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openmw/components
scrawl 1200ff9186 RigGeometry: fix incorrect bounding box in the first frame
The default computeBound() was overriding the manually set bounding box.
2015-11-09 18:31:41 +01:00
..
bsa
compiler fixed an interference with script warning mode and error downgrading (Fixes #2990) 2015-11-09 09:07:18 +01:00
config Fix attempt to erase using a const_iterator. 2015-06-15 10:26:16 +10:00
contentselector Rebuild the list of available content files when opening the open/new dialogues. Should resolve Bug #2644. 2015-06-16 12:48:45 +10:00
esm Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
esmterrain Terrain: remove debug code 2015-11-06 20:21:39 +01:00
files Fixes for building with unity build 2015-09-24 15:21:42 +02:00
fontloader
interpreter deal with script execution from within a script (Fixes #2964) 2015-10-09 12:14:56 +02:00
loadinglistener
misc
myguiplatform Small cleanup 2015-11-08 18:30:22 +01:00
nif Remove redundant allocations for NIF meshes 2015-06-18 01:26:45 +02:00
nifbullet Include cleanup 2015-07-25 02:11:49 +02:00
nifosg Small refactor of controllers handling, print warning messages for unhandled controllers 2015-11-09 17:42:35 +01:00
process
resource Improve some error messages 2015-08-21 00:31:43 +02:00
sceneutil RigGeometry: fix incorrect bounding box in the first frame 2015-11-09 18:31:41 +01:00
sdlutil Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
settings
terrain Terrain: restore IncrementalCompileOperation 2015-11-06 20:22:07 +01:00
to_utf8
translation
version Move OpenMW version information to a textfile instead of compiling it in 2015-07-18 03:09:04 +02:00
vfs Fixes for building with unity build 2015-09-24 15:21:42 +02:00
widgets
CMakeLists.txt Implement ScalingLayer, for layouting of widgets in screen-relative coordinates 2015-11-08 18:30:21 +01:00
doc.hpp