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			92 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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|  *
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|  * This library is open source and may be redistributed and/or modified under
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|  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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|  * (at your option) any later version.  The full license is in LICENSE file
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|  * included with this distribution, and on the openscenegraph.org website.
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|  *
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|  * This library is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * OpenSceneGraph Public License for more details.
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| */
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| 
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| // Wrapper for osgDB/ObjectCache. Works around ObjectCache not being available in old OSG 3.2.
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| // Use "#include objectcache.hpp" in place of "#include <osgDB/ObjectCache".
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| 
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| #ifndef OSGDB_OBJECTCACHE_WRAPPER
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| #define OSGDB_OBJECTCACHE_WRAPPER 1
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| 
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| #include <osg/Version>
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| 
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| #if OSG_VERSION_GREATER_OR_EQUAL(3,4,0)
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| #include <osgDB/ObjectCache>
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| #else
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| 
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| #include <osg/Node>
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| 
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| #include <osgDB/ReaderWriter>
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| #include <osgDB/DatabaseRevisions>
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| 
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| #include <map>
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| 
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| namespace osgDB {
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| 
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| class /*OSGDB_EXPORT*/ ObjectCache : public osg::Referenced
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| {
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|     public:
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| 
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|         ObjectCache();
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| 
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|         /** For each object in the cache which has an reference count greater than 1
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|           * (and therefore referenced by elsewhere in the application) set the time stamp
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|           * for that object in the cache to specified time.
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|           * This would typically be called once per frame by applications which are doing database paging,
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|           * and need to prune objects that are no longer required.
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|           * The time used should be taken from the FrameStamp::getReferenceTime().*/
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|         void updateTimeStampOfObjectsInCacheWithExternalReferences(double referenceTime);
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| 
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|         /** Removed object in the cache which have a time stamp at or before the specified expiry time.
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|           * This would typically be called once per frame by applications which are doing database paging,
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|           * and need to prune objects that are no longer required, and called after the a called
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|           * after the call to updateTimeStampOfObjectsInCacheWithExternalReferences(expirtyTime).*/
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|         void removeExpiredObjectsInCache(double expiryTime);
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| 
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|         /** Remove all objects in the cache regardless of having external references or expiry times.*/
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|         void clear();
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| 
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|         /** Add contents of specified ObjectCache to this object cache.*/
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|         void addObjectCache(ObjectCache* object);
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| 
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|         /** Add a filename,object,timestamp triple to the Registry::ObjectCache.*/
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|         void addEntryToObjectCache(const std::string& filename, osg::Object* object, double timestamp = 0.0);
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| 
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|         /** Remove Object from cache.*/
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|         void removeFromObjectCache(const std::string& fileName);
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| 
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|         /** Get an Object from the object cache*/
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|         osg::Object* getFromObjectCache(const std::string& fileName);
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| 
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|         /** Get an ref_ptr<Object> from the object cache*/
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|         osg::ref_ptr<osg::Object> getRefFromObjectCache(const std::string& fileName);
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| 
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|         /** call rleaseGLObjects on all objects attached to the object cache.*/
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|         void releaseGLObjects(osg::State* state);
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| 
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|     protected:
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| 
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|         virtual ~ObjectCache();
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| 
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|         typedef std::pair<osg::ref_ptr<osg::Object>, double >           ObjectTimeStampPair;
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|         typedef std::map<std::string, ObjectTimeStampPair >             ObjectCacheMap;
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| 
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|         ObjectCacheMap                          _objectCache;
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|         OpenThreads::Mutex                      _objectCacheMutex;
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| 
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| };
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| 
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| }
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| 
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| #endif
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| 
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| #endif
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