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openmw/components/resource/objectcache.hpp

208 lines
7.0 KiB
C++

// Resource ObjectCache for OpenMW, forked from osgDB ObjectCache by Robert Osfield, see copyright notice below.
// Changes:
// - removeExpiredObjectsInCache no longer keeps a lock while the unref happens.
// - template allows customized KeyType.
// - objects with uninitialized time stamp are not removed.
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OPENMW_COMPONENTS_RESOURCE_OBJECTCACHE
#define OPENMW_COMPONENTS_RESOURCE_OBJECTCACHE
#include "cachestats.hpp"
#include <osg/Node>
#include <osg/Referenced>
#include <osg/ref_ptr>
#include <algorithm>
#include <map>
#include <mutex>
#include <optional>
#include <string>
#include <vector>
namespace osg
{
class Object;
class State;
class NodeVisitor;
class Stats;
}
namespace Resource
{
struct GenericObjectCacheItem
{
osg::ref_ptr<osg::Object> mValue;
double mLastUsage;
};
template <typename KeyType>
class GenericObjectCache : public osg::Referenced
{
public:
// Update last usage timestamp using referenceTime for each cache time if they are not nullptr and referenced
// from somewhere else. Remove items with last usage > expiryTime. Note: last usage might be updated from other
// places so nullptr or not references elsewhere items are not always removed.
void update(double referenceTime, double expiryDelay)
{
std::vector<osg::ref_ptr<osg::Object>> objectsToRemove;
{
const double expiryTime = referenceTime - expiryDelay;
std::lock_guard<std::mutex> lock(mMutex);
std::erase_if(mItems, [&](auto& v) {
Item& item = v.second;
if ((item.mValue != nullptr && item.mValue->referenceCount() > 1) || item.mLastUsage == 0)
item.mLastUsage = referenceTime;
if (item.mLastUsage > expiryTime)
return false;
++mExpired;
if (item.mValue != nullptr)
objectsToRemove.push_back(std::move(item.mValue));
return true;
});
}
// note, actual unref happens outside of the lock
objectsToRemove.clear();
}
/** Remove all objects in the cache regardless of having external references or expiry times.*/
void clear()
{
std::lock_guard<std::mutex> lock(mMutex);
mItems.clear();
}
/** Add a key,object,timestamp triple to the Registry::ObjectCache.*/
template <class K>
void addEntryToObjectCache(K&& key, osg::Object* object, double timestamp = 0.0)
{
std::lock_guard<std::mutex> lock(mMutex);
const auto it = mItems.find(key);
if (it == mItems.end())
mItems.emplace_hint(it, std::forward<K>(key), Item{ object, timestamp });
else
it->second = Item{ object, timestamp };
}
/** Remove Object from cache.*/
void removeFromObjectCache(const auto& key)
{
std::lock_guard<std::mutex> lock(mMutex);
const auto itr = mItems.find(key);
if (itr != mItems.end())
mItems.erase(itr);
}
/** Get an ref_ptr<Object> from the object cache*/
osg::ref_ptr<osg::Object> getRefFromObjectCache(const auto& key)
{
std::lock_guard<std::mutex> lock(mMutex);
if (Item* const item = find(key))
return item->mValue;
return nullptr;
}
std::optional<osg::ref_ptr<osg::Object>> getRefFromObjectCacheOrNone(const auto& key)
{
const std::lock_guard<std::mutex> lock(mMutex);
if (Item* const item = find(key))
return item->mValue;
return std::nullopt;
}
/** Check if an object is in the cache, and if it is, update its usage time stamp. */
bool checkInObjectCache(const auto& key, double timeStamp)
{
std::lock_guard<std::mutex> lock(mMutex);
if (Item* const item = find(key))
{
item->mLastUsage = timeStamp;
return true;
}
return false;
}
/** call releaseGLObjects on all objects attached to the object cache.*/
void releaseGLObjects(osg::State* state)
{
std::lock_guard<std::mutex> lock(mMutex);
for (const auto& [k, v] : mItems)
v.mValue->releaseGLObjects(state);
}
/** call node->accept(nv); for all nodes in the objectCache. */
void accept(osg::NodeVisitor& nv)
{
std::lock_guard<std::mutex> lock(mMutex);
for (const auto& [k, v] : mItems)
if (osg::Object* const object = v.mValue.get())
if (osg::Node* const node = dynamic_cast<osg::Node*>(object))
node->accept(nv);
}
/** call operator()(KeyType, osg::Object*) for each object in the cache. */
template <class Functor>
void call(Functor&& f)
{
std::lock_guard<std::mutex> lock(mMutex);
for (const auto& [k, v] : mItems)
f(k, v.mValue.get());
}
template <class K>
std::optional<std::pair<KeyType, osg::ref_ptr<osg::Object>>> lowerBound(K&& key)
{
const std::lock_guard<std::mutex> lock(mMutex);
const auto it = mItems.lower_bound(std::forward<K>(key));
if (it == mItems.end())
return std::nullopt;
return std::pair(it->first, it->second.mValue);
}
CacheStats getStats() const
{
const std::lock_guard<std::mutex> lock(mMutex);
return CacheStats{
.mSize = mItems.size(),
.mGet = mGet,
.mHit = mHit,
.mExpired = mExpired,
};
}
protected:
using Item = GenericObjectCacheItem;
std::map<KeyType, Item, std::less<>> mItems;
mutable std::mutex mMutex;
std::size_t mGet = 0;
std::size_t mHit = 0;
std::size_t mExpired = 0;
Item* find(const auto& key)
{
++mGet;
const auto it = mItems.find(key);
if (it == mItems.end())
return nullptr;
++mHit;
return &it->second;
}
};
}
#endif