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	NIFFile might not always be created from a file or stream containing NIF data. Basically there are 2 different responsibilities for this class: 1. Read NIF file 2. Provide input for nifosg and bulletnifloader. Remove no longer needed NIFFileMock since the state of NIFFfile can be initialized independently from reading NIF file.
		
			
				
	
	
		
			157 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			157 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|   OpenMW - The completely unofficial reimplementation of Morrowind
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|   Copyright (C) 2008-2010  Nicolay Korslund
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|   Email: < korslund@gmail.com >
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|   WWW: https://openmw.org/
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| 
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|   This file (controlled.h) is part of the OpenMW package.
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| 
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|   OpenMW is distributed as free software: you can redistribute it
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|   and/or modify it under the terms of the GNU General Public License
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|   version 3, as published by the Free Software Foundation.
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| 
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|   This program is distributed in the hope that it will be useful, but
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|   WITHOUT ANY WARRANTY; without even the implied warranty of
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|   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|   General Public License for more details.
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| 
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|   You should have received a copy of the GNU General Public License
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|   version 3 along with this program. If not, see
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|   https://www.gnu.org/licenses/ .
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| 
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|  */
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| 
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| #ifndef OPENMW_COMPONENTS_NIF_CONTROLLED_HPP
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| #define OPENMW_COMPONENTS_NIF_CONTROLLED_HPP
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| 
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| #include "base.hpp"
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| 
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| namespace Nif
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| {
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| 
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|     struct NiSourceTexture : public Named
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|     {
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|         // Is this an external (references a separate texture file) or
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|         // internal (data is inside the nif itself) texture?
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|         bool external;
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| 
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|         std::string filename; // In case of external textures
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|         NiPixelDataPtr data; // In case of internal textures
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| 
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|         /* Pixel layout
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|             0 - Palettised
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|             1 - High color 16
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|             2 - True color 32
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|             3 - Compressed
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|             4 - Bumpmap
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|             5 - Default */
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|         unsigned int pixel;
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| 
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|         /* Mipmap format
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|             0 - no
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|             1 - yes
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|             2 - default */
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|         unsigned int mipmap;
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| 
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|         /* Alpha
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|             0 - none
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|             1 - binary
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|             2 - smooth
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|             3 - default (use material alpha, or multiply material with texture if present)
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|         */
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|         unsigned int alpha;
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| 
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|         void read(NIFStream* nif) override;
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|         void post(Reader& nif) override;
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|     };
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| 
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|     struct BSShaderTextureSet : public Record
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|     {
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|         enum TextureType
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|         {
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|             TextureType_Base = 0,
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|             TextureType_Normal = 1,
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|             TextureType_Glow = 2,
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|             TextureType_Parallax = 3,
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|             TextureType_Env = 4,
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|             TextureType_EnvMask = 5,
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|             TextureType_Subsurface = 6,
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|             TextureType_BackLighting = 7
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|         };
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|         std::vector<std::string> textures;
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| 
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|         void read(NIFStream* nif) override;
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|     };
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| 
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|     struct NiParticleModifier : public Record
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|     {
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|         NiParticleModifierPtr next;
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|         ControllerPtr controller;
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| 
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|         void read(NIFStream* nif) override;
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|         void post(Reader& nif) override;
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|     };
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| 
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|     struct NiParticleGrowFade : public NiParticleModifier
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|     {
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|         float growTime;
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|         float fadeTime;
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| 
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|         void read(NIFStream* nif) override;
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|     };
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| 
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|     struct NiParticleColorModifier : public NiParticleModifier
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|     {
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|         NiColorDataPtr data;
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| 
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|         void read(NIFStream* nif) override;
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|         void post(Reader& nif) override;
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|     };
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| 
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|     struct NiGravity : public NiParticleModifier
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|     {
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|         float mForce;
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|         /* 0 - Wind (fixed direction)
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|          * 1 - Point (fixed origin)
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|          */
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|         int mType;
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|         float mDecay;
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|         osg::Vec3f mPosition;
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|         osg::Vec3f mDirection;
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| 
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|         void read(NIFStream* nif) override;
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|     };
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| 
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|     struct NiParticleCollider : public NiParticleModifier
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|     {
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|         float mBounceFactor;
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|         void read(NIFStream* nif) override;
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|     };
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| 
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|     // NiPinaColada
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|     struct NiPlanarCollider : public NiParticleCollider
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|     {
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|         osg::Vec2f mExtents;
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|         osg::Vec3f mPosition;
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|         osg::Vec3f mXVector, mYVector;
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|         osg::Vec3f mPlaneNormal;
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|         float mPlaneDistance;
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| 
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|         void read(NIFStream* nif) override;
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|     };
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| 
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|     struct NiSphericalCollider : public NiParticleCollider
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|     {
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|         float mRadius;
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|         osg::Vec3f mCenter;
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| 
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|         void read(NIFStream* nif) override;
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|     };
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| 
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|     struct NiParticleRotation : public NiParticleModifier
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|     {
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|         void read(NIFStream* nif) override;
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|     };
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| 
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| } // Namespace
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| #endif
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