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			93 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef CONTENTSELECTOR_HPP
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#define CONTENTSELECTOR_HPP
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#include <memory>
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#include <QComboBox>
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#include <QDialog>
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#include <QMenu>
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#include <QToolButton>
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#include <components/contentselector/model/contentmodel.hpp>
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class QSortFilterProxyModel;
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namespace Ui
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{
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    class ContentSelector;
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}
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namespace ContentSelectorView
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{
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    class ContentSelector : public QObject
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    {
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        Q_OBJECT
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        QMenu* mContextMenu;
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    protected:
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        ContentSelectorModel::ContentModel* mContentModel;
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        QSortFilterProxyModel* mAddonProxyModel;
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    public:
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        explicit ContentSelector(QWidget* parent = nullptr, bool showOMWScripts = false);
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        ~ContentSelector() override;
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        QString currentFile() const;
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        void addFiles(const QString& path, bool newfiles = false);
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        void sortFiles();
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        bool containsDataFiles(const QString& path);
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        void clearFiles();
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        void setNonUserContent(const QStringList& fileList);
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        void setProfileContent(const QStringList& fileList);
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        void clearCheckStates();
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        void setEncoding(const QString& encoding);
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        void setContentList(const QStringList& list);
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        ContentSelectorModel::ContentFileList selectedFiles() const;
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        void setGameFile(const QString& filename = QString(""));
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        bool isGamefileSelected() const;
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        QWidget* uiWidget() const;
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        QComboBox* languageBox() const;
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        QToolButton* refreshButton() const;
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        QLineEdit* searchFilter() const;
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    private:
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        std::unique_ptr<Ui::ContentSelector> ui;
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        void buildContentModel(bool showOMWScripts);
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        void buildGameFileView();
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        void buildAddonView();
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        void buildContextMenu();
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        void setGameFileSelected(int index, bool selected);
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        void setCheckStateForMultiSelectedItems(Qt::CheckState checkState);
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    signals:
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        void signalCurrentGamefileIndexChanged(int);
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        void signalAddonDataChanged(const QModelIndex& topleft, const QModelIndex& bottomright);
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        void signalSelectedFilesChanged(QStringList selectedFiles);
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    private slots:
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        void slotCurrentGameFileIndexChanged(int index);
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        void slotAddonTableItemActivated(const QModelIndex& index);
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        void slotShowContextMenu(const QPoint& pos);
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        void slotCheckMultiSelectedItems();
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        void slotUncheckMultiSelectedItems();
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        void slotCopySelectedItemsPaths();
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        void slotSearchFilterTextChanged(const QString& newText);
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        void slotRowsMoved();
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    };
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}
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#endif // CONTENTSELECTOR_HPP
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