| .. | 
		
		
			
			
			
			
				| attach.cpp | Fix incorrect rotation for meshes with BoneOffset | 2015-05-20 04:09:21 +02:00 | 
		
			
			
			
			
				| attach.hpp | Add utility for assembling body parts / equipment | 2015-03-29 19:39:22 +02:00 | 
		
			
			
			
			
				| clone.cpp | Fix deep copying of controllers | 2015-05-14 15:07:58 +02:00 | 
		
			
			
			
			
				| clone.hpp | Add SceneManager and clone utility | 2015-03-26 18:02:51 +01:00 | 
		
			
			
			
			
				| controller.cpp | Animation playback works, no movement accumulation yet | 2015-04-23 20:41:31 +02:00 | 
		
			
			
			
			
				| controller.hpp | Animation playback works, no movement accumulation yet | 2015-04-23 20:41:31 +02:00 | 
		
			
			
			
			
				| lightcontroller.cpp | Move rng to components | 2015-04-22 17:58:55 +02:00 | 
		
			
			
			
			
				| lightcontroller.hpp | Add LightController | 2015-04-22 17:37:39 +02:00 | 
		
			
			
			
			
				| lightmanager.cpp | Minor fix for behaviour with non-existing LightManager | 2015-05-18 21:06:42 +02:00 | 
		
			
			
			
			
				| lightmanager.hpp | Attach light lists to the object base nodes instead of each renderable | 2015-04-12 18:03:36 +02:00 | 
		
			
			
			
			
				| riggeometry.cpp | Fix UpdateRigBounds not being copied properly | 2015-05-20 03:12:42 +02:00 | 
		
			
			
			
			
				| riggeometry.hpp | Disable skinning updates for actors beyond the AI processing distance | 2015-04-30 00:10:24 +02:00 | 
		
			
			
			
			
				| skeleton.cpp | Disable skinning updates for actors beyond the AI processing distance | 2015-04-30 00:10:24 +02:00 | 
		
			
			
			
			
				| skeleton.hpp | Disable skinning updates for actors beyond the AI processing distance | 2015-04-30 00:10:24 +02:00 | 
		
			
			
			
			
				| statesetupdater.cpp | Move Controller base classes to SceneUtil, add visitor to assign ControllerSources | 2015-04-14 17:51:46 +02:00 | 
		
			
			
			
			
				| statesetupdater.hpp | Move Controller base classes to SceneUtil, add visitor to assign ControllerSources | 2015-04-14 17:51:46 +02:00 | 
		
			
			
			
			
				| util.cpp | transformBoundingSphere optimization | 2015-05-01 01:44:21 +02:00 | 
		
			
			
			
			
				| util.hpp | Colour conversion utility | 2015-04-11 20:09:40 +02:00 | 
		
			
			
			
			
				| visitor.hpp | Node name lookups should be case insensitive | 2015-04-23 17:15:30 +02:00 |