| .. | 
		
		
			
			
			
			
				| attach.cpp | Don't use Geodes | 2016-03-10 13:17:01 +01:00 | 
		
			
			
			
			
				| attach.hpp | Add utility for assembling body parts / equipment | 2015-03-29 19:39:22 +02:00 | 
		
			
			
			
			
				| clone.cpp | Remove support for OSG 3.2 | 2016-02-12 14:46:45 +01:00 | 
		
			
			
			
			
				| clone.hpp | Add SceneManager and clone utility | 2015-03-26 18:02:51 +01:00 | 
		
			
			
			
			
				| controller.cpp | Don't use Geodes | 2016-03-10 13:17:01 +01:00 | 
		
			
			
			
			
				| controller.hpp | Don't use Geodes | 2016-03-10 13:17:01 +01:00 | 
		
			
			
			
			
				| lightcontroller.cpp | Move observer_ptr include where it belongs | 2016-01-25 21:03:33 +01:00 | 
		
			
			
			
			
				| lightcontroller.hpp | Pass a Vec4f by reference | 2016-01-03 16:43:20 +01:00 | 
		
			
			
			
			
				| lightmanager.cpp | Manually apply the osg::Light state | 2016-03-11 15:43:20 +01:00 | 
		
			
			
			
			
				| lightmanager.hpp | Move observer_ptr include where it belongs | 2016-01-25 21:03:33 +01:00 | 
		
			
			
			
			
				| lightutil.cpp | Move observer_ptr include where it belongs | 2016-01-25 21:03:33 +01:00 | 
		
			
			
			
			
				| lightutil.hpp | Fix clang analyzer warnings | 2016-02-16 19:17:04 +01:00 | 
		
			
			
			
			
				| pathgridutil.cpp | Changes to color scheme, slight change to drag indicator, | 2016-05-29 13:26:29 -04:00 | 
		
			
			
			
			
				| pathgridutil.hpp | Drag indicator. | 2016-05-18 12:17:26 -04:00 | 
		
			
			
			
			
				| positionattitudetransform.cpp | Use a single-precision PositionAttitudeTransform in speed critical places | 2015-11-22 19:54:26 +01:00 | 
		
			
			
			
			
				| positionattitudetransform.hpp | Use a single-precision PositionAttitudeTransform in speed critical places | 2015-11-22 19:54:26 +01:00 | 
		
			
			
			
			
				| riggeometry.cpp | Pass the node path instead of the node visitor | 2016-07-02 19:27:19 +02:00 | 
		
			
			
			
			
				| riggeometry.hpp | Pass the node path instead of the node visitor | 2016-07-02 19:27:19 +02:00 | 
		
			
			
			
			
				| skeleton.cpp | Fix for "RigGeometry rendering with no skeleton" errors | 2016-07-02 20:19:55 +02:00 | 
		
			
			
			
			
				| skeleton.hpp | Fix for "RigGeometry rendering with no skeleton" errors | 2016-07-02 20:19:55 +02:00 | 
		
			
			
			
			
				| statesetupdater.cpp | StateSetUpdater: use the frameNumber | 2015-12-03 23:46:25 +01:00 | 
		
			
			
			
			
				| statesetupdater.hpp | StateSetUpdater: use the frameNumber | 2015-12-03 23:46:25 +01:00 | 
		
			
			
			
			
				| unrefqueue.cpp | Add the unref work items to the front of the workqueue (Bug #3273) | 2016-03-29 00:27:56 +02:00 | 
		
			
			
			
			
				| unrefqueue.hpp | Accept a const Object in UnrefQueue | 2016-02-09 19:00:30 +01:00 | 
		
			
			
			
			
				| util.cpp | Explicitely opt for float matrices in performance critical places | 2015-11-22 19:54:27 +01:00 | 
		
			
			
			
			
				| util.hpp | Explicitely opt for float matrices in performance critical places | 2015-11-22 19:54:27 +01:00 | 
		
			
			
			
			
				| visitor.cpp | Don't use Geodes | 2016-03-10 13:17:01 +01:00 | 
		
			
			
			
			
				| visitor.hpp | Don't use Geodes | 2016-03-10 13:17:01 +01:00 | 
		
			
			
			
			
				| waterutil.cpp | Move water mesh + simple state generation to components library. | 2016-08-05 13:25:05 -04:00 | 
		
			
			
			
			
				| waterutil.hpp | Move water mesh + simple state generation to components library. | 2016-08-05 13:25:05 -04:00 | 
		
			
			
			
			
				| workqueue.cpp | Add the unref work items to the front of the workqueue (Bug #3273) | 2016-03-29 00:27:56 +02:00 | 
		
			
			
			
			
				| workqueue.hpp | Add the unref work items to the front of the workqueue (Bug #3273) | 2016-03-29 00:27:56 +02:00 |