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			116 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| local self = require('openmw.self')
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| local interfaces = require('openmw.interfaces')
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| 
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| local function startPackage(args)
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|     if args.type == 'Combat' then
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|         if not args.target then error("target required") end
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|         self:_startAiCombat(args.target)
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|     elseif args.type == 'Pursue' then
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|         if not args.target then error("target required") end
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|         self:_startAiPursue(args.target)
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|     elseif args.type == 'Follow' then
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|         if not args.target then error("target required") end
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|         self:_startAiFollow(args.target)
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|     elseif args.type == 'Escort' then
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|         if not args.target then error("target required") end
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|         if not args.destPosition then error("destPosition required") end
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|         self:_startAiEscort(args.target, args.destCell or self.cell, args.duration or 0, args.destPosition)
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|     elseif args.type == 'Wander' then
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|         self:_startAiWander(args.distance or 0, args.duration or 0)
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|     elseif args.type == 'Travel' then
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|         if not args.destPosition then error("destPosition required") end
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|         self:_startAiTravel(args.destPosition)
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|     else
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|         error('Unsupported AI Package: '..args.type)
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|     end
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| end
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| 
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| local function filterPackages(filter)
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|     self:_iterateAndFilterAiSequence(filter)
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| end
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| 
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| return {
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|     interfaceName = 'AI',
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|     --- Basic AI interface
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|     -- @module AI
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|     -- @usage require('openmw.interfaces').AI
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|     interface = {
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|         --- Interface version
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|         -- @field [parent=#AI] #number version
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|         version = 0,
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| 
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|         --- AI Package
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|         -- @type Package
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|         -- @field #string type Type of the AI package.
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|         -- @field openmw.core#GameObject target Target (usually an actor) of the AI package (can be nil).
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|         -- @field #boolean sideWithTarget Whether to help the target in combat (true or false).
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|         -- @field openmw.util#Vector3 position Destination point of the AI package (can be nil).
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| 
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|         --- Return the currently active AI package (or `nil` if there are no AI packages).
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|         -- @function [parent=#AI] getActivePackage
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|         -- @return #Package
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|         getActivePackage = function() return self:_getActiveAiPackage() end,
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| 
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|         --- Start new AI package.
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|         -- @function [parent=#AI] startPackage
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|         -- @param #table options See the "Built-in AI packages" page.
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|         startPackage = startPackage,
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| 
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|         --- Iterate over all packages starting from the active one and remove those where `filterCallback` returns false.
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|         -- @function [parent=#AI] filterPackages
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|         -- @param #function filterCallback
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|         filterPackages = filterPackages,
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| 
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|         --- Iterate over all packages and run `callback` for each starting from the active one.
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|         -- The same as `filterPackage`, but without removal.
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|         -- @function [parent=#AI] forEachPackage
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|         -- @param #function callback
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|         forEachPackage = function(callback)
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|             local filter = function(p)
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|                 callback(p)
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|                 return true
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|             end
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|             filterPackages(filter)
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|         end,
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| 
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|         --- Remove packages of given type (remove all packages if the type is not specified).
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|         -- @function [parent=#AI] removePackages
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|         -- @param #string packageType (optional) The type of packages to remove.
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|         removePackages = function(packageType)
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|             filterPackages(function(p) return packageType and p.type ~= packageType end)
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|         end,
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| 
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|         --- Return the target of the active package if the package has given type
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|         -- @function [parent=#AI] getActiveTarget
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|         -- @param #string packageType The expected type of the active package
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|         -- @return openmw.core#GameObject The target (can be nil if the package has no target or has another type)
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|         getActiveTarget = function(packageType)
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|             local p = self:_getActiveAiPackage()
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|             if p and p.type == packageType then
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|                 return p.target
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|             else
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|                 return nil
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|             end
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|         end,
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| 
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|         --- Get list of targets of all packages of the given type.
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|         -- @function [parent=#AI] getTargets
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|         -- @param #string packageType
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|         -- @return #list<openmw.core#GameObject>
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|         getTargets = function(packageType)
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|             local res = {}
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|             filterPackages(function(p)
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|                 if p.type == packageType and p.target then
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|                     res[#res + 1] = p.target
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|                 end
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|                 return true
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|             end)
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|             return res
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|         end,
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|     },
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|     eventHandlers = {
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|         StartAIPackage = function(options) interfaces.AI.startPackage(options) end,
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|         RemoveAIPackages = function(packageType) interfaces.AI.removePackages(packageType) end,
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|     },
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| }
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| 
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