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openmw/apps/openmw/mwclass/probe.cpp

174 lines
5.4 KiB
C++

#include "probe.hpp"
#include <MyGUI_TextIterator.h>
#include <components/esm3/loadnpc.hpp>
#include <components/esm3/loadprob.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/actionequip.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwgui/tooltips.hpp"
#include "../mwgui/ustring.hpp"
#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
#include "classmodel.hpp"
namespace MWClass
{
Probe::Probe()
: MWWorld::RegisteredClass<Probe>(ESM::Probe::sRecordId)
{
}
void Probe::insertObjectRendering(
const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
{
if (!model.empty())
{
renderingInterface.getObjects().insertModel(ptr, model);
}
}
std::string Probe::getModel(const MWWorld::ConstPtr& ptr) const
{
return getClassModel<ESM::Probe>(ptr);
}
std::string_view Probe::getName(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
const std::string& name = ref->mBase->mName;
return !name.empty() ? name : ref->mBase->mId.getRefIdString();
}
std::unique_ptr<MWWorld::Action> Probe::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
}
ESM::RefId Probe::getScript(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
return ref->mBase->mScript;
}
std::pair<std::vector<int>, bool> Probe::getEquipmentSlots(const MWWorld::ConstPtr& ptr) const
{
std::vector<int> slots_;
slots_.push_back(int(MWWorld::InventoryStore::Slot_CarriedRight));
return std::make_pair(slots_, false);
}
int Probe::getValue(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
return ref->mBase->mData.mValue;
}
const ESM::RefId& Probe::getUpSoundId(const MWWorld::ConstPtr& ptr) const
{
static const ESM::RefId sound = ESM::RefId::stringRefId("Item Probe Up");
return sound;
}
const ESM::RefId& Probe::getDownSoundId(const MWWorld::ConstPtr& ptr) const
{
static const ESM::RefId sound = ESM::RefId::stringRefId("Item Probe Down");
return sound;
}
const std::string& Probe::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
return ref->mBase->mIcon;
}
MWGui::ToolTipInfo Probe::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
{
const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
MWGui::ToolTipInfo info;
std::string_view name = getName(ptr);
info.caption
= MyGUI::TextIterator::toTagsString(MWGui::toUString(name)) + MWGui::ToolTips::getCountString(count);
info.icon = ref->mBase->mIcon;
std::string text;
int remainingUses = getItemHealth(ptr);
text += "\n#{sUses}: " + MWGui::ToolTips::toString(remainingUses);
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
{
text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script");
}
info.text = text;
return info;
}
std::unique_ptr<MWWorld::Action> Probe::use(const MWWorld::Ptr& ptr, bool force) const
{
std::unique_ptr<MWWorld::Action> action = std::make_unique<MWWorld::ActionEquip>(ptr, force);
action->setSound(getUpSoundId(ptr));
return action;
}
MWWorld::Ptr Probe::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
{
const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
return MWWorld::Ptr(cell.insert(ref), &cell);
}
std::pair<int, std::string_view> Probe::canBeEquipped(const MWWorld::ConstPtr& ptr, const MWWorld::Ptr& npc) const
{
// Do not allow equip tools from inventory during attack
if (MWBase::Environment::get().getMechanicsManager()->isAttackingOrSpell(npc)
&& MWBase::Environment::get().getWindowManager()->isGuiMode())
return { 0, "#{sCantEquipWeapWarning}" };
return { 1, {} };
}
bool Probe::canSell(const MWWorld::ConstPtr& item, int npcServices) const
{
return (npcServices & ESM::NPC::Probes) != 0;
}
int Probe::getItemMaxHealth(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
return ref->mBase->mData.mUses;
}
float Probe::getWeight(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
return ref->mBase->mData.mWeight;
}
}