref->mBase->mData.mWeight;
}
}