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			116 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|   Copyright (C) 2015-2016, 2018, 2020-2021 cc9cii
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| 
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|   cc9cii cc9c@iinet.net.au
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| 
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|   Much of the information on the data structures are based on the information
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|   from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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|   trial & error.  See http://en.uesp.net/wiki for details.
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| 
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| */
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| #ifndef ESM4_REFR_H
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| #define ESM4_REFR_H
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| 
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| #include <cstdint>
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| 
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| #include "reference.hpp" // FormId, Placement, EnableParent
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| 
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| namespace ESM4
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| {
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|     class Reader;
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|     class Writer;
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| 
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|     enum MapMarkerType
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|     {
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|         Map_None          = 0x00, // ?
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|         Map_Camp          = 0x01,
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|         Map_Cave          = 0x02,
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|         Map_City          = 0x03,
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|         Map_ElvenRuin     = 0x04,
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|         Map_FortRuin      = 0x05,
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|         Map_Mine          = 0x06,
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|         Map_Landmark      = 0x07,
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|         Map_Tavern        = 0x08,
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|         Map_Settlement    = 0x09,
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|         Map_DaedricShrine = 0x0A,
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|         Map_OblivionGate  = 0x0B,
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|         Map_Unknown       = 0x0C // ? (door icon)
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|     };
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| 
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|     struct TeleportDest
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|     {
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|         FormId   destDoor;
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|         Placement destPos;
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|         std::uint32_t flags; // 0x01 no alarm (only in TES5)
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|     };
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| 
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|     struct RadioStationData
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|     {
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|         float rangeRadius;
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|         // 0 radius, 1 everywhere, 2 worldspace and linked int, 3 linked int, 4 current cell only
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|         std::uint32_t broadcastRange;
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|         float staticPercentage;
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|         FormId posReference; // only used if broadcastRange == 0
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|     };
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| 
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|     struct Reference
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|     {
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|         FormId mParent;       // cell FormId (currently persistent refs only), from the loading sequence
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|                               // NOTE: for exterior cells it will be the dummy cell FormId
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| 
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|         FormId mFormId;       // from the header
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|         std::uint32_t mFlags; // from the header, see enum type RecordFlag for details
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| 
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|         std::string mEditorId;
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|         std::string mFullName;
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|         FormId      mBaseObj;
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| 
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|         Placement mPlacement;
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|         float    mScale = 1.0f;
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|         FormId   mOwner;
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|         FormId   mGlobal;
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|         std::int32_t mFactionRank = -1;
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| 
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|         bool mInitiallyDisabled; // TODO may need to check mFlags & 0x800 (initially disabled)
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|         bool mIsMapMarker;
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|         std::uint16_t mMapMarker;
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| 
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|         EnableParent mEsp;
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| 
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|         std::uint32_t mCount = 1; // only if > 1
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| 
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|         FormId mAudioLocation;
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| 
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|         RadioStationData mRadio;
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| 
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|         TeleportDest mDoor;
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|         bool mIsLocked;
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|         std::int8_t mLockLevel;
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|         FormId mKey;
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| 
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|         FormId mTargetRef;
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| 
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|         void load(ESM4::Reader& reader);
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|         //void save(ESM4::Writer& writer) const;
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| 
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|         void blank();
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|     };
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| }
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| 
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| #endif // ESM4_REFR_H
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