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			130 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			130 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
| General Settings
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| ################
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| 
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| anisotropy
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| ----------
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| 
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| :Type:		integer
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| :Range:		0 to 16
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| :Default:	4
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| 
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| Set the maximum anisotropic filtering on textures.
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| Anisotropic filtering is a method of enhancing the image quality of textures
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| on surfaces that are at oblique viewing angles with respect to the camera. Valid values range from 0 to 16.
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| Modern video cards can often perform 8 or 16 anisotropic filtering with a minimal performance impact.
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| This effect of this setting can be seen in the Video panel of the Options menu by finding a location with straight lines
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| (striped rugs and Balmora cobblestones work well) radiating into the distance, and adjusting the anisotropy slider.
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| 
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| This setting can be changed in game
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| using the Anisotropy slider in the Detail tab of the Video panel of the Options menu.
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| 
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| screenshot format
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| -----------------
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| 
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| :Type:		string
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| :Range:		jpg, png, tga
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| :Default:	png
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| 
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| Specify the format for screen shots taken by pressing the screen shot key (bound to F12 by default).
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| This setting should be the file extension commonly associated with the desired format.
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| The formats supported will be determined at compilation, but "jpg", "png", and "tga" should be allowed.
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| 
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| This setting can be controlled in the Settings tab of the launcher.
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| 
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| texture mag filter
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| ------------------
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| 
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| :Type:		string
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| :Range:		nearest, linear
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| :Default:	linear
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| 
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| Set the texture magnification filter type.
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| 
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| texture min filter
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| ------------------
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| 
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| :Type:		string
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| :Range:		nearest, linear
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| :Default:	linear
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| 
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| Set the texture minification filter type.
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| 
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| texture mipmap
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| --------------
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| 
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| :Type:		string
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| :Range:		none, nearest, linear
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| :Default:	nearest
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| 
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| Set the texture mipmap type to control the method mipmaps are created.
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| Mipmapping is a way of reducing the processing power needed during minification
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| by pregenerating a series of smaller textures.
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| 
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| notify on saved screenshot
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| --------------------------
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| 
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| :Type:		boolean
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| :Range:		True/False
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| :Default:	False
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| 
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| Show message box when screenshot is saved to a file.
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| 
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| This setting can be controlled in the Settings tab of the launcher.
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| 
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| preferred locales
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| -----------------
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| 
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| :Type:		string
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| :Default:	en
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| 
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| List of the preferred locales separated by comma.
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| For example "de,en" means German as the first priority and English as a fallback.
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| 
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| Each locale must consist of a two-letter language code (e.g. "de" or "en") and
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| can also optionally include a two-letter country code (e.g. "en_US", "fr_CA").
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| Locales with country codes can match locales without one (e.g. specifying "en_US"
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| will match "en"), so is recommended that you include the country codes where possible,
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| since if the country code isn't specified the generic language-code only locale might
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| refer to any of the country-specific variants.
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| 
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| Two highest priority locales may be assigned via the Localization tab of the in-game options.
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| 
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| gmst overrides l10n
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| -------------------
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| 
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| :Type:		boolean
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| :Range:		True/False
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| :Default:	True
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| 
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| If true, localization GMSTs in content have priority over l10n files.
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| Setting to false can be useful if selected preferred locale doesn't
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| match the language of content files.
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| 
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| Can be changed via the Localization tab of the in-game options.
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| 
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| log buffer size
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| ---------------
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| 
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| :Type:		platform dependant unsigned integer
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| :Range:		>= 0
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| :Default:	65536
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| 
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| Buffer size for the in-game log viewer (press F10 to toggle the log viewer).
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| When the log doesn't fit into the buffer, only the end of the log is visible in the log viewer.
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| Zero disables the log viewer.
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| 
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| This setting can only be configured by editing the settings configuration file.
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| 
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| console history buffer size 
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| ---------------------------
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| 
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| :Type:		platform dependant unsigned integer
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| :Range:		>= 0
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| :Default:	4096
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| 
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| Number of console history objects to retrieve from previous session. If the number of history 
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| objects in the file exceeds this value, history objects will be erased starting from the oldest. 
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| This operation runs on every new session. See :doc:`../paths` for location of the history file.
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| 
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| This setting can only be configured by editing the settings configuration file.
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| 
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