| .. | 
		
		
			
			
			
			
				| actorutil.cpp |  |  | 
		
			
			
			
			
				| actorutil.hpp |  |  | 
		
			
			
			
			
				| agentpath.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| agentpath.hpp |  |  | 
		
			
			
			
			
				| attach.cpp | return if source is null in mergeUserData | 2021-09-10 14:04:11 +00:00 | 
		
			
			
			
			
				| attach.hpp | This PR solves a crash with Robert's bodies logged on your bugtracker. (#3095) | 2021-09-09 22:56:57 +02:00 | 
		
			
			
			
			
				| clone.cpp | clone.cpp remove dynamic_cast (#3097) | 2021-09-09 23:04:11 +02:00 | 
		
			
			
			
			
				| clone.hpp |  |  | 
		
			
			
			
			
				| controller.cpp |  |  | 
		
			
			
			
			
				| controller.hpp |  |  | 
		
			
			
			
			
				| detourdebugdraw.cpp |  |  | 
		
			
			
			
			
				| detourdebugdraw.hpp |  |  | 
		
			
			
			
			
				| keyframe.hpp |  |  | 
		
			
			
			
			
				| lightcontroller.cpp |  |  | 
		
			
			
			
			
				| lightcontroller.hpp |  |  | 
		
			
			
			
			
				| lightmanager.cpp | remove whitespace | 2021-09-18 22:00:26 +02:00 | 
		
			
			
			
			
				| lightmanager.hpp | Fix crashes on exit in the LightManager (bug #6044) | 2021-05-17 13:01:15 +04:00 | 
		
			
			
			
			
				| lightutil.cpp |  |  | 
		
			
			
			
			
				| lightutil.hpp |  |  | 
		
			
			
			
			
				| morphgeometry.cpp |  |  | 
		
			
			
			
			
				| morphgeometry.hpp |  |  | 
		
			
			
			
			
				| mwshadowtechnique.cpp | Sprinkle a couple of std::move and a const | 2021-08-16 13:11:22 +02:00 | 
		
			
			
			
			
				| mwshadowtechnique.hpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| navmesh.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| navmesh.hpp |  |  | 
		
			
			
			
			
				| optimizer.cpp | fixes bugs with share state (#3111) | 2021-09-27 20:41:24 +02:00 | 
		
			
			
			
			
				| optimizer.hpp | fixes bugs with share state (#3111) | 2021-09-27 20:41:24 +02:00 | 
		
			
			
			
			
				| osgacontroller.cpp | Add a ton of const refs | 2021-06-23 23:13:59 +02:00 | 
		
			
			
			
			
				| osgacontroller.hpp | Add a ton of const refs | 2021-06-23 23:13:59 +02:00 | 
		
			
			
			
			
				| pathgridutil.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| pathgridutil.hpp |  |  | 
		
			
			
			
			
				| positionattitudetransform.cpp |  |  | 
		
			
			
			
			
				| positionattitudetransform.hpp |  |  | 
		
			
			
			
			
				| recastmesh.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| recastmesh.hpp |  |  | 
		
			
			
			
			
				| riggeometry.cpp |  |  | 
		
			
			
			
			
				| riggeometry.hpp |  |  | 
		
			
			
			
			
				| rtt.cpp | Stereo friendly StateSetUpdater | 2021-07-26 14:01:02 +02:00 | 
		
			
			
			
			
				| rtt.hpp | Stereo friendly StateSetUpdater | 2021-07-26 14:01:02 +02:00 | 
		
			
			
			
			
				| screencapture.cpp | Manage work item lifetime on the client side | 2021-07-12 11:41:14 +02:00 | 
		
			
			
			
			
				| screencapture.hpp | Manage work item lifetime on the client side | 2021-07-12 11:41:14 +02:00 | 
		
			
			
			
			
				| serialize.cpp | Serialize NifOsg::MatrixTransform children properly | 2021-08-12 18:33:06 +03:00 | 
		
			
			
			
			
				| serialize.hpp |  |  | 
		
			
			
			
			
				| shadow.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| shadow.hpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| shadowsbin.cpp | shadowsbin.cpp uniform | 2021-09-12 09:21:10 +00:00 | 
		
			
			
			
			
				| shadowsbin.hpp |  |  | 
		
			
			
			
			
				| skeleton.cpp |  |  | 
		
			
			
			
			
				| skeleton.hpp |  |  | 
		
			
			
			
			
				| statesetupdater.cpp | Stereo friendly StateSetUpdater | 2021-07-26 14:01:02 +02:00 | 
		
			
			
			
			
				| statesetupdater.hpp | Stereo friendly StateSetUpdater | 2021-07-26 14:01:02 +02:00 | 
		
			
			
			
			
				| textkeymap.hpp |  |  | 
		
			
			
			
			
				| unrefqueue.cpp |  |  | 
		
			
			
			
			
				| unrefqueue.hpp |  |  | 
		
			
			
			
			
				| util.cpp | fix coverity warning and build on some osg | 2021-08-17 17:45:50 -07:00 | 
		
			
			
			
			
				| util.hpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| visitor.cpp | Merge branch 'string_view' into 'master' | 2021-09-09 20:41:16 +00:00 | 
		
			
			
			
			
				| visitor.hpp | Don't use FreezeOnCull for any particle system (#4744) | 2021-08-08 03:36:35 +03:00 | 
		
			
			
			
			
				| waterutil.cpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| waterutil.hpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| workqueue.cpp | Reset mIsReleased before starting threads | 2021-08-08 02:28:59 +02:00 | 
		
			
			
			
			
				| workqueue.hpp | Stop engine work queue before destructing environment | 2021-07-08 21:14:01 +02:00 | 
		
			
			
			
			
				| writescene.cpp |  |  | 
		
			
			
			
			
				| writescene.hpp |  |  |