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openmw/components/esm3/loadskil.cpp
2023-05-27 21:54:13 +02:00

166 lines
4.5 KiB
C++

#include "loadskil.hpp"
#include "esmreader.hpp"
#include "esmwriter.hpp"
#include <components/misc/strings/algorithm.hpp>
namespace ESM
{
const std::string Skill::sSkillNames[Length] = {
"Block",
"Armorer",
"Mediumarmor",
"Heavyarmor",
"Bluntweapon",
"Longblade",
"Axe",
"Spear",
"Athletics",
"Enchant",
"Destruction",
"Alteration",
"Illusion",
"Conjuration",
"Mysticism",
"Restoration",
"Alchemy",
"Unarmored",
"Security",
"Sneak",
"Acrobatics",
"Lightarmor",
"Shortblade",
"Marksman",
"Mercantile",
"Speechcraft",
"Handtohand",
};
const std::string Skill::sSkillNameIds[Length] = {
"sSkillBlock",
"sSkillArmorer",
"sSkillMediumarmor",
"sSkillHeavyarmor",
"sSkillBluntweapon",
"sSkillLongblade",
"sSkillAxe",
"sSkillSpear",
"sSkillAthletics",
"sSkillEnchant",
"sSkillDestruction",
"sSkillAlteration",
"sSkillIllusion",
"sSkillConjuration",
"sSkillMysticism",
"sSkillRestoration",
"sSkillAlchemy",
"sSkillUnarmored",
"sSkillSecurity",
"sSkillSneak",
"sSkillAcrobatics",
"sSkillLightarmor",
"sSkillShortblade",
"sSkillMarksman",
"sSkillMercantile",
"sSkillSpeechcraft",
"sSkillHandtohand",
};
const std::string Skill::sIconNames[Length] = {
"combat_block.dds",
"combat_armor.dds",
"combat_mediumarmor.dds",
"combat_heavyarmor.dds",
"combat_blunt.dds",
"combat_longblade.dds",
"combat_axe.dds",
"combat_spear.dds",
"combat_athletics.dds",
"magic_enchant.dds",
"magic_destruction.dds",
"magic_alteration.dds",
"magic_illusion.dds",
"magic_conjuration.dds",
"magic_mysticism.dds",
"magic_restoration.dds",
"magic_alchemy.dds",
"magic_unarmored.dds",
"stealth_security.dds",
"stealth_sneak.dds",
"stealth_acrobatics.dds",
"stealth_lightarmor.dds",
"stealth_shortblade.dds",
"stealth_marksman.dds",
"stealth_mercantile.dds",
"stealth_speechcraft.dds",
"stealth_handtohand.dds",
};
Skill::SkillEnum Skill::stringToSkillId(std::string_view skill)
{
for (int id = 0; id < Skill::Length; ++id)
if (Misc::StringUtils::ciEqual(sSkillNames[id], skill))
return Skill::SkillEnum(id);
throw std::logic_error("No such skill: " + std::string(skill));
}
void Skill::load(ESMReader& esm, bool& isDeleted)
{
isDeleted = false; // Skill record can't be deleted now (may be changed in the future)
mRecordFlags = esm.getRecordFlags();
bool hasIndex = false;
bool hasData = false;
while (esm.hasMoreSubs())
{
esm.getSubName();
switch (esm.retSubName().toInt())
{
case fourCC("INDX"):
esm.getHT(mIndex);
hasIndex = true;
break;
case fourCC("SKDT"):
esm.getHTSized<24>(mData);
hasData = true;
break;
case fourCC("DESC"):
mDescription = esm.getHString();
break;
default:
esm.fail("Unknown subrecord");
}
}
if (!hasIndex)
esm.fail("Missing INDX");
if (!hasData)
esm.fail("Missing SKDT");
// create an ID from the index and the name (only used in the editor and likely to change in the
// future)
mId = indexToRefId(mIndex);
}
void Skill::save(ESMWriter& esm, bool /*isDeleted*/) const
{
esm.writeHNT("INDX", mIndex);
esm.writeHNT("SKDT", mData, 24);
esm.writeHNOString("DESC", mDescription);
}
void Skill::blank()
{
mRecordFlags = 0;
mData.mAttribute = 0;
mData.mSpecialization = 0;
mData.mUseValue[0] = mData.mUseValue[1] = mData.mUseValue[2] = mData.mUseValue[3] = 1.0;
mDescription.clear();
}
RefId Skill::indexToRefId(int index)
{
if (index == -1)
return RefId();
return RefId::index(sRecordId, static_cast<std::uint32_t>(index));
}
}