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openmw/apps/openmw/mwclass/potion.cpp

156 lines
4.8 KiB
C++

#include "potion.hpp"
#include <MyGUI_TextIterator.h>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include <components/esm3/loadalch.hpp>
#include <components/esm3/loadnpc.hpp>
#include "../mwworld/actionapply.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwgui/tooltips.hpp"
#include "../mwgui/ustring.hpp"
#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
#include "../mwmechanics/alchemy.hpp"
#include "classmodel.hpp"
namespace MWClass
{
Potion::Potion()
: MWWorld::RegisteredClass<Potion>(ESM::Potion::sRecordId)
{
}
void Potion::insertObjectRendering(
const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
{
if (!model.empty())
{
renderingInterface.getObjects().insertModel(ptr, model);
}
}
std::string Potion::getModel(const MWWorld::ConstPtr& ptr) const
{
return getClassModel<ESM::Potion>(ptr);
}
std::string_view Potion::getName(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Potion>* ref = ptr.get<ESM::Potion>();
const std::string& name = ref->mBase->mName;
return !name.empty() ? name : ref->mBase->mId.getRefIdString();
}
std::unique_ptr<MWWorld::Action> Potion::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
}
ESM::RefId Potion::getScript(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Potion>* ref = ptr.get<ESM::Potion>();
return ref->mBase->mScript;
}
int Potion::getValue(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Potion>* ref = ptr.get<ESM::Potion>();
return ref->mBase->mData.mValue;
}
const ESM::RefId& Potion::getUpSoundId(const MWWorld::ConstPtr& ptr) const
{
static const auto sound = ESM::RefId::stringRefId("Item Potion Up");
return sound;
}
const ESM::RefId& Potion::getDownSoundId(const MWWorld::ConstPtr& ptr) const
{
static const auto sound = ESM::RefId::stringRefId("Item Potion Down");
return sound;
}
const std::string& Potion::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Potion>* ref = ptr.get<ESM::Potion>();
return ref->mBase->mIcon;
}
MWGui::ToolTipInfo Potion::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
{
const MWWorld::LiveCellRef<ESM::Potion>* ref = ptr.get<ESM::Potion>();
MWGui::ToolTipInfo info;
std::string_view name = getName(ptr);
info.caption
= MyGUI::TextIterator::toTagsString(MWGui::toUString(name)) + MWGui::ToolTips::getCountString(count);
info.icon = ref->mBase->mIcon;
std::string text;
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
info.effects = MWGui::Widgets::MWEffectList::effectListFromESM(&ref->mBase->mEffects);
// hide effects the player doesn't know about
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
for (unsigned int i = 0; i < info.effects.size(); ++i)
info.effects[i].mKnown = MWMechanics::Alchemy::knownEffect(i, player);
info.isPotion = true;
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
{
text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script");
}
info.text = text;
return info;
}
std::unique_ptr<MWWorld::Action> Potion::use(const MWWorld::Ptr& ptr, bool force) const
{
MWWorld::LiveCellRef<ESM::Potion>* ref = ptr.get<ESM::Potion>();
auto action = std::make_unique<MWWorld::ActionApply>(ptr, ref->mBase->mId);
action->setSound(ESM::RefId::stringRefId("Drink"));
return action;
}
MWWorld::Ptr Potion::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
{
const MWWorld::LiveCellRef<ESM::Potion>* ref = ptr.get<ESM::Potion>();
return MWWorld::Ptr(cell.insert(ref), &cell);
}
bool Potion::canSell(const MWWorld::ConstPtr& item, int npcServices) const
{
return (npcServices & ESM::NPC::Potions) != 0;
}
float Potion::getWeight(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Potion>* ref = ptr.get<ESM::Potion>();
return ref->mBase->mData.mWeight;
}
}