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openmw/components/config/launchersettings.cpp

382 lines
13 KiB
C++

#include "launchersettings.hpp"
#include <QDebug>
#include <QMultiMap>
#include <QRegularExpression>
#include <QString>
#include <QStringList>
#include <QTextStream>
#include <components/debug/debuglog.hpp>
#include <components/files/qtconversion.hpp>
#include "gamesettings.hpp"
namespace Config
{
namespace
{
constexpr char sSettingsSection[] = "Settings";
constexpr char sGeneralSection[] = "General";
constexpr char sProfilesSection[] = "Profiles";
constexpr char sLanguageKey[] = "language";
constexpr char sCurrentProfileKey[] = "currentprofile";
constexpr char sDataKey[] = "data";
constexpr char sArchiveKey[] = "fallback-archive";
constexpr char sContentKey[] = "content";
constexpr char sFirstRunKey[] = "firstrun";
constexpr char sMainWindowWidthKey[] = "MainWindow/width";
constexpr char sMainWindowHeightKey[] = "MainWindow/height";
constexpr char sMainWindowPosXKey[] = "MainWindow/posx";
constexpr char sMainWindowPosYKey[] = "MainWindow/posy";
QString makeNewContentListName()
{
// basically, use date and time as the name e.g. YYYY-MM-DDThh:mm:ss
const std::time_t rawtime = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
tm timeinfo{};
#ifdef _WIN32
(void)localtime_s(&timeinfo, &rawtime);
#else
(void)localtime_r(&rawtime, &timeinfo);
#endif
constexpr int base = 10;
QChar zeroPad('0');
return QString("%1-%2-%3T%4:%5:%6")
.arg(timeinfo.tm_year + 1900, 4)
.arg(timeinfo.tm_mon + 1, 2, base, zeroPad)
.arg(timeinfo.tm_mday, 2, base, zeroPad)
.arg(timeinfo.tm_hour, 2, base, zeroPad)
.arg(timeinfo.tm_min, 2, base, zeroPad)
.arg(timeinfo.tm_sec, 2, base, zeroPad);
}
bool parseBool(const QString& value, bool& out)
{
if (value == "false")
{
out = false;
return true;
}
if (value == "true")
{
out = true;
return true;
}
return false;
}
bool parseInt(const QString& value, int& out)
{
bool ok = false;
const int converted = value.toInt(&ok);
if (ok)
out = converted;
return ok;
}
bool parseProfilePart(
const QString& key, const QString& value, std::map<QString, LauncherSettings::Profile>& profiles)
{
const int separator = key.lastIndexOf('/');
if (separator == -1)
return false;
const QString profileName = key.mid(0, separator);
if (key.endsWith(sArchiveKey))
{
profiles[profileName].mArchives.append(value);
return true;
}
if (key.endsWith(sDataKey))
{
profiles[profileName].mData.append(value);
return true;
}
if (key.endsWith(sContentKey))
{
profiles[profileName].mContent.append(value);
return true;
}
return false;
}
bool parseSettingsSection(const QString& key, const QString& value, LauncherSettings::Settings& settings)
{
if (key == sLanguageKey)
{
settings.mLanguage = value;
return true;
}
return false;
}
bool parseProfilesSection(const QString& key, const QString& value, LauncherSettings::Profiles& profiles)
{
if (key == sCurrentProfileKey)
{
profiles.mCurrentProfile = value;
return true;
}
return parseProfilePart(key, value, profiles.mValues);
}
bool parseGeneralSection(const QString& key, const QString& value, LauncherSettings::General& general)
{
if (key == sFirstRunKey)
return parseBool(value, general.mFirstRun);
if (key == sMainWindowWidthKey)
return parseInt(value, general.mMainWindow.mWidth);
if (key == sMainWindowHeightKey)
return parseInt(value, general.mMainWindow.mHeight);
if (key == sMainWindowPosXKey)
return parseInt(value, general.mMainWindow.mPosX);
if (key == sMainWindowPosYKey)
return parseInt(value, general.mMainWindow.mPosY);
return false;
}
template <std::size_t size>
void writeSectionHeader(const char (&name)[size], QTextStream& stream)
{
stream << "\n[" << name << "]\n";
}
template <std::size_t size>
void writeKeyValue(const char (&key)[size], const QString& value, QTextStream& stream)
{
stream << key << '=' << value << '\n';
}
template <std::size_t size>
void writeKeyValue(const char (&key)[size], bool value, QTextStream& stream)
{
stream << key << '=' << (value ? "true" : "false") << '\n';
}
template <std::size_t size>
void writeKeyValue(const char (&key)[size], int value, QTextStream& stream)
{
stream << key << '=' << value << '\n';
}
template <std::size_t size>
void writeKeyValues(
const QString& prefix, const char (&suffix)[size], const QStringList& values, QTextStream& stream)
{
for (const auto& v : values)
stream << prefix << '/' << suffix << '=' << v << '\n';
}
void writeSettings(const LauncherSettings::Settings& value, QTextStream& stream)
{
writeSectionHeader(sSettingsSection, stream);
writeKeyValue(sLanguageKey, value.mLanguage, stream);
}
void writeProfiles(const LauncherSettings::Profiles& value, QTextStream& stream)
{
writeSectionHeader(sProfilesSection, stream);
writeKeyValue(sCurrentProfileKey, value.mCurrentProfile, stream);
for (auto it = value.mValues.rbegin(); it != value.mValues.rend(); ++it)
{
writeKeyValues(it->first, sArchiveKey, it->second.mArchives, stream);
writeKeyValues(it->first, sDataKey, it->second.mData, stream);
writeKeyValues(it->first, sContentKey, it->second.mContent, stream);
}
}
void writeGeneral(const LauncherSettings::General& value, QTextStream& stream)
{
writeSectionHeader(sGeneralSection, stream);
writeKeyValue(sFirstRunKey, value.mFirstRun, stream);
writeKeyValue(sMainWindowWidthKey, value.mMainWindow.mWidth, stream);
writeKeyValue(sMainWindowPosYKey, value.mMainWindow.mPosY, stream);
writeKeyValue(sMainWindowPosXKey, value.mMainWindow.mPosX, stream);
writeKeyValue(sMainWindowHeightKey, value.mMainWindow.mHeight, stream);
}
}
}
void Config::LauncherSettings::writeFile(QTextStream& stream) const
{
writeSettings(mSettings, stream);
writeProfiles(mProfiles, stream);
writeGeneral(mGeneral, stream);
}
QStringList Config::LauncherSettings::getContentLists()
{
QStringList result;
result.reserve(mProfiles.mValues.size());
for (const auto& [k, v] : mProfiles.mValues)
result.push_back(k);
return result;
}
void Config::LauncherSettings::setContentList(const GameSettings& gameSettings)
{
// obtain content list from game settings (if present)
QList<SettingValue> dirs(gameSettings.getDataDirs());
dirs.erase(std::remove_if(
dirs.begin(), dirs.end(), [&](const SettingValue& dir) { return !gameSettings.isUserSetting(dir); }),
dirs.end());
// archives and content files aren't preprocessed, so we don't need to track their original form
const QList<SettingValue> archivesOriginal(gameSettings.getArchiveList());
QStringList archives;
for (const auto& archive : archivesOriginal)
{
if (gameSettings.isUserSetting(archive))
archives.push_back(archive.value);
}
const QList<SettingValue> filesOriginal(gameSettings.getContentList());
QStringList files;
for (const auto& file : filesOriginal)
{
if (gameSettings.isUserSetting(file))
files.push_back(file.value);
}
// if openmw.cfg has no content, exit so we don't create an empty content list.
if (dirs.isEmpty() || files.isEmpty())
{
return;
}
// local data directory and resources/vfs are not part of any profile
const auto resourcesVfs = gameSettings.getResourcesVfs();
const auto dataLocal = gameSettings.getDataLocal();
dirs.erase(
std::remove_if(dirs.begin(), dirs.end(), [&](const SettingValue& dir) { return dir.value == resourcesVfs; }),
dirs.end());
dirs.erase(
std::remove_if(dirs.begin(), dirs.end(), [&](const SettingValue& dir) { return dir.value == dataLocal; }),
dirs.end());
// if any existing profile in launcher matches the content list, make that profile the default
for (const QString& listName : getContentLists())
{
const auto& listDirs = getDataDirectoryList(listName);
if (!std::ranges::equal(
dirs, listDirs, [](const SettingValue& dir, const QString& listDir) { return dir.value == listDir; }))
continue;
if (files == getContentListFiles(listName) && archives == getArchiveList(listName))
{
setCurrentContentListName(listName);
return;
}
}
// otherwise, add content list
QString newContentListName(makeNewContentListName());
setCurrentContentListName(newContentListName);
QStringList newListDirs;
for (const auto& dir : dirs)
newListDirs.push_back(dir.value);
setContentList(newContentListName, newListDirs, archives, files);
}
void Config::LauncherSettings::setContentList(const QString& contentListName, const QStringList& dirNames,
const QStringList& archiveNames, const QStringList& fileNames)
{
Profile& profile = mProfiles.mValues[contentListName];
profile.mData = dirNames;
profile.mArchives = archiveNames;
profile.mContent = fileNames;
}
QStringList Config::LauncherSettings::getDataDirectoryList(const QString& contentListName) const
{
const Profile* profile = findProfile(contentListName);
if (profile == nullptr)
return {};
return profile->mData;
}
QStringList Config::LauncherSettings::getArchiveList(const QString& contentListName) const
{
const Profile* profile = findProfile(contentListName);
if (profile == nullptr)
return {};
return profile->mArchives;
}
QStringList Config::LauncherSettings::getContentListFiles(const QString& contentListName) const
{
const Profile* profile = findProfile(contentListName);
if (profile == nullptr)
return {};
return profile->mContent;
}
bool Config::LauncherSettings::setValue(const QString& sectionPrefix, const QString& key, const QString& value)
{
if (sectionPrefix == sSettingsSection)
return parseSettingsSection(key, value, mSettings);
if (sectionPrefix == sProfilesSection)
return parseProfilesSection(key, value, mProfiles);
if (sectionPrefix == sGeneralSection)
return parseGeneralSection(key, value, mGeneral);
return false;
}
void Config::LauncherSettings::readFile(QTextStream& stream)
{
const QRegularExpression sectionRe("^\\[([^]]+)\\]$");
const QRegularExpression keyRe("^([^=]+)\\s*=\\s*(.+)$");
QString section;
while (!stream.atEnd())
{
const QString line = stream.readLine();
if (line.isEmpty() || line.startsWith("#"))
continue;
const QRegularExpressionMatch sectionMatch = sectionRe.match(line);
if (sectionMatch.hasMatch())
{
section = sectionMatch.captured(1);
continue;
}
if (section.isEmpty())
continue;
const QRegularExpressionMatch keyMatch = keyRe.match(line);
if (!keyMatch.hasMatch())
continue;
const QString key = keyMatch.captured(1).trimmed();
const QString value = keyMatch.captured(2).trimmed();
if (!setValue(section, key, value))
Log(Debug::Warning) << "Unsupported setting in the launcher config file: section: "
<< section.toUtf8().constData() << " key: " << key.toUtf8().constData()
<< " value: " << value.toUtf8().constData();
}
}
const Config::LauncherSettings::Profile* Config::LauncherSettings::findProfile(const QString& name) const
{
const auto it = mProfiles.mValues.find(name);
if (it == mProfiles.mValues.end())
return nullptr;
return &it->second;
}
void Config::LauncherSettings::clear()
{
mSettings = Settings{};
mGeneral = General{};
mProfiles = Profiles{};
}