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			487 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			487 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_NIF_NODE_HPP
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#define OPENMW_COMPONENTS_NIF_NODE_HPP
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#include "controlled.hpp"
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#include "extra.hpp"
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#include "data.hpp"
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#include "property.hpp"
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#include "niftypes.hpp"
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#include "controller.hpp"
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#include "base.hpp"
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#include "physics.hpp"
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#include <components/misc/stringops.hpp>
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namespace Nif
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{
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struct NiNode;
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struct NiBoundingVolume
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{
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    enum Type
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    {
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        SPHERE_BV = 0,
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        BOX_BV = 1,
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        CAPSULE_BV = 2,
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        LOZENGE_BV = 3,
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        UNION_BV = 4,
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        HALFSPACE_BV = 5
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    };
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    struct NiSphereBV
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    {
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        osg::Vec3f center;
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        float radius{0.f};
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    };
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    struct NiBoxBV
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    {
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        osg::Vec3f center;
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        Matrix3 axis;
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        osg::Vec3f extents;
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    };
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    struct NiCapsuleBV
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    {
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        osg::Vec3f center, axis;
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        float extent{0.f}, radius{0.f};
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    };
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    struct NiLozengeBV
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    {
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        float radius{0.f}, extent0{0.f}, extent1{0.f};
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        osg::Vec3f center, axis0, axis1;
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    };
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    struct NiHalfSpaceBV
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    {
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        osg::Vec3f center, normal;
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    };
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    unsigned int type;
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    NiSphereBV sphere;
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    NiBoxBV box;
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    NiCapsuleBV capsule;
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    NiLozengeBV lozenge;
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    std::vector<NiBoundingVolume> children;
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    NiHalfSpaceBV plane;
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    void read(NIFStream* nif)
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    {
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        type = nif->getUInt();
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        switch (type)
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        {
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            case SPHERE_BV:
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            {
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                sphere.center = nif->getVector3();
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                sphere.radius = nif->getFloat();
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                break;
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            }
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            case BOX_BV:
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            {
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                box.center = nif->getVector3();
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                box.axis = nif->getMatrix3();
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                box.extents = nif->getVector3();
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                break;
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            }
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            case CAPSULE_BV:
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            {
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                capsule.center = nif->getVector3();
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                capsule.axis = nif->getVector3();
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                capsule.extent = nif->getFloat();
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                capsule.radius = nif->getFloat();
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                break;
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            }
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            case LOZENGE_BV:
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            {
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                lozenge.radius = nif->getFloat();
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                lozenge.extent0 = nif->getFloat();
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                lozenge.extent1 = nif->getFloat();
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                lozenge.center = nif->getVector3();
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                lozenge.axis0 = nif->getVector3();
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                lozenge.axis1 = nif->getVector3();
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                break;
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            }
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            case UNION_BV:
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            {
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                unsigned int numChildren = nif->getUInt();
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                if (numChildren == 0)
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                    break;
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                children.resize(numChildren);
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                for (NiBoundingVolume& child : children)
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                    child.read(nif);
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                break;
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            }
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            case HALFSPACE_BV:
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            {
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                plane.center = nif->getVector3();
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                plane.normal = nif->getVector3();
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                break;
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            }
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            default:
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            {
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                std::stringstream error;
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                error << "Unhandled NiBoundingVolume type: " << type;
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                nif->file->fail(error.str());
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            }
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        }
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    }
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};
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/** A Node is an object that's part of the main NIF tree. It has
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    parent node (unless it's the root), and transformation (location
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    and rotation) relative to it's parent.
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 */
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struct Node : public Named
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{
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    // Node flags. Interpretation depends somewhat on the type of node.
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    unsigned int flags;
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    Transformation trafo;
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    osg::Vec3f velocity; // Unused? Might be a run-time game state
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    PropertyList props;
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    // Bounding box info
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    bool hasBounds{false};
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    NiBoundingVolume bounds;
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    // Collision object info
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    NiCollisionObjectPtr collision;
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    void read(NIFStream *nif) override
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    {
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        Named::read(nif);
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        flags = nif->getBethVersion() <= 26 ? nif->getUShort() : nif->getUInt();
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        trafo = nif->getTrafo();
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        if (nif->getVersion() <= NIFStream::generateVersion(4,2,2,0))
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            velocity = nif->getVector3();
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        if (nif->getBethVersion() <= NIFFile::BethVersion::BETHVER_FO3)
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            props.read(nif);
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        if (nif->getVersion() <= NIFStream::generateVersion(4,2,2,0))
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            hasBounds = nif->getBoolean();
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        if (hasBounds)
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            bounds.read(nif);
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        // Reference to the collision object in Gamebryo files.
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        if (nif->getVersion() >= NIFStream::generateVersion(10,0,1,0))
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            collision.read(nif);
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        parents.clear();
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        isBone = false;
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    }
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    void post(NIFFile *nif) override
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    {
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        Named::post(nif);
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        props.post(nif);
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        collision.post(nif);
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    }
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    // Parent node, or nullptr for the root node. As far as I'm aware, only
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    // NiNodes (or types derived from NiNodes) can be parents.
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    std::vector<NiNode*> parents;
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    bool isBone{false};
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    void setBone()
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    {
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        isBone = true;
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    }
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};
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struct NiNode : Node
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{
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    NodeList children;
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    NodeList effects;
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    enum Flags {
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        Flag_Hidden = 0x0001,
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        Flag_MeshCollision = 0x0002,
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        Flag_BBoxCollision = 0x0004,
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        Flag_ActiveCollision = 0x0020
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    };
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    enum BSAnimFlags {
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        AnimFlag_AutoPlay = 0x0020
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    };
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    enum BSParticleFlags {
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        ParticleFlag_AutoPlay = 0x0020,
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        ParticleFlag_LocalSpace = 0x0080
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    };
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    enum ControllerFlags {
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        ControllerFlag_Active = 0x8
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    };
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    enum BSPArrayController {
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        BSPArrayController_AtNode = 0x8,
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        BSPArrayController_AtVertex = 0x10
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    };
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    void read(NIFStream *nif) override
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    {
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        Node::read(nif);
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        children.read(nif);
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        if (nif->getBethVersion() < NIFFile::BethVersion::BETHVER_FO4)
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            effects.read(nif);
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        // Discard transformations for the root node, otherwise some meshes
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        // occasionally get wrong orientation. Only for NiNode-s for now, but
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        // can be expanded if needed.
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        // FIXME: if node 0 is *not* the only root node, this must not happen.
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        if (0 == recIndex && !Misc::StringUtils::ciEqual(name, "bip01"))
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        {
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            trafo = Nif::Transformation::getIdentity();
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        }
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    }
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    void post(NIFFile *nif) override
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    {
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        Node::post(nif);
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        children.post(nif);
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        effects.post(nif);
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        for(size_t i = 0;i < children.length();i++)
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        {
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            // Why would a unique list of children contain empty refs?
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            if(!children[i].empty())
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                children[i]->parents.push_back(this);
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        }
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    }
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};
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struct NiGeometry : Node
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{
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    /* Possible flags:
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        0x40 - mesh has no vertex normals ?
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        Only flags included in 0x47 (ie. 0x01, 0x02, 0x04 and 0x40) have
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        been observed so far.
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    */
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    struct MaterialData
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    {
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        std::vector<std::string> names;
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        std::vector<int> extra;
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        unsigned int active{0};
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        bool needsUpdate{false};
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        void read(NIFStream *nif)
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        {
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            if (nif->getVersion() <= NIFStream::generateVersion(10,0,1,0))
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                return;
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            unsigned int num = 0;
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            if (nif->getVersion() <= NIFStream::generateVersion(20,1,0,3))
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                num = nif->getBoolean(); // Has Shader
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            else if (nif->getVersion() >= NIFStream::generateVersion(20,2,0,5))
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                num = nif->getUInt();
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            if (num)
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            {
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                nif->getStrings(names, num);
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                nif->getInts(extra, num);
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            }
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            if (nif->getVersion() >= NIFStream::generateVersion(20,2,0,5))
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                active = nif->getUInt();
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            if (nif->getVersion() >= NIFFile::NIFVersion::VER_BGS)
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                needsUpdate = nif->getBoolean();
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        }
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    };
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    NiGeometryDataPtr data;
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    NiSkinInstancePtr skin;
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    MaterialData material;
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    BSShaderPropertyPtr shaderprop;
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    NiAlphaPropertyPtr alphaprop;
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    void read(NIFStream *nif) override
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    {
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        Node::read(nif);
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        data.read(nif);
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        skin.read(nif);
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        material.read(nif);
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        if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS && nif->getBethVersion() > NIFFile::BethVersion::BETHVER_FO3)
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        {
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            shaderprop.read(nif);
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            alphaprop.read(nif);
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        }
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    }
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    void post(NIFFile *nif) override
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    {
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        Node::post(nif);
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        data.post(nif);
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        skin.post(nif);
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        shaderprop.post(nif);
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        alphaprop.post(nif);
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        if (recType != RC_NiParticles && !skin.empty())
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            nif->setUseSkinning(true);
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    }
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};
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struct NiTriShape : NiGeometry {};
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struct BSLODTriShape : NiTriShape
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{
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    unsigned int lod0, lod1, lod2;
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    void read(NIFStream *nif) override
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    {
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        NiTriShape::read(nif);
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        lod0 = nif->getUInt();
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        lod1 = nif->getUInt();
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        lod2 = nif->getUInt();
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    }
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};
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struct NiTriStrips : NiGeometry {};
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struct NiLines : NiGeometry {};
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struct NiParticles : NiGeometry { };
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struct NiCamera : Node
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{
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    struct Camera
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    {
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        unsigned short cameraFlags{0};
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        // Camera frustrum
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        float left, right, top, bottom, nearDist, farDist;
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        // Viewport
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        float vleft, vright, vtop, vbottom;
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        // Level of detail modifier
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        float LOD;
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        // Orthographic projection usage flag
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        bool orthographic{false};
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        void read(NIFStream *nif)
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        {
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            if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
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                cameraFlags = nif->getUShort();
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            left = nif->getFloat();
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            right = nif->getFloat();
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            top = nif->getFloat();
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            bottom = nif->getFloat();
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            nearDist = nif->getFloat();
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            farDist = nif->getFloat();
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            if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
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                orthographic = nif->getBoolean();
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            vleft = nif->getFloat();
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            vright = nif->getFloat();
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            vtop = nif->getFloat();
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            vbottom = nif->getFloat();
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            LOD = nif->getFloat();
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        }
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    };
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    Camera cam;
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    void read(NIFStream *nif) override
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    {
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        Node::read(nif);
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        cam.read(nif);
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        nif->getInt(); // -1
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        nif->getInt(); // 0
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        if (nif->getVersion() >= NIFStream::generateVersion(4,2,1,0))
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            nif->getInt(); // 0
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    }
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};
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// A node used as the base to switch between child nodes, such as for LOD levels.
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struct NiSwitchNode : public NiNode
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{
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    unsigned int switchFlags{0};
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    unsigned int initialIndex{0};
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    void read(NIFStream *nif) override
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    {
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        NiNode::read(nif);
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        if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
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            switchFlags = nif->getUShort();
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        initialIndex = nif->getUInt();
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    }
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};
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struct NiLODNode : public NiSwitchNode
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{
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    osg::Vec3f lodCenter;
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    struct LODRange
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    {
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        float minRange;
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        float maxRange;
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    };
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    std::vector<LODRange> lodLevels;
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    void read(NIFStream *nif) override
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    {
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        NiSwitchNode::read(nif);
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        if (nif->getVersion() >= NIFFile::NIFVersion::VER_MW && nif->getVersion() <= NIFStream::generateVersion(10,0,1,0))
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            lodCenter = nif->getVector3();
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        else if (nif->getVersion() > NIFStream::generateVersion(10,0,1,0))
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        {
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            nif->skip(4); // NiLODData, unsupported at the moment
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            return;
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        }
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        unsigned int numLodLevels = nif->getUInt();
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        for (unsigned int i=0; i<numLodLevels; ++i)
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        {
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            LODRange r;
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            r.minRange = nif->getFloat();
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            r.maxRange = nif->getFloat();
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            lodLevels.push_back(r);
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        }
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    }
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};
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struct NiFltAnimationNode : public NiSwitchNode
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{
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    float mDuration;
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    enum Flags
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    {
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        Flag_Swing = 0x40
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    };
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    void read(NIFStream *nif) override
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    {
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        NiSwitchNode::read(nif);
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        mDuration = nif->getFloat();
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    }
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};
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// Abstract
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struct NiAccumulator : Record
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{
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    void read(NIFStream *nif) override {}
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};
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// Node children sorters
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struct NiClusterAccumulator : NiAccumulator {};
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struct NiAlphaAccumulator : NiClusterAccumulator {};
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struct NiSortAdjustNode : NiNode
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{
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    enum SortingMode
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    {
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        SortingMode_Inherit,
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        SortingMode_Off,
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        SortingMode_Subsort
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    };
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    int mMode;
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    NiAccumulatorPtr mSubSorter;
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    void read(NIFStream *nif) override
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    {
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        NiNode::read(nif);
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        mMode = nif->getInt();
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						|
        if (nif->getVersion() <= NIFStream::generateVersion(20,0,0,3))
 | 
						|
            mSubSorter.read(nif);
 | 
						|
    }
 | 
						|
    void post(NIFFile *nif) override
 | 
						|
    {
 | 
						|
        NiNode::post(nif);
 | 
						|
        mSubSorter.post(nif);
 | 
						|
    }
 | 
						|
};
 | 
						|
 | 
						|
} // Namespace
 | 
						|
#endif
 |