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openmw/files/shaders/lib/water
2024-04-04 21:12:47 +03:00
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fresnel.glsl Improve shaders formatting 2023-04-21 09:02:12 +04:00
rain_ripples.glsl Convert water/ripple defines to camelCase 2024-04-04 21:12:47 +03:00
ripples.glsl Implement shader-based water ripples (feature 3537) 2023-04-01 17:26:19 +04:00