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27 lines
524 B
C++
27 lines
524 B
C++
#ifndef OPENMW_COMPONENTS_RESOURCE_EXTRADATA_H
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#define OPENMW_COMPONENTS_RESOURCE_EXTRADATA_H
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namespace osg
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{
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class Node;
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}
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namespace SceneUtil
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{
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struct SoftEffectConfig
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{
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float mSize = 45.f;
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float mFalloffDepth = 300.f;
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bool mFalloff = false;
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};
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struct DistortionConfig
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{
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float mStrength = 0.1f;
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};
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void setupSoftEffect(osg::Node& node, const SoftEffectConfig& config);
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void setupDistortion(osg::Node& node, const DistortionConfig& config);
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}
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#endif
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