..
bsa
Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf)
2021-11-20 11:12:08 +01:00
bullethelpers
Merge branch 'physics_heightfield' into 'master'
2021-10-12 07:58:34 +00:00
compiler
Treat commas in scripts as whitespace
2021-11-13 14:06:21 +01:00
config
change setValue to replace value instead of insert
2021-07-05 13:22:46 +00:00
contentselector
Avoid problems if builtin.omwscripts is above Morrowind.esm in content list.
2021-11-19 20:37:21 +01:00
crashcatcher
Fix MSVC's C4267 warnings
2021-05-12 10:34:39 +04:00
debug
Merge branch 'log_lock' into 'master'
2021-11-08 07:41:27 +00:00
detournavigator
Enable compilation on apple silicon
2021-11-15 19:01:52 +00:00
esm
Avoid problems if builtin.omwscripts is above Morrowind.esm in content list.
2021-11-19 20:37:21 +01:00
esmloader
refactors parentFileIndices ( #3211 )
2021-11-03 11:07:28 +01:00
esmterrain
refactors ESM::Land ( #3213 )
2021-11-04 16:55:32 +01:00
fallback
Fixing performance-faster-string-find issues
2021-05-10 22:44:07 -05:00
files
Do a bounds check before calling functions defined in cctype
2021-11-14 11:26:15 +01:00
fontloader
Make better use of std::clamp
2021-11-06 08:47:32 +03:00
interpreter
Do a bounds check before calling functions defined in cctype
2021-11-14 11:26:15 +01:00
loadinglistener
Make sync terrain preloading sleep free
2021-09-07 14:52:42 +02:00
lua
Make util.rotateX, util.rotateY, rotate.Z consistent with morrowind rotation
2021-11-19 20:37:21 +01:00
lua_ui
Fix coverity uninitialized variables
2021-11-19 18:05:43 +01:00
misc
Merge branch 'Embedded-error-marker' into 'master'
2021-11-20 18:07:13 +00:00
myguiplatform
refactors premultiplied alpha ( #3189 )
2021-10-25 09:28:32 +02:00
nif
Loading and basic handling of BSLightingShaderProperty
2021-11-13 22:52:45 +03:00
nifbullet
Store BulletShape source file name and content hash
2021-11-11 00:27:18 +01:00
nifosg
mac os driver workaround and shadervisitor fixes
2021-11-20 18:39:20 -08:00
process
queries
Add missing include from sol/sol.hpp
2021-07-10 01:01:50 +02:00
resource
Depth refactor
2021-11-21 02:25:05 +00:00
sceneutil
Depth refactor
2021-11-21 02:25:05 +00:00
sdlutil
Merge branch 'windowing-system-cleanup' into 'master'
2021-07-25 21:01:06 +00:00
settings
Unbreak the unit test in gcc and clang
2021-11-14 11:26:18 +01:00
shader
ShaderVisitor improvements
2021-12-29 13:45:42 -08:00
sqlite3
Fix tests on windows
2021-10-21 19:48:31 +02:00
terrain
Depth refactor
2021-11-21 02:25:05 +00:00
to_utf8
Replace a handrolled memcpy with an actual call to memcpy
2021-06-22 12:52:29 +02:00
translation
version
Allow getting available version information even when clone is shallow
2017-03-07 21:53:49 +01:00
vfs
cleans up BSAFile ( #3177 )
2021-10-14 14:46:44 +02:00
widgets
Make better use of std::clamp
2021-11-06 08:47:32 +03:00
CMakeLists.txt
Depth refactor
2021-11-21 02:25:05 +00:00
doc.hpp