mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-11-03 02:56:39 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			166 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			166 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESH_H
 | 
						|
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESH_H
 | 
						|
 | 
						|
#include "areatype.hpp"
 | 
						|
#include "objecttransform.hpp"
 | 
						|
#include "version.hpp"
 | 
						|
 | 
						|
#include <components/resource/bulletshape.hpp>
 | 
						|
 | 
						|
#include <osg/Vec2i>
 | 
						|
#include <osg/Vec3f>
 | 
						|
 | 
						|
#include <memory>
 | 
						|
#include <numeric>
 | 
						|
#include <string>
 | 
						|
#include <tuple>
 | 
						|
#include <vector>
 | 
						|
 | 
						|
namespace DetourNavigator
 | 
						|
{
 | 
						|
    class Mesh
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        Mesh(std::vector<int>&& indices, std::vector<float>&& vertices, std::vector<AreaType>&& areaTypes);
 | 
						|
 | 
						|
        const std::vector<int>& getIndices() const noexcept { return mIndices; }
 | 
						|
        const std::vector<float>& getVertices() const noexcept { return mVertices; }
 | 
						|
        const std::vector<AreaType>& getAreaTypes() const noexcept { return mAreaTypes; }
 | 
						|
        std::size_t getVerticesCount() const noexcept { return mVertices.size() / 3; }
 | 
						|
        std::size_t getTrianglesCount() const noexcept { return mAreaTypes.size(); }
 | 
						|
 | 
						|
    private:
 | 
						|
        std::vector<int> mIndices;
 | 
						|
        std::vector<float> mVertices;
 | 
						|
        std::vector<AreaType> mAreaTypes;
 | 
						|
 | 
						|
        friend inline bool operator<(const Mesh& lhs, const Mesh& rhs) noexcept
 | 
						|
        {
 | 
						|
            return std::tie(lhs.mIndices, lhs.mVertices, lhs.mAreaTypes)
 | 
						|
                < std::tie(rhs.mIndices, rhs.mVertices, rhs.mAreaTypes);
 | 
						|
        }
 | 
						|
 | 
						|
        friend inline std::size_t getSize(const Mesh& value) noexcept
 | 
						|
        {
 | 
						|
            return value.mIndices.size() * sizeof(int) + value.mVertices.size() * sizeof(float)
 | 
						|
                + value.mAreaTypes.size() * sizeof(AreaType);
 | 
						|
        }
 | 
						|
    };
 | 
						|
 | 
						|
    struct Water
 | 
						|
    {
 | 
						|
        int mCellSize;
 | 
						|
        float mLevel;
 | 
						|
    };
 | 
						|
 | 
						|
    inline bool operator<(const Water& lhs, const Water& rhs) noexcept
 | 
						|
    {
 | 
						|
        const auto tie = [](const Water& v) { return std::tie(v.mCellSize, v.mLevel); };
 | 
						|
        return tie(lhs) < tie(rhs);
 | 
						|
    }
 | 
						|
 | 
						|
    struct CellWater
 | 
						|
    {
 | 
						|
        osg::Vec2i mCellPosition;
 | 
						|
        Water mWater;
 | 
						|
    };
 | 
						|
 | 
						|
    inline bool operator<(const CellWater& lhs, const CellWater& rhs) noexcept
 | 
						|
    {
 | 
						|
        const auto tie = [](const CellWater& v) { return std::tie(v.mCellPosition, v.mWater); };
 | 
						|
        return tie(lhs) < tie(rhs);
 | 
						|
    }
 | 
						|
 | 
						|
    inline osg::Vec2f getWaterShift2d(const osg::Vec2i& cellPosition, int cellSize)
 | 
						|
    {
 | 
						|
        return osg::Vec2f((cellPosition.x() + 0.5f) * cellSize, (cellPosition.y() + 0.5f) * cellSize);
 | 
						|
    }
 | 
						|
 | 
						|
    inline osg::Vec3f getWaterShift3d(const osg::Vec2i& cellPosition, int cellSize, float level)
 | 
						|
    {
 | 
						|
        return osg::Vec3f(getWaterShift2d(cellPosition, cellSize), level);
 | 
						|
    }
 | 
						|
 | 
						|
    struct Heightfield
 | 
						|
    {
 | 
						|
        osg::Vec2i mCellPosition;
 | 
						|
        int mCellSize;
 | 
						|
        std::uint8_t mLength;
 | 
						|
        float mMinHeight;
 | 
						|
        float mMaxHeight;
 | 
						|
        std::vector<float> mHeights;
 | 
						|
        std::size_t mOriginalSize;
 | 
						|
        std::uint8_t mMinX;
 | 
						|
        std::uint8_t mMinY;
 | 
						|
    };
 | 
						|
 | 
						|
    inline auto makeTuple(const Heightfield& v) noexcept
 | 
						|
    {
 | 
						|
        return std::tie(v.mCellPosition, v.mCellSize, v.mLength, v.mMinHeight, v.mMaxHeight, v.mHeights,
 | 
						|
            v.mOriginalSize, v.mMinX, v.mMinY);
 | 
						|
    }
 | 
						|
 | 
						|
    inline bool operator<(const Heightfield& lhs, const Heightfield& rhs) noexcept
 | 
						|
    {
 | 
						|
        return makeTuple(lhs) < makeTuple(rhs);
 | 
						|
    }
 | 
						|
 | 
						|
    struct FlatHeightfield
 | 
						|
    {
 | 
						|
        osg::Vec2i mCellPosition;
 | 
						|
        int mCellSize;
 | 
						|
        float mHeight;
 | 
						|
    };
 | 
						|
 | 
						|
    inline bool operator<(const FlatHeightfield& lhs, const FlatHeightfield& rhs) noexcept
 | 
						|
    {
 | 
						|
        const auto tie = [](const FlatHeightfield& v) { return std::tie(v.mCellPosition, v.mCellSize, v.mHeight); };
 | 
						|
        return tie(lhs) < tie(rhs);
 | 
						|
    }
 | 
						|
 | 
						|
    struct MeshSource
 | 
						|
    {
 | 
						|
        osg::ref_ptr<const Resource::BulletShape> mShape;
 | 
						|
        ObjectTransform mObjectTransform;
 | 
						|
        AreaType mAreaType;
 | 
						|
    };
 | 
						|
 | 
						|
    class RecastMesh
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        explicit RecastMesh(const Version& version, Mesh mesh, std::vector<CellWater> water,
 | 
						|
            std::vector<Heightfield> heightfields, std::vector<FlatHeightfield> flatHeightfields,
 | 
						|
            std::vector<MeshSource> sources);
 | 
						|
 | 
						|
        const Version& getVersion() const noexcept { return mVersion; }
 | 
						|
 | 
						|
        const Mesh& getMesh() const noexcept { return mMesh; }
 | 
						|
 | 
						|
        const std::vector<CellWater>& getWater() const { return mWater; }
 | 
						|
 | 
						|
        const std::vector<Heightfield>& getHeightfields() const noexcept { return mHeightfields; }
 | 
						|
 | 
						|
        const std::vector<FlatHeightfield>& getFlatHeightfields() const noexcept { return mFlatHeightfields; }
 | 
						|
 | 
						|
        const std::vector<MeshSource>& getMeshSources() const noexcept { return mMeshSources; }
 | 
						|
 | 
						|
    private:
 | 
						|
        Version mVersion;
 | 
						|
        Mesh mMesh;
 | 
						|
        std::vector<CellWater> mWater;
 | 
						|
        std::vector<Heightfield> mHeightfields;
 | 
						|
        std::vector<FlatHeightfield> mFlatHeightfields;
 | 
						|
        std::vector<MeshSource> mMeshSources;
 | 
						|
 | 
						|
        friend inline std::size_t getSize(const RecastMesh& value) noexcept
 | 
						|
        {
 | 
						|
            return getSize(value.mMesh) + value.mWater.size() * sizeof(CellWater)
 | 
						|
                + value.mHeightfields.size() * sizeof(Heightfield)
 | 
						|
                + std::accumulate(value.mHeightfields.begin(), value.mHeightfields.end(), std::size_t{ 0 },
 | 
						|
                    [](std::size_t r, const Heightfield& v) { return r + v.mHeights.size() * sizeof(float); })
 | 
						|
                + value.mFlatHeightfields.size() * sizeof(FlatHeightfield);
 | 
						|
        }
 | 
						|
    };
 | 
						|
}
 | 
						|
 | 
						|
#endif
 |