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openmw/apps/openmw/mwgui/countdialog.cpp
2025-08-27 12:45:09 +02:00

116 lines
4.3 KiB
C++

#include "countdialog.hpp"
#include <MyGUI_Button.h>
#include <MyGUI_RenderManager.h>
#include <MyGUI_ScrollBar.h>
#include <components/widgets/numericeditbox.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
namespace MWGui
{
CountDialog::CountDialog()
: WindowModal("openmw_count_window.layout")
{
getWidget(mSlider, "CountSlider");
getWidget(mItemEdit, "ItemEdit");
getWidget(mItemText, "ItemText");
getWidget(mLabelText, "LabelText");
getWidget(mOkButton, "OkButton");
getWidget(mCancelButton, "CancelButton");
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CountDialog::onCancelButtonClicked);
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CountDialog::onOkButtonClicked);
mItemEdit->eventValueChanged += MyGUI::newDelegate(this, &CountDialog::onEditValueChanged);
mSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &CountDialog::onSliderMoved);
// make sure we read the enter key being pressed to accept multiple items
mItemEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &CountDialog::onEnterKeyPressed);
mControllerButtons.mA = "#{Interface:OK}";
mControllerButtons.mB = "#{Interface:Cancel}";
}
void CountDialog::openCountDialog(const std::string& item, const std::string& message, const int maxCount)
{
setVisible(true);
mLabelText->setCaptionWithReplacing(message);
MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
mSlider->setScrollRange(maxCount);
mItemText->setCaptionWithReplacing(item);
int width = std::max(mItemText->getTextSize().width + 160, 320);
setCoord(viewSize.width / 2 - width / 2, viewSize.height / 2 - mMainWidget->getHeight() / 2, width,
mMainWidget->getHeight());
// by default, the text edit field has the focus of the keyboard
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mItemEdit);
mSlider->setScrollPosition(maxCount - 1);
mItemEdit->setMinValue(1);
mItemEdit->setMaxValue(maxCount);
mItemEdit->setValue(maxCount);
}
void CountDialog::setCount(int count)
{
count = std::clamp(count, 1, static_cast<int>(mSlider->getScrollRange()));
mSlider->setScrollPosition(count - 1);
mItemEdit->setValue(count);
}
void CountDialog::onCancelButtonClicked(MyGUI::Widget* /*sender*/)
{
setVisible(false);
}
void CountDialog::onOkButtonClicked(MyGUI::Widget* /*sender*/)
{
// The order here matters. Hide the dialog first so the OK event tooltips reappear.
setVisible(false);
eventOkClicked(nullptr, mSlider->getScrollPosition() + 1);
}
// essentially duplicating what the OK button does if user presses
// Enter key
void CountDialog::onEnterKeyPressed(MyGUI::EditBox* sender)
{
onOkButtonClicked(sender);
// To do not spam onEnterKeyPressed() again and again
MWBase::Environment::get().getWindowManager()->injectKeyRelease(MyGUI::KeyCode::None);
}
void CountDialog::onEditValueChanged(int value)
{
mSlider->setScrollPosition(value - 1);
}
void CountDialog::onSliderMoved(MyGUI::ScrollBar* sender, size_t position)
{
mItemEdit->setValue(position + 1);
}
bool CountDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
{
if (arg.button == SDL_CONTROLLER_BUTTON_A)
onOkButtonClicked(mOkButton);
else if (arg.button == SDL_CONTROLLER_BUTTON_B)
onCancelButtonClicked(mCancelButton);
else if (arg.button == SDL_CONTROLLER_BUTTON_LEFTSHOULDER)
setCount(1);
else if (arg.button == SDL_CONTROLLER_BUTTON_RIGHTSHOULDER)
setCount(static_cast<int>(mSlider->getScrollRange()));
else if (arg.button == SDL_CONTROLLER_BUTTON_DPAD_LEFT)
MWBase::Environment::get().getWindowManager()->injectKeyPress(MyGUI::KeyCode::ArrowDown, 0, false);
else if (arg.button == SDL_CONTROLLER_BUTTON_DPAD_RIGHT)
MWBase::Environment::get().getWindowManager()->injectKeyPress(MyGUI::KeyCode::ArrowUp, 0, false);
return true;
}
}