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			82 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "loadcrea.hpp"
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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namespace ESM {
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void Creature::load(ESMReader &esm)
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{
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    mPersistent = esm.getRecordFlags() & 0x0400;
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    mModel = esm.getHNString("MODL");
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    mOriginal = esm.getHNOString("CNAM");
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    mName = esm.getHNOString("FNAM");
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    mScript = esm.getHNOString("SCRI");
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    esm.getHNT(mData, "NPDT", 96);
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    esm.getHNT(mFlags, "FLAG");
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    mScale = 1.0;
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    esm.getHNOT(mScale, "XSCL");
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    mInventory.load(esm);
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    mSpells.load(esm);
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    if (esm.isNextSub("AIDT"))
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    {
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        esm.getHExact(&mAiData, sizeof(mAiData));
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        mHasAI = true;
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    }
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    else
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        mHasAI = false;
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    mAiPackage.load(esm);
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    esm.skipRecord();
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}
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void Creature::save(ESMWriter &esm)
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{
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    esm.writeHNCString("MODL", mModel);
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    esm.writeHNOCString("CNAM", mOriginal);
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    esm.writeHNOCString("FNAM", mName);
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    esm.writeHNOCString("SCRI", mScript);
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    esm.writeHNT("NPDT", mData, 96);
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    esm.writeHNT("FLAG", mFlags);
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    if (mScale != 1.0) {
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        esm.writeHNT("XSCL", mScale);
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    }
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    mInventory.save(esm);
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    mSpells.save(esm);
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    if (mHasAI) {
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        esm.writeHNT("AIDT", mAiData, sizeof(mAiData));
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    }
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    mAiPackage.save(esm);
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}
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    void Creature::blank()
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    {
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        mData.mType = 0;
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        mData.mLevel = 0;
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        mData.mStrength = mData.mIntelligence = mData.mWillpower = mData.mAgility =
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            mData.mSpeed = mData.mEndurance = mData.mPersonality = mData.mLuck = 0;
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        mData.mHealth = mData.mMana = mData.mFatigue = 0;
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        mData.mSoul = 0;
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        mData.mCombat = mData.mMagic = mData.mStealth = 0;
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        for (int i=0; i<6; ++i) mData.mAttack[i] = 0;
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        mData.mGold = 0;
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        mFlags = 0;
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        mScale = 0;
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        mModel.clear();
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        mName.clear();
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        mScript.clear();
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        mOriginal.clear();
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        mInventory.mList.clear();
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        mSpells.mList.clear();
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        mHasAI = false;
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        mAiData.blank();
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        mAiData.mServices = 0;
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        mAiPackage.mList.clear();
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    }
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}
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